This is one step away from what I want for my game, I want to use Battlers instead of Face images if I have the Battler image. Is there a way to direct the script to a Battler Image for a character instead of a face?
╔═╦╗╔╦═╦═╦╗╔╗Put This In ║═╣║║║╔╣╔╣╚╝║Your Signature If ║╔╣╚╝║║║║╚╗╔╝You Are Or ╚╝╚══╩╝╚╝♥╚╝Support Furrys
I may be the only derpy new guy here, but... how do you get to the script itself. I wanted to implement it to a game of mine where I already have other scripts... if I copy over the script file, it will most likely overwrite that.
Can anyone inform me of what parts of the script I need to edit to allow 5 (and later 6) facial portraits to be seen on the battle screen at once? The Large Party Script I'm using is KGC's, if it matters.
I would imagine its because one of my characters has a custom command using the YERD custom battle actions script. I was wondering if anyone could tell me what lines of code in the wait gauge script needs to be duplicated and edited for this to work out for me.
This post has been edited by ChaosRayzor: Mar 2 2012, 12:30 AM
Welcome to the forum! You don't need to ask permission to use a script in your project! You have to do this only if you are going to use it in a commercial game! Mr. Bubble left the community, and he isn't the creator of the script. Ziifee is, so you have to credit him. Also, this topic is old, and posting in topics that are over 30 days old is against the rules!
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I'm going to go ahead and make the decision to close this down for now, as I know Mr.Bubble no longer visits these forums and he only translated this script. If you have a support issue, please search this and the support sections before making a separate thread in the appropriate area.