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> [-Graphics-] Making RTP-style Faces
Rating 5 V
Kumi
post Nov 23 2009, 06:14 AM
Post #1


Wannabe Goddess
Group Icon


Type: Artist
Alignment: Lawful Good




First off, this is the first graphics tutorial I've ever done. It's probably not all that great, but some people have been asking me to write one up, so here it is. This will, hopefully, teach you guys how to make your own RTP-style Faces.

Requirements
A good art program (I use Paint Shop Pro IX)
RPG Maker VX's RTP Faces (you guys should already have these)
Patience

I'll be writing this tutorial around Paint Shop Pro's tools and such. This should be translatable with Photoshop and probably other art programs as well. OK, let's start!

Open up Paint Shop Pro, followed by the Faces you want to 'mix'. For this tutorial, we'll only be using 2 Faces, but you can use as many as you want (I tend to use many different Faces for various facial features). For this tutorial, we'll be using the Dancer and Bunny-Girl Faces.

We'll be going from these 2 Faces to This:
--->>


STEP 1: Aligning
Spoiler:
The Dancer will be your base, so take the Bunny-Girl Face, copy it, and then paste as a new Layer. Use the Move Tool to line up the Bunny-Girl's chin with the Dancer's.

Note: It can't always be done this way; sometimes I line faces up by the eyes or the side of the face (the cheek that sticks out most).

To make this easier, you can lower the opacity of the Bunny-Girl Face layer (but make sure to set it back to 100% afterwards!). I also recommend that you rename your Layers


STEP 2: Erasing
Spoiler:
Once you have the Faces lined up the way you want, it's time to start erasing! Make sure that you have the Bunny-Girl Face Layer selected. When it comes to erasing, I make my Paintbrush Tool between 3-5 pixels in size, with a Hardness of 25% and Opacity between 30-50%.



I erased everything except the Bunny-Girl's eyes, mouth, and bangs. I did, however, erase a good part of the outer-most bangs, until it was shaped perfectly like the Dancer's outer-most bangs.

TIP: When combining hairstyles (particulary one set of bangs with a different back of hair) try to combine it in a way so that the lines, waves, shading, etc look good together.


STEP 3: Coloring
Spoiler:
Now that we're done erasing, it's finally time to make the hair colors match! For this tutorial, I changed the Bunny-Girl's bangs to match the Dancer's original hair, but you can always do it the opposite way.

Make a new Raster Layer and set it to "Color" at 100% Opacity. Use the Dropper Tool to "suck up" the color of the Dancer's hair. Alternatively, you can also use Taarna's VX Palette. Now, start coloring in the Bunny-Girl's hair. Try to be as neat as possible, but don't worry if you make a mistake! You can easily erase it.



Once you are satisfied with it, Duplicate the Color layer and change it's setting to "Multiply". Fiddle with the Opacity until you get the darkness/lightness of the Color the way you want it. For this tutorial, I set the Opacity at 80%.




MERGING THE LAYERS
Spoiler:
For me, this is one of THE MOST IMPORTANT steps. Once you're done with the previous layer and happy with how the Face looks, it's finally time to combine all the layers together.

At this point, you should have 4 different layers, which should look like this:



DO NOT select "merge all layers"!! If you do, it will get rid of the transparent background. Instead, start with Bunny-Girl layer and choose "Merge Down". Do this with the 2 Color Layers as well (One at a time, starting with the bottom one).

After that, simply save the image to the folder/location of your choice and you're done!


This post has been edited by Kumi: Jan 11 2010, 05:13 AM


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Xalidir
post Nov 24 2009, 06:14 PM
Post #2



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Type: Undisclosed
Alignment: Unaligned




nice tutorial, and you are correct on it can be used with Photoshop. this can help a lot of who want to make their own RTP face combinations


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| |

My Request: Great Kingdoms RTP Portraits Request Form
IMPORTANT TO READ!!!
Board Rules

Want to Sprite?
An Introduction to Frankenspriting and Editing

Spoiler:
QUOTE (PINEDAVX @ Dec 20 2010, 08:22 PM)
If tomorrow we want to ban all idiots we have, we'll do it and no one has any right to appeal. Guess what? You don't have rights here, only privileges. Privileges we can and will take away from you as we see fit.

Pretty much, being here is a priviledge, and it CAN be revoked.

Supports:

---
Jet's Handed Weapon Snippet (Requested by me, ask Jet for permission)
Spoiler:
CODE
#===============================================================================
# Handed Weapons
# By Jet10985 (Jet)
# Requested by: Xalidir
#===============================================================================
# This snippet allows you to specify if a weapon is main or off-handed.
# Main handed can only be equiped in the first weapon slot.
# Off handed can only be equipped in the second weapon slot.
# This script has: 0 customization options.
#===============================================================================
# Overwritten Methods:
# None
#-------------------------------------------------------------------------------
# Aliased methods:
# Scene_Equip: update_item_selection
#===============================================================================
=begin
To make an item Main-Handed, put this in the notebox:

<main hand>

To make an item off-handed, put this in the notebox:

<off hand>
--------------------------------------------------------------------------------
Note: Off-handed weapons cannot be equipped at all if the actor can't dual-wield
=end

class RPG::BaseItem
  
  def hand
    if @hand.nil?
      i = 0
      for note in [/<main hand>/i, /<off hand>/i]
        @hand = self.note[note].nil? ? nil : i
        break if @hand != nil
        i += 1
      end
      @hand = 2 if @hand.nil?
    end
    return @hand
  end
end

class Scene_Equip
  
  alias jet9842_update_item_selection update_item_selection unless $@
  def update_item_selection
    if Input.trigger?(Input::C)
      item = @item_window.item
      equip_type = @equip_window.index
      if equip_type == 0 and !item.nil?
        Sound.play_buzzer if item.hand == 1
        return if item.hand == 1
      elsif equip_type == 1 and !item.nil?
        Sound.play_buzzer if item.hand == 0
        return if item.hand == 0
      end
    end
    jet9842_update_item_selection
  end
end


How to Fix Actor Related Variables the Lazy Way
Spoiler:
In the Game_Interpreter script, there's a line that is messed up.
CODE
Line: 750      actor = $game_actors[@parameters[1]]
Line: 751      actor = $game_actors[@params[4]]

To fix this, change Line: 750 from above to the one below
CODE
when 4 # Actor

This will fix any Actor Related Variables for you. I recommend grabbing the Variables Fix from the site.
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mithos
post Nov 25 2009, 01:22 PM
Post #3


Meowthos the zombie cat!!
Group Icon


Type: Coder
Alignment: Lawful Good




Very nice. It works quite well with GIMP as well.


--------------------
I've been away for a while. Here's my really quite old stuff
Spoiler:


If it's in one of my threads you can use it so long as you read this, and give me a link to any derivatives (i.e. works based off mine). Credit Mithos.
Full legal bit
(Click image for human-readable version :P )
My Stuff:
My Games:
Spoiler:

Story <60%> Mapping<20%> Art<80%> Scripts<97%> Database<50%>
The Legend of Zelda: Restoration of Time Story<20%> Mapping<0%> Art<2%> Scripts<70%> Database<0%>
Absolute Power Story<21%> Mapping<0%> Art<2%> Scripts<0%> Database<0%>

My Sprites:
My Scripts:
I support:
Spoiler:





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some_person
post Nov 26 2009, 12:52 PM
Post #4


I Have No Mouth And I Must Scream
Group Icon


Type: Coder
Alignment: Neutral Evil




ok, I decided to try this, it's my biggest face edit I've done so far:

I really like it.
thanks, your tutorial's really useful.

This post has been edited by some_person: Nov 26 2009, 04:44 PM


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meh...
my scripts..
my first 'battle system'
///////////////\\\\\\\\\\\\\\
Spoiler:
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Kumi
post Nov 26 2009, 08:57 PM
Post #5


Wannabe Goddess
Group Icon


Type: Artist
Alignment: Lawful Good




Thanks, everyone! I'm glad you guys like the tutorial and are finding it useful. happy.gif


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Zerohero18
post Nov 27 2009, 01:02 AM
Post #6


"Hey There Shinigami" grimmjow
Group Icon


Type: Spriter
Alignment: Unaligned




banging tut Kumi and nice outcome kid


--------------------
Spoiler:

[/url]

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Armed-Samurai
post Dec 4 2009, 11:33 PM
Post #7


Armed Samurai in a Cow Suit >.< FEAR THE COW!
Group Icon


Type: Spriter




Great tutorial. Do you know how exactly I would st this up with GIMP? or can you make a tut like this for GIMP? If not or your knowledge of GIMP is not vast then I guess Ill use Paint Shop Pro


--------------------

Which Final Fantasy Character Are You?
Final Fantasy 7


Currently working on a game (Doesnt have an official name yet) but Im almost done mapping/eventing the V.1 Demo :D
BTW I SCRIPTED A LITTLE OMFG!!!!

Fix Kaduki Battler Error Tutorial By me
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Kumi
post Dec 5 2009, 04:20 AM
Post #8


Wannabe Goddess
Group Icon


Type: Artist
Alignment: Lawful Good




I don't know how you would use this tutorial with GIMP, because I have never used that program. I'm really sorry!


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Fallen King
post Dec 5 2009, 05:39 AM
Post #9



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Type: Undisclosed




QUOTE (Armed-Samurai @ Dec 4 2009, 05:33 PM) *
Great tutorial. Do you know how exactly I would st this up with GIMP? or can you make a tut like this for GIMP? If not or your knowledge of GIMP is not vast then I guess Ill use Paint Shop Pro

i read over the tut, and it seemed everything that you do in Paint Shop Pro, you do in Gimp.

Nice tut will most likely use.


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Seal52
post Dec 7 2009, 10:22 PM
Post #10


Graphics Artist
Group Icon


Type: Artist




nice! very helpful!
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Sen?
post Dec 11 2009, 06:34 PM
Post #11



Group Icon


Type: Designer
Alignment: Lawful Good




This is an awesome tutorial Kumi, it works well with GIMP, thank you! biggrin.gif

I cooked up something like this:
tongue.gif

This post has been edited by S-EN.a: Dec 11 2009, 06:37 PM


--------------------

-UNDER CONSTRUCTION-


Supporting:
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Yamamato
post Jan 3 2010, 12:07 PM
Post #12



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I'm so trying this tutorial later, it's great! :D
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rathgar
post Jan 6 2010, 09:14 AM
Post #13



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Type: Designer




Where can i find a downloadable version of Paint Shop Pro 9?


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Herr_Oswald
post Jan 8 2010, 08:49 PM
Post #14



Group Icon






This tutorial is a real eye-opener! biggrin.gif

I never realized you could merge pictures like this... Thank you so much!

I made this guy with this method, though I used Gimpshop.
Attached File  MCGuy.png ( 20.99K ) Number of downloads: 3


This post has been edited by Herr_Oswald: Jan 8 2010, 08:50 PM
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Tokenss
post Jan 10 2010, 02:36 AM
Post #15



Group Icon


Type: Designer




Nice Tut.. Love it..


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Terry
post Jan 10 2010, 06:44 AM
Post #16



Group Icon


Type: Designer




That's really helpful!^^


--------------------
My drawing~~> nyahaha~<3 iz just a lil doodle nothing important~;))

WATCH OUT
~~~~~~8DD
EXTREME LEN KAGAMINE FANGIRLING COMING!!!
<-- HE MINE!!!!
<-- GIT AWAY FROM HIM!!D8


~~~~~~~~~~~~~~~~ pffft<3 Spice!(it's my favorite Len Kagamine song~~ total nosebleed!!! I suffered from so much blood loss!!!!!!!!!!!!!!lol)
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Kumi
post Jan 11 2010, 05:09 AM
Post #17


Wannabe Goddess
Group Icon


Type: Artist
Alignment: Lawful Good




QUOTE (rathgar @ Jan 6 2010, 06:14 AM) *
Where can i find a downloadable version of Paint Shop Pro 9?


You can download a Free Trial of the latest version of PSPro here at its Official Website.


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rathgar
post Jan 14 2010, 04:51 AM
Post #18



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Type: Designer




Thanx Kumi, greatly appreciated.
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BaBoomzor
post Jan 15 2010, 12:21 AM
Post #19


Slow and steady wins the race!
Group Icon


Type: Undisclosed
Alignment: Neutral Good




I've Trieded Doing This But It Appears To Me That Its It To Hard The Me o.o I Guess Graphic Making Isnt For Me tongue.gif


--------------------
Status:
Currently Working On A Game...

My Stats
Spoiler:

Mapping - |||| 4/5
Eventing - ||| 3/5
Scripting - | 1/5
Spriting - ||| 3/5
Composition - || 2/5
Writing - |||| 4/5
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SowS
post Jan 21 2010, 02:00 PM
Post #20


I'm still smiling. My jaw hurts now.
Group Icon


Type: Coder
Alignment: Neutral Good




nice, kumi... anyways, can you also make a tut for editing an image to RTP style? i can edit/recolor rtp faces/portraits but i can't edit images(anime) i googled into rtp style (i can't seem to imitate the style)...


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