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> Tales of Serenity (Lunar Knight's), If your looking to join a project please be free to enilist!!&
darrk blades
post Dec 24 2009, 01:06 AM
Post #1


Darrkblades
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Ive decided the team and I have puttin to much work in to this project and I refuse to just let it sit here and die. if you dont want to be part of the team any more please tell me so I can erase your name and rrecruit some one to take your place. It seems like none of my projects get finished! and after opening rmvx and seeing the title that neo made for me on his childs birth date gave me new refound hope for this project and I have decided that I will finish this project no matter what! so please let me know if you still wana make this dream a reality.
Back History
Spoiler:
Part 1: The Lands Before the Reign
(Years 0 - 42)
Before there was any appointed king, the lands were called the Independent Dominions, for each had their own Lords, but none were higher than the other. Wars often occurred, to be followed by vain alliances that lasted for months. Rosenburg (from the South) and Fortworth (from the North), amongst their surrounding cities, were considered the strongest dominions. Many Bards refer them in songs as the Great Dominions. Fortworth's pride was on weaponry and medicine; Rosenburg's was on commerce and various crafts.

Many northern cities, in the later years (Years 33-36), had sworn allegiances to Fortworth, because of its military strength--from which Night Falls was included. Sand Traps and other southern dominions were on Rosenburg's side, for its riches grew quickly. Jealousy and rivalry quickly rose between the two sides.

By Year 37, a war broke out again between Fortworth and Rosenburg and all their allieged towns. This conflict lasted for three years. Great despair fell upon the Lands. The war was followed by famine and poverty.

But Fortworth's Lord, Roydon called the Old, had anticipated it, thus allowing Fortworth to survive in this time of distress. Its riches grew anew, and many southern dominions turned to the side of Fortworth, leaving Rosenburg, Sand Traps, and a few southern cities in a critical state. It is not until, in Year 42, Roydon the Old was appointed King of the Lands that their situation shifted. A few months later, the hostile dominions joined Fortworth; and thus the Nameless Kingdom was founded...

Part 2: The Lands During the Reign
(Years 43 - 57)
Since Roydon has been named King of the Nameless Kingdom, the Lands have prospered quickly. Fortworth had then become a megapolis, and its population had dramatically increased over the years. Because of the riches Rosenburg had given as a tribute to Fortworth, the latter has become in many ways richer, attracting more and more visitors from the Outer Lands.

Many times was Fortworth's infrastructure reconfigured in order to hold the ever-increasing population, but with no success. In Year 53, a solution was proposed by Roydon's son, Rackhit: to expand Fortworth's boundaries. But seeing the wars at risk, the King refused (not to say that he did not at all understand his son's full plan). The cries of the people grew in anger: they needed more space.

In Year 57, Rackhit gave in to his people: he murdered his father in hopes to satisfy Fortworth's hunger for space by accomplishing his goal. What he had told nobody about the true nature of his plan is that he hoped to rebuild whatever town was destroyed by war and incorporate them into his Kingdom. But he knew that, had he said it, no one would have believed him, except those who trust him...

Part 3: The Rise of the Crimson King
(Years 57 - 62)
Rackhit quickly became King when Roydon the Old was no more. His first initiative was to expand Fortwoth's boundaries, while keeping and uniting the conquered Lands together. Rosenburg was amongst the first towns to be affected by Rackhit's plan. Though Rackhit's purpose was favored by most cities (especially those of the North), it displeased all the others, for it brought poverty, and they could not see beyond their nose what the New King had in mind, blinded they were by anger.

By Year 59, the first resistance groups were created by various leaders to oppose the King, but none had ever succeeded, until Lord Banon, one of King Rackhit's most trusted subjects, turned against him and founded the Lunar Knights. This group in particular was by far more organized and stronger than the previous ones, for Banon was a powerful man, in terms of strategy and persuasion. The Lunar Knights very soon grew in both number and popularity. In Year 61, the Lunar Stronghold was founded and supported by many southern dominions, Rosenburg and Sand Traps included.

To fight off the newly-arising threat, Lord Erekos of Night Falls founded the Radicals. But never did the Lunar Knights or the Radicals engaged in open wars. But during the struggle between the two mighty powers, many names became known and many tales and legends were told; yet many heroes lost their lives...



Story
Spoiler:
In the village of Rosenburg there lived a young boy called Solace. He had never known his parents and had been raised since the tender of three by Garvith, a vagabond of the streets. He was raised in a harsh world where the only means of survival were to lie deceive and steal. But even while living a thieves life, Garvith made sure that Solace's principles were pure, that he knew not to hurt those who wouldn't hurt him, and to not steal from those who couldn't afford it.

Thus Solace was raised among dirt and dust, and even while his hands were black, his heart was pure as crystal. He was shunned by most of the villagers for being a vagabond of the streets, but in the streets themselves he made one true friend who would stick by him through all the torments of his life, a young orphan boy of Solace's own age, Marlin.

At the age of seventeen Garvith is captured by the King's Men. It was during a planned robbery of the mansion of Count Leeray of Rosenburg. Solace was sent in to do the actual robbery, but at gthe crucial moment his hands had fumbled and the house had been alerted. To save Solace, Garvith had stowed him away in a chamber below the cellars. When the King's men had come to claim them, they had found only Garvith, and thinking him to be alone, took him away. In the early hours of dawn, he comes out of hiding, and finds himself without a guardian.

His guardian torn away from him, he decided to join the Lunar Knights, a group of renegades who stood against the tyranny of the King. With their help, he hope to free Garvith someday, and be reunited with his guardian.


With Marlin by his side he leaves Rosenburg, and after roaming in the Deserts of Benber for nearly three days, he collapses from hunger and thirst. He wakes up to find himself in the care of the Lunar Knights, the very heroes he was searching for. He meets the leader of the Knights, a burly red-bearded man called Gamon. Gamon listens to Solace's wishes of joining the Knights, but he thinks Solace to be young for joining their group. after repeated pleas, he condescends to try Solace out.

In his first mission of infiltration into a bank, Solace proves his dexterity and skill. He steals some very important documents that enable the interception and capture of a Caravan that would supply the King's palace. This deed earned him a place among his heroes and Solace lived happily for a year, facing dangers, braving perils, but always coming out victorious. He is honored by the name of Shift, for his quickness and ability to shift from place to place unnoticed and with apparent ease.Thus he enters the coded ranks, where Marlin, who never wished to join the Knights in the first place, is uanable to follow. He makes a few friends among the Knights, and quite a few jealous enemies, but one among them would prove to be his bane, a boy called Victor, the Lunar Knight's budding assasin, code named, Venome.

Then a month after his eighteenth birthday, he was sent to the country of Angard to retrieve the blueprints of a new weapon being devloped by their military. While sneaking into the military headquarters he comes across a mage called Lillie. Though not good at thievery, Lillie is skilled in the magical arts, and they serve her well in matters of concealment. She too was sent by a radical group to obtain the same blueprints, in order to prevent the Lunar Knights from getting hold of them.

Solace and Lillie engage in combat, one's magic against another's wit and sneakiness. It's an equal battle that ends in both parties being exhausted and at the brink of defeat. By trickery Solace gains the upper hand, but he is unable to deal the killing blow. Lillie sees in him a strain of virtue and appeals to him to leave the Lunar Knights. She reveals to him their true nature, and their neferious schemes to overthrow the rule of the King, so that Banon could create a Kingdom of Darkness, for he was part demon, and craved the use of his full power by devouring the souls of every creature in the land.

Solace, though shaken, belives Lillie. The two of them journey back to Tamarin, and after enlightening an elated Marlin to the true state of things, they make their way to Light Falls, a village of radicals who opposed the Lunar Knights, where they meet Shiro, the leader of the radicals. Solace is welcomed among the radicals and his inside information helps them in foiling many plans of the Lunar Knights.He drops the title of the Shift, and in heart and sole becomes a true radical.

A year passes and as Solace enters his nineteenth birthday, tragedy strikes Light Falls. Victor, who has by now become and elite assasin, and prefers to be known only as Venome, ferrets out Solace's location, and personally leads the raid against Light Falls. His wish was to strike down Solace with his own hands. A bloody battle ensued, and Light Falls was nearly destroyed. Only four people: Solace, Marlin, Shiro and Lillie were able to escape. They hid in the nearby mountains, hoping to make their escape in the morning, but they had underestimated Venome. He journeys alone into their camp and engages the party in combat.

Venome's strength and skill had improved exponentially in a very short time, and he was more than a match for the four radicals. Knowing that they had no hope of escape, Shiro engages him alone and oreders the rest to escape. Seeing the wisdom of his decision and honoring his sacrifice, Solace drags away a struggling Lillie with Marlin's help, and promises to bring down the Knights. Shiro loses his life at Venome's hand, who however is unable to follow the escaped radicals.

Solace now forms a band of thieves, known as the Band of the Rose, and leads the offensive against the Lunar Knights. His will set, his goal in sight, he moves forward to a new future, where true Serenity is brought to the land..

World
Spoiler:
Rosenburg:
Condition: Poor
Info: Rosenburg was once a prosperous and thriving village. Founded by the Ancients as a peaceful haven for war weary soldiers, it enjoyed prosperous trade with the rest of the Kingdom and its culture and economy were in a fair way to become one of the best in the land. But when the tyrant king, Lord Rackhit came to power- having conspired against and dispatched his own father- the kingdom of Tamarin fell into decadence, and so did Rosenburg. Now it is a shadow of its former splendor, watched over by Count Leeray, whose only job was to siphon resources from the innocent villagers and sending them off to the King, while retaining a sizable portion for his own coffers. It is now inhabited by more beggars and thieves than honest earning people.

Lunar Castle:
Condition: Well-off
Info: The base of the famous Lunar Knights. Once a lump of Volcanic Rock, they say the great Banon carved out the castle from that very rock. It now houses the ranks of the Lunar Knights and is holder of the Great Hall of Mana, where the greatest mages do their research, the Abode of Sparks, where sword clashes with shield at every hour of the day, as the Knights train, and the Hall of Judgment, where trials are held for those who are charged with cruelty to the people.

Sand Traps:
Condition:Average
Info: The village of Sand Traps was built by the nomads of the Desert as a gathering place for holding counsel, and to seek haven in times of trouble. Later, when the Second War broke out, the nomads, finding the Desert too perilous, settled down in the Sand Traps, permanently. Since then it has stayed in a state of relative isolation, keeping itself to itself. Home to some of the greatest engineers and explorers of the land, Sand Traps yet avoids the tyranny of the King.

Light Falls:
Condition: Well-off
Info: Existing independent of either the King or the Lunar Knights, Light Falls is a village of radicals who wish to topple the King, prevent Banon from realizing his nefarious schemes and reveal the true nature of the Lunar Knights to the people, and set up a democratic government for the citizens. It falls to the raid of the Lunar Knights' elite assassin, Venome. It is rebuilt later when Serenity has been brought back to the land.

Lalo City:
Condition: Well-off
Info: A city of Heroes, Travelers, Mercenaries, Brigands and War Veterans. The city is host to the greatest warriors of the land, and the local pub gets a streams of visitors searching for adventure and a clutch at fame by answering the summons of people who wanted jobs done, and would pay a high amount to have them done. Solace's father was a legendary warrior who called this place home, once.

Character Bio's
Spoiler:

Solace
Spoiler:
Name: Solace
Gender: Male
Initial Age: 17
Class: Thief

Info: In Lalo City, there once lived a great Hero by the name of Corin Larrs. He was the General of all Tamarin under the rule of the old King. But when Lord Rackhit comes to power, after having murdered his own father, Corin immediately escapes from the castle. Taking his wife, Rayna and his infant son, Solace, he tries to flee to the village of Light Falls, but on the way, they are attacked. Corin fights the very men he had once commanded and holds them off long enough to allow Rayna, and baby Solace to escape. But Corin was soon overpowered and defeated. Rayna fled to Rosenburg with soldiers in pursuit. She hid Solace behind a few water barrels at the back of an inn, and then fled Rosenburg in order to lead the soldiers away. She led them into the Benbar desert and they soon lost sign of her.Thinking her dead, they go back to the King.

Solace is found by a street thief called Garvith, who takes him to his chest and rears him as his own son. Solace grew up among the dust and dirt of the streets, and has learned to lie, cheat, steal, and deceive, in order to survive the harsh conditions of life in Tamarin. But Garvith was a man of principle; it was only the barren conditions of Tamarin that forced him to his present calling. His life as a successful merchant was ruined by Rackhit's trade policies and outrageous taxes. Garvith only stole from the fat traders and usurpers who were in league with the King. And he had taught Solace to do the same. Thus grew Solace with dirt on his hands and love in his heart, often giving away his spoils to those more destitute than him. He befriends an orphan boy called Marlin who claims to be from the Sand Traps, and Solace believes him.

His years as a street thief has made him skillful in all forms of underhand dealings. When Garvith is taken away by the King's men, Solace decides to join the Lunar Knights. With an unwilling Marlin in tow, he seeks out Lunar Castle and becomes a part off the Knights. He quickly rises in rank and obtains the title of Shift, for his ability to sneak into almost anywhere without making a single noise.

Later, on realizing the true nature of the Knights, he immediately cuts off his ties from them and goes to Light Falls. But, Venome, an assassin of the Knights who hated Solace for his superior skill, traces him and raids Light Falls. Shiro, the leader of the Radicals fends off Venome long enough to allow Solace and the others to escape. Then he falls to Venome's blade.

Solace now carries on Shiro's dream of a free and prosperous country, and leads the Band of the Rose to topple the Knights and the King.

Corin lives in one of the deepest cells of Rackhit's dungeons, believing his wife and son to be dead, and Solace is unaware of his father's existence.


****************************************************************************************************
***********************************************

Marlin
Spoiler:
Name: Marlin Raine
Gender: Male
Initial Age: 16.5
Class: Engineer

Info: In the village of Sand Traps there lived the Raine family. The Raine family were the maintenance workers of Sand Traps. They had done their job for several generation and were better at it than many more accomplished engineers. Their occupation gave them an uncanny knowledge of the village itself. They knew all it's pathways, it's sewers, hidden tunnels, and it's secret passages. And for that very reason they were sought by the King, who wanted a means to infiltrate Sand Traps.

The village Chief warned the Raine family of their situation and they decide to move to the East Kingdoms to seek refuge somewhere where the King's power could not reach them. They seek out a caravan leaving for the port town of Quistac, but during their journey through the Benbar Desert, they are attacked by a group of Bandits. The combat scatters the Raines and Marlin, all of seven years old, was told to flee east by his father.; the Bandits wouldn't pursue a child.

After a full day of fleeing from the screaming and blood lust of the Bandits, Marlin reaches Rosenburg. He lives at a poor work house and strives to earn his living. No one believes his claim to be from the Sand Traps. Only Solace, a street boy believes him, and the two of them become fast friends. When Solace leaves to join the Lunar Knights, so does Marlin, though he suspects them of being more than they would let on.

He has a miserable time with the Knights. As Solace grew in rank, Marlin was kept down and mostly confined within the Castle, his engineering talents being used but never appreciated.

When Solace comes back from Angard and asks Marlin to leave with him, Marlin is elated. He travels with Solace and Lillie to Light Falls and joins the Radicals. After the raid of the village, he helps Solace in forming the Band of the Rose


*************************************************************************************************

Venome
Spoiler:
Name: Victor Actryn, though demands to be called Venome
Age: 17
Gender: Male
Class: Lunar Knight
Bio: Victor was born in Light Falls. Growing up was always difficult
for him as his father was always out adventuring, looking for treasure.
His mother had trouble looking after him, and at times wasn't the
sanest of mothers.
At a young age his demanding father taught him everything he knew,
but this took a long while. Finally, at the age of 15, Victor was
an expert at combat. His Father had become quite senile and
paranoid by this time, and told Victor that as a last request,
he wanted the Lunar Knight's secrets to be out to the world.
He then died a few hours later of a virus that was going round at the time.
Victor did nothing to question this, and set out to pledge his
allegience to the King, so that he was not twisted by the Lunar
Knights. So Victor went and then joined the Lunar Knights, easily
completing the missions they assigned him whilst feeding information
back to the king. And so it came for him to meet Solace, whom
he befriended easily. However soon Victor became torn between
who to believe and who not to. The king and the Lunar Knights
both welcomed him, but he was ever being told that one was worse
than the other. Eventually, Victor chooses the Lunar Knights,
breaks his allegiance to the king, and follows the Lunar Knight's
orders to kill Solace, because he wanted a real challenge for once.
As he has been trained by both the king and the Lunar Knights,
he has reached immense power, and
through a number of "obvious" clues, he finds Solace to be
at Light Falls, and leads a raid there. Although the whole village
is destroyed, Venome soldiers on and locates the group again.
He is terribly annoyed that a powerful Shiro gets in his way, and pours all
his heart and power into destroying Shiro. Completely drained,
he limps back to the Lunar Knight's HQ, having failed and lost
for the first time ever.
Goal: To assasinate Solace, and lead the Lunar Knight's to victory.


Shiro
Spoiler:
Name: Shiro
Gender: Male
Initial Age: 19
Class: Paladin

Info: Shiro's father, Erekos, was once a member of the Lunar Knights. He had joined the Knights believing them to be the solution to end the King's tyrannical rule and free Tamarin. But once he found out Banon's nefarious schemes, he tried to overthrow the Knights. He secretly conspired from withing the Lunar Castle and while on missions often tried to create hindrances for the Knights. He formed a secret group of radicals in his native village of Light Falls, and married Elyssia, daughter of the village Chieftain.

When Elyssia was three months pregnant, Erekos was discovered by the Knights and duly executed. He died without ever knowing his child. Soon, Elyssa, who lived in grief ever since the death of her husband, died in childbirth and Shiro was left to the care of his grandfather.

Trained in the art of sword fighting, Shiro grew up as to be the leader of the Radicals. From a young age he took the burden and responsibility of leading a campaign against the Knights, often denying himself many of the simple pleasures of life. He couldn't even confess his love to Lillie, his childhood friend and companion. He knew that as long as the Knights existed, he couldn't have a proper future with her, a proper life. Thus he strives doubly hard to overthrow the Knights.

When Lillie brings Solace to Light Falls, Shiro is slightly suspicious of him. But recalling the past, he realizes that Solace is in the same place that Erekos was many years ago. Shiro then welcomes him warmly, and they become fats friends.

During the raid on Light Falls, Shiro, Lillie, Marlin and Solace escape to the nearby mountains. But Venome soon catches up to them and engages them in combat. Knowing that their chances of winning were very slim, Shiro sacrifices his life for the sake of the others. He begs Solace to run away with the other two and entreats him to look after Lillie. Then he faces Venome in single combat, and holds him off long enough for Solace to be out of the mountains. Then, he falls to Venome's blade, knowing that his fire and determination runs in the hearts of his friends.

****************************************************************************************************

Lillie
Spoiler:
Name: Lillie
Gender:Female
Initial Age:17
Class:Mage

Info: Lillie was born in Lunar Castle to Serena, one of the best mages of the Knights. At the time of her birth, great disturbances had taken place in the Hall of Mana, and she was born with a crescent shape birthmark on her forehead. When her father Marko discovered his daughter, he immediately reported it to Banon, who charged him with disposing the child. Usually the children of the Knights were trained withing the castle itself and were early-on recruited within their ranks, but Banon understood the significance of the Birthmark and knew that the child would grow up to be a danger to him.

When Marko cold-heartedly tried to finish off his own child, Serena realized that she would have to stop him. Although she sympathized with Banon's plans, she would not let her only daughter be slaughtered. She cast a spell to transport the child to the mountains near Light Falls, and then transformed herself into the child. Marko slayed his wife without knowing what he did and the Knight's were in a puzzle over Serena's disappearance.

Lillie was found by the physician of Light Falls, when he had gone into the mountain to collect herbs. This unmarried man by the name of Corvis, took Lillie back to his house and raised her as his own daughter. Being raised by only a father, Lillie was tougher than most girls. She showed an aptitude for magic at an early age and was trained in the magical arts.

She has been in love with Shiro from and early and age, and what started off as childhood adoration, matured into deep affection. But she knows Shiro's responsibilities and tries as far as possible to be an asset to him. His death at the hands of Venome shakes her world and she went on a rampage against a group of Lunar Knights who were out on a mission. The Knights were stronger than her and she would have been killed had not a mysterious pair of Twins from the continent of Simum aided her. Solace chastised her for her lack of self control and reminded her that Shiro wouldn't expect it of her. Thus, somewhat stabilized she seeks to help the Band of the Rose in toppling the Knights.

She wishes to learn the portal spells to open the Gates to the Hiemeline, where she wants to trap Banon.

Spoiler:

"Liquid Steel" Pevo Norman, son of Hipos Norman
Age: 28
Gender: Male
Class: White Knight
Weapon of Choice: 2-Handed Swords, Swords, Armors
Info:
Pevo is the son of Hipos Norman, both White Knights serving Night Falls and Fortworth and its current King, Rackhit. His skills, which are Water-based, are beyond compare (he can use it for both Healing and for offensive). "His white sword flashes like bright stars in the night, as it pierces through the powers of darkness," so say many people ho know of Pevo. It would appear, according to enemies he had once spared the lives of, that Pevo can absorb the enemy's Water and convert it into his own (a skill the people refer to as "Energy Drain", Pevo's favorite offensive skill). However, not too many can testify that, for few had lived to tell the tale. For this, he was given the moniker of "White Blade" Pevo and "Liquid Steel" Pevo...

"Firetongue" Exidist
Age: 32
Gender: Male
Class: Black Knight
Weapon of Choice: 2-Handed Swords, Armors
Info:
Exidist was once the companion of Pevo, and he has served the King of Fortworth, Rackhit. The powers of Exidist (a.k.a. Ex) are primarily based on Fire, which is known as the "Element of Death". Because of his class, many people tend to think that he uses the powers of Darkness, as compared to his friend Pevo, who may have used Light. He does not! Neither does Pevo. His sword, Black Snake, however, is shaped like a tongue, keen beyond compare, black-bladed, and has red hyeroglyphs written on it, which glow like fiery fire whenever Ex fights. Thus was he given the name of "Firetongue" Ex. His current allegiance lies with the Lunar Knights...


***************************************************************************************************

Crow Bandit's
Spoiler:
The Crow Bandits
QUOTE
The Crow Bandits
Leader: Garlik Breth
Numbers: Seventy

Info: "When a man's heart sinks to darkness, he becomes worse than a demon"; none would ever doubt those words after a meeting with the Crows. Led by the ruthless Garlik Breth, these skilled warriors were the worst of the worst. Feared even by the King, the Bandits moved through Tamarin, living on the move and taking whatever they wanted, from wherever they wanted.

They would ride into a village on their fine Forganian steeds, yelling their bloodlust and striking fear into the hearts of the villagers by the sight and sound alone. The village would be occupied for a month or so, the Crows living like royalty while the villagers served them with shut mouths. Sometimes Garlik would get bored and the young women would be brought in for his entertainment or pleasure, sometimes a fight between a little village boy and one of the Crows would provide the evenings entertainment. The boy's mother and the villagers would have to watch helplessly, as the child was made to life a sword in an unequal fight, and hop about trying to avoid the lazy blows of the bigger man. Nothing amused Garlik more than seeing a hand or a leg hacked off and the little boy's cry of pain.

Calile
Spoiler:
Name: Calile Hartstring
Initial Age: 34
Gender: Female
Class: Assassin

Info: The village of Dorfli nestled between the banks of the Rivers Mesas and Faras had always been a peaceful village. A simple place with simple people, it had lived in quiet harmony for many decades having little do with anything beyond it's few farms and the little woods nearby. Although the prosperous city of Vioron lay hardly twenty miles away, the people of Dorfli preferred to keep to themselves. Their life of innocence was shattered when the Crow Bandits attacked.

The occupation took place in the usual way. The Crows came cawing into the village, making shivers run up the spine of the bravest man. For three weeks every man, woman and child lived in an atmosphere charged with terror and dispair. And everyone breathed a sigh of relief when in the fourth week, Garlik announced his departure. And then, tragedy struck.

It was a trifling matter, but one that Garlik used as an excuse for his atrocity, not that he needed to justify himself to anyone. A little girl called Calile, a farmer's daughter, had been cutting grass in the fields with a scythe, one of the Crows had been walking past and seeing the girl at her work, had grabbed her hair and pulled her head upwards. Calile had screamed in pain and had struck out with the scythe. It had hit the man's waist and left a small cut. The village was sentenced to death.

While the execution was going on, Calile managed to escape. She fled to the woods and hid there for two days, knowing that her villager, her family were all dead. She traveled eastwards towards Vioron, and reached the city dead on her feet.

She begged her way way through the first two months, and when that didn't bring enough money to keep her on her feet, she contemplated selling her body. She went to the tavern and looked around. Spying a lone man sitting at a table, she boldly went up to him and in a shaky voice offered her body for the night in return for money. The man appraised her with a cold eye and took her to a room. He had the tavern keeper bring in a hot meal, and once she was fed, he left her to clean herself up. When she was ready in bed, he took a few pillows and a sheet, and made his bed on the floor.

The next day Calile left Vioron arms linked with Banon, a radiant expression on her face.

She became the cornerstone of the Lunar Knights. Banon had trained her well, and she in turn became a strong leader. As his second in command, she ruled over the Knights.

Banon
Spoiler:
Name: Banon Hale
Initial Age: 52
Gender: Male
Class: Berseker

Info: In the netherworld of Hiemeline, where Darkness rules supreme and Demons run wild, there was once an anomaly. A Demon by the name of Scella, a sorceress of immense power, decided to do a little experiment. She wanted to open a portal to the mortal plane, and give the demons fresh scope for their power. But unable to find a way to do it from Hiemeline, she decided to do it from the other side. She sacrificed the lives of six hundred sixty six demons and garnered enough power to open a slim crevice in the fabric of space, and pulled in a man, a mortal human.

Luring him with her charms was easy, and then giving birth to a half-demonic child was easier. Then the human, Ross, was sent back to the moratl plane, with the half-demonic child, his memories erased. Ross raised Banon withou ever finding out his origin, realizing the truth only when at the age of seven, Banon chewed through his neck with his fangs. Ross's body was found dumped behind a bush thirty miles west of Cartha, a village by the Dorken river. His organs had been consumed and his brain melted through his nose. For the next forty years, no sigh of Banon was seen. Only random and sudden disappearances of men and women in the countrysidde gave an indication of an evil presence.

Soon the Lunar Knights came into existence. It's leader a mild tempered, just and generous man with kindly eyes and a full grey beard. None but the core of the Knights knew of his schemes, and only one knew of his true identity, his human wife Calile. He misleads his men with dreams of power, he misleads his wife with dreams of love, and he misleads his mother with dreams of conquest. But the demonic propensities in Banon's heart is ingrained deeper than even his mother could imagine.

Cosulting with his demon mother through the Mirror of Ages, he wishes to become the key to bringing Scella's dreams of demon invasion, a reality.

Orginization
Spoiler:
Name: The Lunar Knights
Info: A resistance group formed by Lord Banon to fight against the King. Their true intentions are yet hidden from the public. But, every day and night, the Knights condition their bodies to prepare themselves for any battles yet to come...

Name: The Radicals
Info: A resistance group founded and led by Shiro, son of Erekos. Their goal, before their defeat, was to battle the Lunar Knights to keep them at bay from King Rackhit, with whom they have an allegiance, knowing the Knights' true intentions...

Name: The Band of Rose
Info: A group formed by the remaining survivors of the Radicals, after Night Falls' raid by the Lunar Knights. The group is led by Marlin Raine, and their primary goal is to find and free the main heroes' relatives, to then find a way to stop the war between the Lunar Knights and the Crimson King's Army.

King Ratchet
Spoiler:
Name: King Rackhit
Age: 36
Gender: Male
Class: Current King
Info: Son of old King Roydon (Roydon the Old), whom he murdered to take possession of the Kingdom's throne. King Rackhit, also known by many, as "Crimson King" Rackhit, is feared across the entire Kingdom among its inhabitants, for not only does he possess great physical strength, but also because of his great tactical and strategic intelligence and his great knowledge of the Lores of Old. Whenever his hand strikes, no resistance can withhold him and his army, as of yet, that is...


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Happens not on the Actual Project Really It happens on a Rpgmaker Blank
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This post has been edited by darrk blades: May 11 2010, 10:54 PM


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darrk blades
post Dec 25 2009, 12:02 AM
Post #2


Darrkblades
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bump


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Sevith
post Dec 25 2009, 01:46 AM
Post #3


Retired Bear Fighter. ಠ_ಠ
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Please wait 72 hours before bumping. By the way, you misspelled character wink.gif .


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QUOTE (nagilhs @ 2 May 2010)
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kaylors
post Dec 28 2009, 07:32 AM
Post #4


Archon
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Type: Writer
Alignment: Neutral Evil




The story is far too bare bones, though there is possibility of improvement. Your spelling and grammar are atrocious at the best, though I may be able to help with that. And you seriously need to reconsider a lot of things. Still, I think I may be able to help since the plot holds potential, so PM me if you are interested and we can take this further.

I do:
1. Game Design
2. Mapping(provided I am supplied with the tiles)
3. Eventing(only with the basic functionality)
4. Story Development
5. Character Development
6. Questing
7. Database Management
8. Team Co-ordination

Hope to hear from you soon.


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darrk blades
post Dec 29 2009, 09:44 PM
Post #5


Darrkblades
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yeah thannks for the help i guess although you kinda put me down so what do yuo wana start working on first.



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kaylors
post Dec 30 2009, 07:13 AM
Post #6


Archon
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Type: Writer
Alignment: Neutral Evil




Well, sorry for putting you down, but honestly that's how things stand. No offense, but not only is the storyline below average, but the characterization is also slightly pathetic. I say slightly pathetic and not completely pathetic, coz if it was then I wouldn't be here. Any wreck can be turned into a success with a little common sense, and some proper use of creativity. Your little wreck here needs both. So far it seems that there's only the two of us, and unless you do something about this recruitment thread, you won't be getting any more. So I'll be mailing you a complete remake of this thing later. And since I don't trust the PM service of forums, please PM me your email, and we can move forward.


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darrk blades
post Dec 30 2009, 05:12 PM
Post #7


Darrkblades
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QUOTE (kaylors @ Dec 30 2009, 01:13 AM) *
Well, sorry for putting you down, but honestly that's how things stand. No offense, but not only is the storyline below average, but the characterization is also slightly pathetic. I say slightly pathetic and not completely pathetic, coz if it was then I wouldn't be here. Any wreck can be turned into a success with a little common sense, and some proper use of creativity. Your little wreck here needs both. So far it seems that there's only the two of us, and unless you do something about this recruitment thread, you won't be getting any more. So I'll be mailing you a complete remake of this thing later. And since I don't trust the PM service of forums, please PM me your email, and we can move forward.

theres a couple makiemakieent@hotmail.com or darrkblades@hotmail.com but ide perfer you to use makiemakieent@hotmail.com'
o and its ok ive never been good at story line righting but ive always been good at mapping and enventing and creating graphics. if you would click my (the barren land)signature you can see some of my work. and the title will be animated once we decided on a name for the rpg and the charecter desine my plans or to have the cut sceenes of like a back ground and the charecters talking ill show you in a example ill make so you can get a better understanding and you can tell me if it seems problematic or not.

This post has been edited by darrk blades: Dec 30 2009, 05:20 PM


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kaylors
post Dec 31 2009, 04:24 AM
Post #8


Archon
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Alignment: Neutral Evil




Okay, you do that and I'll send you a proper game introduction as ASAP...


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kaylors
post Dec 31 2009, 04:52 AM
Post #9


Archon
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Type: Writer
Alignment: Neutral Evil




Btw, I just saw your Barren Land project, and I must say, your mapping skills are excellent, more than excellent! But your storytelling skill once gain comes up short of acceptable.


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darrk blades
post Dec 31 2009, 08:31 PM
Post #10


Darrkblades
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QUOTE (kaylors @ Dec 30 2009, 10:52 PM) *
Btw, I just saw your Barren Land project, and I must say, your mapping skills are excellent, more than excellent! But your storytelling skill once gain comes up short of acceptable.


ty see im good for something after all wait till you see my enventing


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darrk blades
post Jan 1 2010, 06:54 PM
Post #11


Darrkblades
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this will be how it looks when you first meet a inportant npc


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kaylors
post Jan 2 2010, 12:48 PM
Post #12


Archon
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Type: Writer
Alignment: Neutral Evil




Impressive. I see you are going for a Fire Emblem sort of look. But be sure not to make it too similar...


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SamGreen
post Jan 2 2010, 12:57 PM
Post #13


Life Is Good.
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Type: Designer
Alignment: Chaotic Neutral




Hmm, let's think who am I working for... no-one, can I be a mapper?
Not advertising, but here are some of my maps http://www.rpgmakervx.net/index.php?showtopic=21963
Just scroll down to the screenshots


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darrk blades
post Jan 2 2010, 02:59 PM
Post #14


Darrkblades
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QUOTE (SamGreen1995 @ Jan 2 2010, 06:57 AM) *
Hmm, let's think who am I working for... no-one, can I be a mapper?
Not advertising, but here are some of my maps http://www.rpgmakervx.net/index.php?showtopic=21963
Just scroll down to the screenshots


SamGreen1995 welcome to the team!I have to say my out door maps are crusien urs but wow you kill my indoor maps all day. ill send you some of my new work. ok the first thing i would like for you to work on is the inside and out side of the lunar castle. it can be any size you want but there has to be a court yard,a training yard, throne room,a training yard, and a mage studdy like alchemist and such a place were they study. and thats all i think.

ohh its not gona be to simaler i just used it as a example of what im going for and im changing the title ive made its not gona have emblem charecters its just something quick i made to put up the title were gona have is gona be better. if they cant do it on the recource request ill have my cuzin do it hes awsome with makeing animated titles.

This post has been edited by darrk blades: Jan 2 2010, 03:02 PM


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Snaka
post Jan 2 2010, 03:52 PM
Post #15


Lord of the snakes
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I'm interested. I'm a pretty good writer, so I would be glad to take the role of co writer.


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darrk blades
post Jan 2 2010, 04:30 PM
Post #16


Darrkblades
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QUOTE (Snaka @ Jan 2 2010, 09:52 AM) *
I'm interested. I'm a pretty good writer, so I would be glad to take the role of co writer.


alright welcome to the team. talk to kaylors and he will get you started on what you should do just pm him and he'll put u up to date.


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kaylors
post Jan 2 2010, 05:08 PM
Post #17


Archon
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Type: Writer
Alignment: Neutral Evil




Welcome to the team, samgreen. Hope to have satisfaction in working with you.

Oh and samgreen, please also add the Hall of Mana, Abode of Sparks and Hall of Judgment in the Lunar Castle maps too. You'll find the the necessary info about them in the main post of this thread. Check under Lunar Castle in the World. Also if you think you need clearer description of what each room should have and look like, then feel free to PM me. Hope to hear from you...


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darrk blades
post Jan 3 2010, 01:53 AM
Post #18


Darrkblades
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im working on the title but its harder then i thought


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kaylors
post Jan 3 2010, 03:15 AM
Post #19


Archon
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Type: Writer
Alignment: Neutral Evil




Never sweat blades, you'll do it.

And now for some news. I have created a GameBlog for our game. the link is TOS: Lunar Knights GameBlog. It is by invitation only and so if you try the link now you probably won't be able to view it. So blades, I'll need you to send me a list of team members; I know you've listed them in this thread, but I'd like a confirmation. Also all those whom blades confirms will be receiving a PM from me asking for your email. I'll then add you to the blog authors list. That way we can all share ideas and stuff and it will be available only to us. Then blades can release whatever details he feels proper out to the forum. blades, I'll invite you first, as soon as I've made a few things ready. Lets get this show on the road.


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darrk blades
post Jan 3 2010, 03:27 AM
Post #20


Darrkblades
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here:
Spoiler:









Carful when clicking the spoiler theres alot of pictures

This post has been edited by darrk blades: Jan 3 2010, 03:50 PM


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