QUOTE (King Arthur @ Jan 9 2010, 11:39 AM)
I apologize if I miss any points, it's hard to read a wall of text that isn't formatted properly for easier reading.
The point I address is the comparison of the two SBS scripts in a potentially hostile way. I've read quite a number of "use this script instead of Tankentai" posts without that much thought put into it. It is then an open invitation for a person, either with good or bad intentions, to come in and say "hey wait a minute!" and thereby potentially unleash a shitstorm of drama similar to the infamous browser wars (which ultimately resulted in nothing, really). Neither of these scripts, as well as YEZ which is being showcased as a demonstration, deserve to be entangled in that and I simply wish to stop that from happening.
Frankly, if this were an ideal world people would view both as simply scripts and choose what they want without much fuss. We all know, however, that there are people who over-react to this sort of lingering air and make a big issue out of an otherwise small thing. Both are great scripts and it'd be to the benefit of everyone to leave it on that note.
I don't see a problem with a drama between battle systems arising as if it was some sort of browser war, or SBS War. In fact, it's great that there are scripts and systems that are just as friendly to noobs as they are to veteran developers. An SBS war where different systems will aim for higher compatibility and ease-of-use as well as a useful account of features would only result in developers winning in the end. Because, in the end, we get a choice of what to use.
And yes, some people will drop Tankentai and use Reedo, but not from simple praise and blunt recommendations. I tried to use Tankentai, which kept crashing on me because of certain other scripts, so I even tried Kudaki which ironically came out even harder. When the only result I wanted was a simple side-view battle system, Reedo devlivered where others packaged in features I'm not even using.
So now, as my game features a brilliant mix between RSSBS and YERD, it is making use of every feature that came with those scripts, instead of 10%.
This high compatibility praise is great. A script needs praise to move on. And so far, I've only heard praise for Tankentai as being the best and most feature filled side-view battle system on the SBS 'market' so-to-speak. And I hope some people do drop Tankentai and use Reedo through the enlightenment that maybe they don't need Tankentai and only need Reedo.
And the more people that adopt and support Reedo, the more scripters will support Reedo with plug-ins. Whether this happens voluntary or through requests shouldn't matter.
Perhaps Tankentai is happy with the state of his battle system. That wouldn't be a bad thing. But Reedo does offer a choice, and hopefully, enough plug-ins can become available to ultimately, make Reedo superior to Tankentai.
I'm enjoying the thought of this plug-and-play core with add-ons and plug-ins architecture.
If it does start a war between feature-packed or plug-in supported, we only win.TL;DR
What's wrong with an SBS War? Developers win in the end from the competition. So hopefully, some people who don't need Tankentai drop it and decide to use Reedo if it has everything it needs.