QUOTE (Stuka1944 @ May 27 2011, 05:06 PM)
I am getting a wrong # of arguments error on line 1877
@item_window = Window_Item.new(272, 56, 272, 232, true, @actor) #####
I made it playable by deleting true and @actor but the text in the weapons menu displays jumbled up if the item is beyond a certain length and since I didn't have this problem before I'm assuming that is what those arguments did. Is there another way I can fix the text without getting this error?
Assuming you still have the issue/still use RMVX, I found the simplest way to fix that issue, is by shortening those respective terms in your database. "true" and "@actor" weren't what caused the overlapping issue, it's merely a space issue. I suppose you could extend the length of the window, but that would only cause an even worse aesthetic issue than what you have here.
I do hope this wasn't posted too late.