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> Abandonware (Swap Tilesets in VX Editor), no longer supported. refer to SwapXT thread.
Rating 5 V
bulletxt
post Jul 10 2009, 09:52 PM
Post #1


bullet inside me
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This tool is now deprecated and no longer supported. Please refer to the new swapping application SwapXT: http://www.rpgmakervx.net/index.php?showtopic=33958

This post has been edited by bulletxt: Jul 25 2010, 01:56 PM


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Mr. Anonymous
post Jul 11 2009, 12:00 AM
Post #2



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bulletxt my friend, you've outdone yourself. This is truly one of the greatest pieces of work I've seen to date. Job well done.
Now go get yourself a beer and pat yourself on the back.
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Khaosn95
post Jul 11 2009, 12:02 AM
Post #3


Myrmidon Sex Magic
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wow this is great!
before I had only read about it( had a little mindfart with the files)
but once i got everything together, it works like a frigiin charm.
awsome job
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BigEd781
post Jul 11 2009, 12:04 AM
Post #4


No method: 'stupid_title' found for 'nil:NilClass`
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Very nice bullet. This little app makes using the tileset swapper hundreds of times easier.


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bulletxt
post Jul 11 2009, 12:04 AM
Post #5


bullet inside me
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Thanks guys.... I really appreciate it smile.gif


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justme
post Jul 11 2009, 02:24 AM
Post #6



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bulletxt, this is amazing. It makes it so much simpler to use your Swap Tilesets script. Big props to you, man!!
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makryu
post Jul 11 2009, 02:44 AM
Post #7


What can change the nature of a man?
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Very nice. Your script was very good. Now it is perfect. Thank you very much.

This post has been edited by makryu: Jul 11 2009, 02:45 AM


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Shanghai
post Jul 11 2009, 04:45 AM
Post #8



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Like I said on RRR, this is amazing!


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Milky
post Jul 11 2009, 05:26 AM
Post #9



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Will the Passage settings for it change?


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VIII
post Jul 11 2009, 07:31 AM
Post #10


Sing me your soft sweet lullaby
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It's official, you are a God among men, dude.

I applaud your latest addition to your amazing work.


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Jasonicus
post Jul 11 2009, 11:33 AM
Post #11


Old Friend
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Works great for the most part. I got it to run on my Vista Pc, but on XP I get this error:



Any idea why(I have the requirements you spoke of)? I am not sure what that means. My guess is it points to the Redistributable Package, but that is installed.

Edit: Ok, I used the Microsoft Support Tools to scan the exe and see which DLL's it used. 3 of them are not found on my pc. I have located and downloaded copies, but I do not know the original path these were located for the application to read them.

MSVCP90.DLL
MSVCR90.DLL
DWMAPI.DLL

Edit 2: I instead installed the 2008 version of the Redistributable Package and it added the files I was missing. Application works fine now. I'm a resourceful sonovagun. In case any one wants that version or needs it, go here: http://www.microsoft.com/downloads/thankyo...;displayLang=en


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Haku
post Jul 11 2009, 12:48 PM
Post #12


Scripter.new
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Thanks jasonicus smile.gif

Bullet I LOVE YOU XD


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Delsus
post Jul 11 2009, 02:07 PM
Post #13



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Thank you so much! This is really break the limits of VX on
such a easy way! THANKS THANKS THANKS!!


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Getdizzy
post Jul 11 2009, 02:39 PM
Post #14



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QUOTE (Milky @ Jul 11 2009, 01:26 AM) *
Will the Passage settings for it change?


From what bulletxt told me when we were talking in the IRC, the passage setting changes won't show in the editor because of the way it is loaded by the editor.

But it WILL work correctly in game with the script configured correctly.
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bulletxt
post Jul 11 2009, 09:52 PM
Post #15


bullet inside me
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Type: Coder
Alignment: Unaligned




QUOTE (Milky @ Jul 11 2009, 06:26 AM) *
Will the Passage settings for it change?


As Touchfuzzy said, no this software won't change passagesetting in VX editor. You will have to follow the Swap Tilesets instructions to swap passage settings at runtime.

QUOTE (Jasonicus @ Jul 11 2009, 12:33 PM) *
Edit 2: I instead installed the 2008 version of the Redistributable Package and it added the files I was missing. Application works fine now. I'm a resourceful sonovagun. In case any one wants that version or needs it, go here: http://www.microsoft.com/downloads/thankyo...;displayLang=en


Thanks for pointing that out, it's actually my fault. I compiled it with Visual Studio 2008 so it depends on Microsoft Visual C++ 2008 Redistributable Package.


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PathOfTheNinjaTh...
post Jul 14 2009, 05:39 PM
Post #16


Undisclosed
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Type: Undisclosed




That is amazing! But, I'm confused about the purpose...


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Undisclosed
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BigEd781
post Jul 14 2009, 05:55 PM
Post #17


No method: 'stupid_title' found for 'nil:NilClass`
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Type: Coder
Alignment: Chaotic Good




QUOTE (PathOfTheNinjaTheGame @ Jul 14 2009, 10:39 AM) *
That is amazing! But, I'm confused about the purpose...


This program works in conjunction with bullet's tileset swapper. It makes it easier to switch out tilesets while mapping.

BTW, please edit the height of your sig so that it is less than 221 pixels (as stated in the forum rules).


--------------------
My blog - It's awesome, I assure you
QUOTE
While sloppy writing does not invariably mean sloppy thinking, we've generally found the correlation to be strong -- and we have no use for sloppy thinkers. If you can't yet write competently, learn to. - Eric Raymond

---
My awards for being so awesome
Spoiler:
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Nemo89
post Aug 4 2009, 01:50 PM
Post #18



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Type: Undisclosed




looks like I get the error posted above even with the latest version of visual c++ installed. Anyone knows how to solve this?
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shardfenix
post Aug 5 2009, 08:29 PM
Post #19



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I love you <3

Swapping tilesets with your other script manually was a pain in the ass, I'm glad I can just click a button now.
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Ælly
post Aug 7 2009, 05:20 PM
Post #20



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The genius :*

Bullet ti amo XD
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