QUOTE (mithos @ Jun 8 2009, 03:16 AM)
Well the ending was in a spoiler box with a great big SPOILER ALERT above it. if you didn't want to know you shouldn't have read it. And yeah it seems like a lot of other RPGs just with a slightly different story but they're popular for a reason, don't fix what isn't broken in my opinion.
What exactly could i do to make the maps less empty? Do they need more people wandering around or more bushes or what? the maps are at a fairly early stage right now because i've been working mainly on the database to start with, so that when i get there chests can be filled and monsters placed immediately without having to worry about balancing them as that is already sorted.
I disagree. The "generic" stories have been done to death to the point where
broken. And there's no such thing as fixing something that isn't broken in a plot. Cause if you do, then people will lose interest in the story and won't really have any motivation to continue playing.
As for the mapping. Add more vegetation, decals, whatever, how many times have you walked into to town just to find the town empty with only houses and a road? Or a mountain with barely any trees and no rocks?
This post has been edited by Confederacy: Jun 8 2009, 10:25 PM