Tutorial: How to fix Kaduki enemy battler errors.
Intro: Im Armed-Samurai and this tutorial is to teach the noobs of RPG VX who are using the Kaduki styled battlers or any SBS battle style how to fix their animated battlers. It is simpler than it seems. Yes it involves minor script editing to do so but the end result will lead to satisfaction.
Tips: Did you follow the tutorial and your battlers still arn't appearing right? Then save your game file. This works if you keep getting errors and what not as well even after you have removed the problem. WHen you save the gameit updates the system.
Step 1: Installing and setting up a Battler.
Ok so you have the SBS+Kaduki correct? well it comes with a few default battlers. for this exercise lets upload $actor19 into our battlers section. Now go to the database and create a new enemy use $actor19 as your charset/enemy graphic
. Then under the troops tag create a new troop.
I called mine TUT: TEST: BATTLER: . Now in the battle test. He should come up as the 4x3 charaset that is in the directory.
This however is not what we want this is the error we are trying to correct.
Step 2: Edit the Animated Battlers script.
Open up your script editor and scroll down the panel until you come to the animated battler script.
Go to line: 34. It should looklike this (
Maybe not as many enemy ID's). After the last number which is a 3 in the default script (Mine is edited) put a ,X (x being the desired enemies ID in the database)
Step 3: Apply.
Simply hit apply in your script editor and you shoudl be done. for the most part.
Step 4: Save and battle test.
Save your game file to update your edits. Then open the database and battle test your new enemy.
FAQ: Q. How do I know the battler ID?
A. In the battle directory under the enemies tag what ever number enemy they are is their enemy ID
(The small red square is his enemy ID)
Note: If using the Enemy Weapon Add-on the Weapon Icon ID is the same except under the weapons tab
This post has been edited by Armed-Samurai: Dec 4 2009, 08:31 PM