![]() |
This forum is for discussion of RPG Maker VX games in development. Please do not post threads about games being made in other engines here.
New threads here will go into a moderation queue. You will not see your thread appear when you create it. A moderator will decide if it will be approved or denied. It will likely be approved if it meets the guidelines.
![]() ![]() |
Jun 6 2009, 05:44 AM
Post
#1
|
|
![]() Posts: 6 Type: Writer |
Starting to Fear
The First of Two Acts Transpiring in the World of Solen Preface Hello there, RPG Maker VX Community persons! I've utilized the board as a resource for a few months now, and recently posted a few questions and comments. Recently, I reached a point where I promised I would halt work on my project, polish it up, and "release a demo" (if you'll permit the pretension of such a phrase). I should caveat this whole ordeal by saying I'm not particularly skilled at any of this, but I do enjoy writing, and I enjoy RPGs. Thus, my first crack at one instantly evolved into this big epic thing which still seems un-complete-able, but I soldier on anyways, becuase I have a story to tell. So understanding that my technical competence is limited, but that I am doing my best to tell this story, I humbly present my project as it stands thus far, using the requisite informational areas: Story Synopsis Spoiler: World Development Spoiler: Screenshots Spoiler: Character Biographical Information Spoiler: Closing Remarks If you'd like any more additional information, I've maintained a development blog with some other friends. All posts concerning this project can be viewed under my category at our development blog. Of particular interest is the post containing introduction materials I prepared especially to set the stage and give context for the game. Download the Demo (Requires RTP) Est. Game Time: 1+ hr. [NOTE: The demo is ~26MB (1.2 min. download on a ~5 mbps connection) which I suspect is far too large for an hour-long demo. I'd like to work on getting it down, which would mean converting the MP3s I used to a more efficient file type, but near as I can tell, Audacity can not do that; thus, consider this a solicitation for suggestions for an audio program which could assuage this problem!] This post has been edited by M30: Jun 6 2009, 06:16 PM |
|
|
|
Jun 6 2009, 01:02 PM
Post
#2
|
|
![]() The best BAKA ever ![]() Posts: 1,495 Type: Undisclosed Alignment: True Neutral |
Though your mapping is pretty empty, just like me T-T .
NoteWorthy Composer maybe can help. It converts the song files into very little midi files. I used this to edit my bgms. And My computer would need 2 hours downloading this... Don't worry, I plan to play this and give a comment or two. -------------------- |
|
|
|
Jun 6 2009, 06:18 PM
Post
#3
|
|
![]() Resistance is not terrorism! ![]() Posts: 683 Gender: Male Type: Writer Alignment: True Neutral |
You need to get better with mapping, just add a little
more effort. Anyways, I think your story is pretty cool, and the characters to me seem realistic and complex. So good work. BTW, isn't Ossetia a place in Southern Russia...? -------------------- |
|
|
|
Jun 6 2009, 08:11 PM
Post
#4
|
|
![]() Posts: 6 Type: Writer |
BTW, isn't Ossetia a place in Southern Russia...? Georgia, actually (it is a disputed region with a pretty messy history). Ossetia is located in a region called "Transcaucasia" along with Georgia, Armenia, Azerbaijan, etc. All the names of towns and landmasses in the game are derived from actual geographical places. For example: the continent of Rhodesia is populated by towns which are all actual cities in Zambia and Zimbabwe, the two present-day nations which were once the territory in Africa called "Rhodesia". Also: Thanks to both the previous two posters for the heads-up on mapping. I guess I erred a little too far on the side of caution: I didn't want things to get cluttered! When you mention that (sub-par mapping) in the general sense, I assume you mean that the graphical elements in stores, towns, and the overworld should be richer, and more varied? Feel free to elaborate if this isn't quite what you meant. I appreciate the help so far! |
|
|
|
Jun 7 2009, 01:29 PM
Post
#5
|
|
![]() The best BAKA ever ![]() Posts: 1,495 Type: Undisclosed Alignment: True Neutral |
Those house of yours is little sized like pokemon. Make it a little bigger. And at least add a face. An empty slot for face is ugly to be shown.
-------------------- |
|
|
|
Jun 10 2009, 06:59 AM
Post
#6
|
|
![]() Indigenous Tribesman ![]() Posts: 2,793 Gender: ♡♡ Type: Musician Alignment: Lawful Neutral |
You can use Audacity to convert to OGG.
Your story seems a bit heady but seems well put together, I like that. On the other hand, your execution in the mapping and presentation are not quite up to it. Have to mention too: very fine selection of music (Joe Hisashi!). But, really I recommend you take a look at other projects, the Game & Map Screenshots thread, and just look at some of your maps and how they are designed. You can definitely take it up a notch. You don't have to include your project file, either. -------------------- |
|
|
|
![]() ![]() |
| Lo-Fi Version | Time is now: 3rd September 2010 - 08:16 AM |
|
|