Welcome to RyanA's Map Tutorials!
Hai all ^^ This is going to be the third mapping tutorial in my series ^^ This tutorial covers how to create a house!
First, we will create a blank map named house and fill it with the black tile on tile A, you could also leave it as it is ^^ Usually houses can be anywhere from the default (17x13?) up to 30x30.
Next, we will add the roof. Like I mentioned in the shop tutorial, not all roof and wall tiles work well together. For this I have done 3 basic square rooms,
a kitchen, bedroom and other room ^^
Now we add the walls, floors, carpets and tables. Like before, I've gone for a standard wood floor with a carpet in the centre of the kitchen and living room, with tables in the middle of those ^^ I used the stone table for the kitchen as I think it works a lot better with the kitchen tiles. When placing floors, don't
feel limited to using 1 type of floor tile, in fact it's sometimes better if you use different floor tiles for the different rooms ^^
Finally, we add details. Windows have been added in some parts, when placing windows try not to place them too close together, usually a tile apart at the
minimum ^^ In the kitchen, adding tiles like the sink, oven, food tiles, crates and the types of cupboards works quite well ^^ There are also the shelf tiles that I have placed in between the two windows that go quite nicely in kitchens. For the living room, I added some seats near the table and added a second table in the top left with a book on and a book case in the top right. I'm not quite sure why I added in the second table but I liked how it turned out ^^
In the bedroom I added some beds and some tables underneath them. I left an empty space to the side of the beds. The default RTP has one of the worst little table tiles ever, no matter how I look at it it just doesn't look right, so instead I prefer to use the autotable tile, it works quite nice and you can add things on top of it without using events ^^ I added some paintings and a clock to some of the walls. It's nice to use tiles like those but don't use too many or the walls can look cluttered. Similarly, try not to add too many types of cupboard/crate/chairs or other such items (to avoid a cluttered look) and avoid placing them in areas that restrict the players movement.
This concludes my third tutorial, hope you liked it and if you find any parts not easy to understand, post on here and I shall fix! ^^
For my next tutorial, I will be using a poll. I have chosen 3 different maps to tutorialise and will do the one with the most votes ^^ I'll get round to doing the
other ones at a later date ^^
Poll closed! Thanks all for voting ^^ Castles wins, stay tuned for it over the next week ^^
This post has been edited by Ryan A: Nov 14 2009, 03:56 PM