QUOTE (HungrySnake @ Jul 1 2012, 09:35 AM)
Nice script, altough it's really long. 3000 lines is a bit too much, making it more compact will, err I don't know it just feels better when it's compact, I guess it's because of all those comments in your script. I don't comment in my script, except for the instructions and when testing and searching errors etc. But I can understand that you use comments, it's more efficient, but again, it's really long. Maybe someday I'll make a rewrite of it if it's good with you.
When I did the original version (1.0), I planned on putting comments for the entire thing to explain absolutely everything that was happening (ie making it a nice script for people with no scripting knowledge to look at).
Then came in requests for a menu, followed by requests for options, which was then followed by a request to allow you to store variables which would hold the players wins and losses.
This equaled to be a fairly long script compared to the few hundred lines of code at the start.
I had a fair go at commenting things for people with no scripting knowledge, but there is no way in hell that I'm motivated enough to comment that much code to be newbie friendly.
I just haven't gotten rid of the comments I made for that purpose.
All other comments I have made though should actually remain there.
I like knowing which 'end' keyword ends what statement, which is why I do it.
I am also unsure why it matters if it's kinda long. The only section people should be looking at is the Description, Instructions and the Editable region.
QUOTE (Mr. Bubble @ Jul 1 2012, 11:58 AM)
^^^ Ignore his awful advice.