Announcement
Announcement
| 2nd Quarter Contest Announcement posted! See the Community Announcements section. |
![]() ![]() |
Jan 26 2010, 04:51 PM
Post
#1
|
|
![]() Ocean Stars Falling... ![]() Type: Designer Alignment: Neutral Good |
WINGS OF REBIRTH On a remote island... in the middle of the ocean... For Five Hundred years the Village of Cal has been under the protection of the Infinity Dragon... But when a mysterious boy is washed ashore not far from the village, this balance becomes broken. The Dragon comes to the village, demanding a sacrifice to be made or the village will feel its fury. When your father leaves to speak to the Dragon in person but does not return, As a Beastmaster in training it is left to you to discover what has caused the Dragon to act so aggressively, just who this mysterious boy is and your father's whereabouts. Characters: Spoiler: Beasts: Spoiler: Features: Spoiler: Screenshots: Spoiler: Credits: Spoiler: Support us! ![]() Paste this into your signature! CODE [url="http://www.rpgmakervx.net/index.php?showtopic=26056"][img]http://i306.photobucket.com/albums/nn248/Rodarodaa/WORbanner.png[/img][/url] DEMO COMING SOON! |
|
|
|
Jan 26 2010, 09:30 PM
Post
#2
|
|
![]() Moon Lady ![]() Type: Spriter Alignment: Chaotic Neutral |
I want a demo! D:
Seriously though, I've been waiting to play this since seeing some of the screens you've posted. Looks good, Mou. ~ -------------------- |
|
|
|
Jan 26 2010, 09:35 PM
Post
#3
|
|
![]() |
Which battle system were you planning on doing anyway?
-------------------- |
|
|
|
Jan 26 2010, 09:38 PM
Post
#4
|
|
![]() ![]() Type: Writer Alignment: True Neutral |
Wow this game looks awesome, you've got like little monster buddies walking around with you! That is so awsome
I really want to see a demo too! I can't wait for some battle screens for sure! -------------------- |
|
|
|
Jan 26 2010, 09:40 PM
Post
#5
|
|
![]() Slow and steady wins the race! ![]() Type: Undisclosed Alignment: Neutral Good |
Hah Reminds Me Of Pokemon Alittle
-------------------- Status:
Currently Working On A Game... My Stats Spoiler: |
|
|
|
Jan 26 2010, 09:41 PM
Post
#6
|
|
![]() Ocean Stars Falling... ![]() Type: Designer Alignment: Neutral Good |
Which battle system were you planning on doing anyway? Sideview, but the specifics are undecided. I'm on the hunt for a script that let's me use enemy battler graphics for character battlers. The only one i could find was removed. =X And thanks for the replies everyone! |
|
|
|
Jan 26 2010, 10:00 PM
Post
#7
|
|
![]() Leader of the Monkey Mafia. ![]() Type: Designer Alignment: Lawful Good |
Hmm... This game... well it's just that... it sounds pretty dang awesome! Haha.
You might as well request the script in the script request forum. Keep working on it! Yeah, it sort of remins me of Pokemon, too. -------------------- |
|
|
|
Jan 26 2010, 10:12 PM
Post
#8
|
|
![]() What Zombie? ![]() Type: Undisclosed Alignment: Chaotic Neutral |
Question. Your monsters fight with you, or for you? Can you actually fight, or are you as useless as the protagonist in DQM: Jokers?
-------------------- ![]() Be Excellent to Each Other Party On Dudes |
|
|
|
Jan 26 2010, 10:13 PM
Post
#9
|
|
![]() Ocean Stars Falling... ![]() Type: Designer Alignment: Neutral Good |
They fight for you. The protagonist's only role is the use of items.
|
|
|
|
Jan 26 2010, 10:15 PM
Post
#10
|
|
![]() Retributionist. ![]() Type: Writer |
'slooking good Mou. Looking real good.
-------------------- ![]() |
|
|
|
Jan 26 2010, 10:36 PM
Post
#11
|
|
![]() Ocean Stars Falling... ![]() Type: Designer Alignment: Neutral Good |
Heh, thank's IMP. ^.^
If i get a chance tomorrow i'll try and expand a little on how the game plays. For now feel free to keep asking questions. I actually hadn't intended to reveal this so soon. I wanted to get a demo (made up of about 33% of the game) before revealing the project on the forums. But i needed a motivation boost, and it seems to have worked a charm. x3 |
|
|
|
Jan 26 2010, 11:09 PM
Post
#12
|
|
![]() Retributionist. ![]() Type: Writer |
Do you have an ETA of the demo?
-------------------- ![]() |
|
|
|
Jan 26 2010, 11:11 PM
Post
#13
|
|
![]() Ocean Stars Falling... ![]() Type: Designer Alignment: Neutral Good |
Not really, i mean, i could potentially get it done in a couple of weeks or so, but i'm not paticularly reliable in that regard. =X
I'll just go with "When it's done." |
|
|
|
Jan 26 2010, 11:26 PM
Post
#14
|
|
![]() Evil Regular ![]() Type: Undisclosed Alignment: Chaotic Neutral |
Oh, do you mean like DQ: Monsters? I liked that game.
Will you be able to control more than one monster at a time, or just stick to one? |
|
|
|
Jan 26 2010, 11:27 PM
Post
#15
|
|
![]() Ocean Stars Falling... ![]() Type: Designer Alignment: Neutral Good |
I haven't played DQ: Monsters so i can't comment on that.
You will however be able to use up to three Beast's in battle at a time. |
|
|
|
Jan 27 2010, 12:20 AM
Post
#16
|
|
![]() He Who Jets ![]() Type: Coder Alignment: Lawful Neutral |
Looking good Moururi (Oh the game looks ok too). Interesting choice on the Mack sprites. Pine might hate you for it. Anyways, are you sure Cherub isn't a pokemon name? I'm pretty sure it is.
-------------------- ![]() Spoiler: |
|
|
|
Jan 27 2010, 12:43 AM
Post
#17
|
|
![]() The Chained Angel ![]() |
Looking good Moururi (Oh the game looks ok too). Interesting choice on the Mack sprites. Pine might hate you for it. Anyways, are you sure Cherub isn't a pokemon name? I'm pretty sure it is. Cherub is a real word too, even if it is a Pokemon (I have no idea, because as far as I'm concerned there were only ever 150 of 'em), so it's fine. -------------------- Homunculus: Children of Alchemy (Work in Progress)
|
|
|
|
Jan 27 2010, 12:52 AM
Post
#18
|
|
![]() *Insert something slightly wise and satirical* ![]() Type: Writer Alignment: True Neutral |
Hrm...Well, Moururi, I assume you have quit all your other Projects? How unfortunate..
...Anywho, this looks interesting, from what I see. The concept is quite new, I think. I'm not actually sure anyone has attempted what you have attempted. I find the story slightly plain, and boring...But I guess that can be overlooked, if this game is more about the gameplay. I can't wait to see this project evolve...~ Good job so far. -------------------- ![]() *Mwah* |
|
|
|
Jan 27 2010, 12:57 AM
Post
#19
|
|
![]() Resistance is not terrorism! ![]() Type: Writer Alignment: True Neutral |
WOOHOO .. Mack sprites!! Remind me of the forgotten
XP era ones. I really like it so far. The screenshots are nice, and I love how it's a "A vast, lovingly mapped world to explore at your own pace." Keep up the nice work. |
|
|
|
Jan 27 2010, 03:05 AM
Post
#20
|
|
![]() Evil Regular ![]() Type: Undisclosed Alignment: Chaotic Neutral |
Hrm...Well, Moururi, I assume you have quit all your other Projects? How unfortunate.. ...Anywho, this looks interesting, from what I see. The concept is quite new, I think. I'm not actually sure anyone has attempted what you have attempted. I find the story slightly plain, and boring...But I guess that can be overlooked, if this game is more about the gameplay. I can't wait to see this project evolve...~ Good job so far. Oh my god...you didn't laugh at all in that post...what is happenning to you?! Well, yeah, monster raising is a concept that I never saw used in RMVX games. Mostly because that would require tons and tons of databasing. But if she can pull it off, then she'll be my heroine. This post has been edited by nigromante: Jan 27 2010, 03:05 AM |
|
|
|
![]() ![]() |
| Lo-Fi Version | Time is now: 22nd May 2013 - 07:35 AM |
|
|