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The "Skill Editor", Where Magic and Special Moves Are Made, Tsukuuru Blog 2007-11-02
Durandal
post Nov 3 2007, 09:34 AM
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Management / News
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Posts: 106
Joined: 15-October 07
Type: Dreamer
Skill: Excellent
Prefers: RPG Maker VX
RMing since 2000
Plays most on Wii



Enterbrain has announced the newest piece of information about RPG Maker VX. As spoken by Arts Kawashima:

Today is about "Skills".

What Are Skills?

Skills are unique attack techniques like magic and special moves used by the main character and party members, as well as enemies. They are created in advance using the Skill Editor.

For example, you would set the flame magic "Fire" as a "single enemy" range of effect, as well as setting the degree of damage dealt.
It is also here that you set the cry for skills. For Fire magic, "____ cast Fire!"; for special moves, "_____ released a barrage!" and so on. Please create whatever text you'd like. You can also set other small options, but that's basically the way that you do it.

Furthermore, VX allows you to configure the "range of effect" with the following 11 types.
  • Single Enemy
  • All Enemies
  • Single Enemy, Continuous
  • Single Enemy, Random
  • Two Enemies, Random
  • Three Enemies, Random
  • Single Ally
  • All Allies
  • Single Ally (Incapacitated)
  • All Allies (Incapacitated)
  • User

That is all.
By the way, Director M, is the Trackback still out of commission?

(Reference Material: "Negative Esper Hetaru")


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Harmill
post Nov 3 2007, 08:26 PM
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Prefers: RPG Maker 2000
RMing since 2005



Oooh, I love the new targeting options. Making unique skills is even easier now.


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