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Feb 22 2009, 11:01 AM
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#1
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![]() Scripter ![]() Type: Coder Alignment: True Neutral |
Battle Theme Changer Menu Scene v 1.0 by Mithran Introduction I saw this request on the boards a while back. I didn't see anything posted, and I've never done a full scene before, so I thought I would give it a shot. Here is the result. Features - a menu scene allowing you to play or change the battle themes - enable or disable selection during play, allowing you to still play your own theme for evented battles while perserving the selection in the menu How to Use Install on its own script page in the materials section of the script editor above main and below any custom menus. Script » Click to show Spoiler - click again to hide... « FAQ Q: How do I add more songs? A: First, you need to import them in to the BGM folder using the import manager. Somewhere after line in the "THEMES = [ # DO NOT CHANGE" and before the ] "# DO NOT CHANGE" lines, either copy paste an existing line or edit one of the avaiable ones. Simply change the names inside the first quote section to the display name of the song, and the second quoted section to the exact name of the imported file. Set the remaining options in the brackets according to the instructions in the module. Credit and Thanks - by Mithran - requested by Goldensun9753 Author's Notes Let me know what you think. Please do not redistribute without asking. -------------------- My scripts:
Spoiler: Searching for one of my snippets? Mithran's Snippet Repository My current scripting projects: Mithran's Script Development Thread Who says I'm always idle in the IRC? Spoiler: |
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Feb 22 2009, 01:56 PM
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#2
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![]() Type: Writer Alignment: Chaotic Evil |
Oh man! Sweet! There is a script kinda same but for XP.
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Scripts I'm using on VX ======================= - BigEd's Kingdom Hearts style HUD - Yanfly's Scene ReDux Scripts(Except Scene Status ReDux) - woratana's Simple Mouse System - Yanfly's Bestiary + Display Scanned Enemy - Yanfly's Display Victory Aftermath |
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Jun 3 2009, 04:51 PM
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#3
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I'll be glad to give my first post to this script, it's awesome thanks a bunch
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Dec 1 2009, 09:40 PM
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#4
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![]() Type: Artist |
With this script is it possible change battele theme with script command?
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Dec 1 2009, 10:12 PM
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#5
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Pump up the pie, yo! ![]() Type: Coder Alignment: Neutral Good |
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Dec 2 2009, 01:22 AM
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#6
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![]() LexusX/Timmah, The Morning Mod ![]() Type: Artist Alignment: Lawful Good |
Very nice job as always Mithran, your scripting skills have proven once again to be outstanding.
There's one problem I'd like to ask about though. When using this with Yanfly's Menu Redux, I noticed that the menu appears twice, once in the assigned position and again under the last item in the menu. Just wondering if you would happen to know if there's any way to fix this. Thanks once again for sharing this lovely script with us and have a nice day. |
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Dec 2 2009, 02:45 AM
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#7
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![]() Scripter ![]() Type: Coder Alignment: True Neutral |
Very nice job as always Mithran, your scripting skills have proven once again to be outstanding. There's one problem I'd like to ask about though. When using this with Yanfly's Menu Redux, I noticed that the menu appears twice, once in the assigned position and again under the last item in the menu. Just wondering if you would happen to know if there's any way to fix this. Thanks once again for sharing this lovely script with us and have a nice day. Comment out this part of the script to prevent it from autoadding to the menu (select the text in the script, press Ctrl +Q). Its toward the end: Spoiler: -------------------- My scripts:
Spoiler: Searching for one of my snippets? Mithran's Snippet Repository My current scripting projects: Mithran's Script Development Thread Who says I'm always idle in the IRC? Spoiler: |
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Dec 2 2009, 10:41 AM
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#8
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![]() Type: Artist |
You can do it with an event command lol Change Battle BGM, page 3 With event command pag 3 only can change event battle music. I'd like to change music for normal battle but without opening this music change window. For example, in forest duneon sound battle BGM1, in mine dungeon sound battle BGM2, etc. I'd like control battle bgm depending on the dungeon. Is it possible with this script?? |
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Dec 2 2009, 12:29 PM
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#9
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![]() Scripter ![]() Type: Coder Alignment: True Neutral |
With event command pag 3 only can change event battle music. I'd like to change music for normal battle but without opening this music change window. For example, in forest duneon sound battle BGM1, in mine dungeon sound battle BGM2, etc. I'd like control battle bgm depending on the dungeon. Is it possible with this script?? The event command "Change Battle BGM" changes the BGM for all battles initiated after this point to the selected BGM, evented or otherwise. Simply place the event as an autorun + erase event at the entrances to your dungeons. This should not be confused with "Change BGM", which changes the currently playing BGM. This point of this script is that it allows the player to decide which theme to play (in most situations). -------------------- My scripts:
Spoiler: Searching for one of my snippets? Mithran's Snippet Repository My current scripting projects: Mithran's Script Development Thread Who says I'm always idle in the IRC? Spoiler: |
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Dec 2 2009, 03:12 PM
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#10
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![]() Type: Artist |
The event command "Change Battle BGM" changes the BGM for all battles initiated after this point to the selected BGM, evented or otherwise. Simply place the event as an autorun + erase event at the entrances to your dungeons. This should not be confused with "Change BGM", which changes the currently playing BGM. This point of this script is that it allows the player to decide which theme to play (in most situations). Thank you to replay me. I didn't know change bgm of event command is to change all normal battle bgm beacuse I never use it (because I have other bgm change script, and with that script bgm change command hasn't effect)Thank you to expalin. |
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Feb 3 2010, 06:37 PM
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#11
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![]() ![]() Type: Designer |
I have here problem.. the Quest log do not appear in my status ... and if i run it with scrip scene the game crushes down.. and a message appears...
![]() please help .. thanks -------------------- ![]() Spoiler: |
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Feb 3 2010, 11:23 PM
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#12
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![]() Scripter ![]() Type: Coder Alignment: True Neutral |
I have here problem.. the Quest log do not appear in my status ... and if i run it with scrip scene the game crushes down.. and a message appears... please help .. thanks This script does not overwrite, it simply appends another option onto the end of the menu. As for the script crashing down, this is an issue with trying to create a bitmap that is too big (most commonly when you have a Window with over 670 or so selections), too small (0 pixels is not a valid size), or for an invalid file type (empty bitmap, etc.). My script does not mess with any of this in any quest scripts, so please seek help on the script support forum or in the author's thread. -------------------- My scripts:
Spoiler: Searching for one of my snippets? Mithran's Snippet Repository My current scripting projects: Mithran's Script Development Thread Who says I'm always idle in the IRC? Spoiler: |
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Feb 4 2010, 01:38 PM
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#13
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![]() ![]() Type: Designer |
thanks for the tipp mithran^^
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| Lo-Fi Version | Time is now: 19th May 2013 - 09:16 PM |
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