QUOTE Well hmm thats odd because..
My question is, hoiw can it take up 99 on your cpu? If its good then why is it?
The only thing I have that takes up remotley that close on cpu is System Idle Process, and it ranges from 98-99
Now see. I understand that theres people out there will lower end computers and I respect the fact that they may not be able to run this without lag, but fort nox? hah! Im jsut curious to know how it took up 99 cpu? thats impropbable, unless you have a computer issue. which I would have that looked at. Not trying to be rude, just a suggestion.
and now at that im going to leave it at that because I dont want to start anything... anyways... Im gonna go work on another system thing. maybe Ill make a basic version of this.
I appreciate the feedback on the fact some people have lag issues with it, as far as I can say is its out a my hand, I dont know who has a good computer or not. I dont know who has a computer from 20 years ago? The most I can say is well (not trying to be rude but) oh well. not muc hI can do about it. What you could do is remove all the stuff in the system you dont need. You can remove the thunderstorm area, you can remove the inn, heck you can remove the pictures. and that halo 2 exampel you gave? LOL! nice, except I rarley had the problem, but when it does lag man it sucked, but thats the reality of the internet and computers, theyre not perfect. neither is the society today. lol well im gonna get off this topic and continue on with stuff, later oh and nice to meet you MrAnonymous.
Now I can say this. The lag may be caused due to a number of reasons. 1, may not be the best ram inthe world, 2 its a small map with a bunch of things going on. When I have a demo game there will be less going on in areas. so hope it wont be a prob then.
It's great for people who aren't comfortable with using scripts. But for everyone else...
This tiny demo of its was accually built with the ability of being build around it. I dont clutter things up when I intend to show a demo. I try to make the events as clean as possible so its easy to understand. Hope that helps that part... This whole system NOT including the addons take 12 variables and 2 switches, if you want to add the auto time which just turns on the system and stops eventing from there basically, thats a additional 2 switches, however thats sjust to turn on auto time and turn it off. but with knowledg you can minimize that to 1 switch or a local switch.
here im gonna try something, maybe it will cut down some of you peoples lag.. brb ill edit this post wit hthe download link...EDIT:Try This
This post has been edited by ti07Shadow: Apr 24 2008, 01:21 AM