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> Adela Isra: The Butterfly Paradox, Under Construction
Sagitar
post Feb 4 2010, 06:08 AM
Post #21


wild, open space...
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Type: Designer
Alignment: Lawful Neutral




As you know, I'm 100% behind this project cool.gif Terrific mapping and artwork, and the story and characters sound intriguing to put it mildly. And I wouldn't be too worried about the game being overhyped... Even if that's true, it's much better than having no one paying attention!

Remember, slow and steady wins the race when developing these things. We'll all be excited to play it upon release, whether that's next month or next year. Keep up the good work!


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Planet's Knight
post Feb 5 2010, 02:17 PM
Post #22


" Cry me a River..."
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QUOTE (Sagitar @ Feb 3 2010, 11:08 PM) *
As you know, I'm 100% behind this project cool.gif Terrific mapping and artwork, and the story and characters sound intriguing to put it mildly. And I wouldn't be too worried about the game being overhyped... Even if that's true, it's much better than having no one paying attention!

Remember, slow and steady wins the race when developing these things. We'll all be excited to play it upon release, whether that's next month or next year. Keep up the good work!


I back this comment fully. Keep it going Storm. We are behind ya all the way! :3


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Johanna
post Feb 5 2010, 06:42 PM
Post #23


I hate my life and i wanna die, i got no iphone :P
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Alignment: Neutral Evil




i'm liking this. a lot. keep up the good job man, i wanna see a demo :L


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StormriderAngel
post Feb 6 2010, 02:16 AM
Post #24



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Type: Artist




Thanks again you guys, you all have been way to kind to me XD!.
Well thanks to Rixis I was finally able to put up signature bars up in the first post, so if you're interested in supporting Adela Isra
you can just add that bar your sig ^^.

Second thing is I had a fun interview over at Sagitar's blog. There are some really interesting post there so far, so if you're like me you it's something you should check out. The interview can be found here http://www.rpgmakermuse.blogspot.com/

Edit:Oh for anyone who's interested, I posted all my arranged tiles on the the second post, k thx bai.

This post has been edited by StormriderAngel: Feb 6 2010, 02:32 AM


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-To Be Continued-
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Sofresh85
post Feb 7 2010, 08:22 PM
Post #25



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Wow, now this is a great looking project, I love the mapping and also how you implemented faces into the battle, gives it a unique feel to it. hope theres a demo soon, keep up the great work, I'm definately showing my support for this game.


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[topic=22135][img]http://i830.photobucket.com/albums/zz228/sofresh8582/LS-TheatricalUserbar.png[/img][/topic]

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jaydee15
post Feb 8 2010, 11:11 PM
Post #26


Something coherent... Also Muscle Milk
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@StormriderAngel:
Okay, here is the deal: I will support your project, if you tell me how you got your Battle HUD independent from one another (single file for each Actor, in other words--what script you used, if it is independent of the Spin Battle Menu script). LOL!


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Avadan
post Feb 8 2010, 11:27 PM
Post #27



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Edited battlebacks?


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Neosky
post Feb 9 2010, 12:00 AM
Post #28


Master of the DarkSyde of Cheese!
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Alignment: Lawful Evil




So supporting this, can't wait for a demo!!


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HurricaneHarry
post Feb 9 2010, 12:42 AM
Post #29



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Well, seems like he is only new to the rpg forums, already has knowledge of the maker AND has displayed excellent Mapping and writing skills.

Impressive.
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jaydee15
post Feb 14 2010, 09:46 PM
Post #30


Something coherent... Also Muscle Milk
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Type: Writer
Alignment: Lawful Good




@StormriderAngel:
I have a question: did you have to reconfigure the passability of the Tilesets, or was it already good for you? Because I have tried to reconfigure it to make it logical (ex.: grass), and I cannot seem to move where I am supposed to. Also, I am your new supporter!


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==========
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Joerao
post Feb 22 2010, 05:17 PM
Post #31


...
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Type: Musician
Alignment: Neutral Evil




*Gasp* Your mapping skills are incredible! I mean, everything else is good too, but your mapping really shines. I'll be keeping a tab on this one.


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captainregal
post Feb 25 2010, 12:03 AM
Post #32



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Hey Stormrider. Thanks for the shout-out. Game is looking better and better.
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wltr3565
post Feb 25 2010, 08:57 AM
Post #33


The best BAKA ever
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Type: Undisclosed
Alignment: True Neutral




Wow, very good story and mapping. I'm going to like this smile.gif

But you lack one thing: MOE! I hardly play without moe sad.gif. World's pretty dark without moe. Sprites moe doesn't count mad.gif!


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xXCronoXx
post Feb 25 2010, 09:55 AM
Post #34


Can you feel it?
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Type: Designer
Alignment: Chaotic Good




Epic. Simply, epic. Girl's hair is kinda froofy, but it fits. Your mapping is pristine, the storyline is engaging, and the artwork is simply wonderful. Bookmarked and homepaged.

Homepaged isn't a word? Shenanigans, it is now.


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StormriderAngel
post Feb 25 2010, 12:15 PM
Post #35



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Type: Artist




Holy crap guys! You all are still keeping this thread going regardless of how much I update...I don't even have the words(actually I do).
The way my mind works is that I don't like to update unless I have something to show for it(that being finished screens) but over the past month I've done at least 20 new maps, but none are really completed enough to show off yet. I'm going to try and give updates more often though.

QUOTE (Sofresh85 @ Feb 7 2010, 08:22 PM) *
Wow, now this is a great looking project, I love the mapping and also how you implemented faces into the battle, gives it a unique feel to it. hope theres a demo soon, keep up the great work, I'm definately showing my support for this game.

Thank you, It took many hours to get the battle system just right, so it's nice to hear people are finally happy with it's look. The only thing I have to worry about now is if people like how it plays...which is a pretty big thing ^^;

QUOTE (jaydee15 @ Feb 8 2010, 11:11 PM) *
@StormriderAngel:
Okay, here is the deal: I will support your project, if you tell me how you got your Battle HUD independent from one another (single file for each Actor, in other words--what script you used, if it is independent of the Spin Battle Menu script). LOL!

Hahaha sorry can't do that, at least not yet. I did plan to release my stuff eventually but I'm not so sure about that anymore wink.gif

QUOTE (Avadan @ Feb 8 2010, 11:27 PM) *
Edited battlebacks?

Nope

QUOTE (neosky @ Feb 9 2010, 12:00 AM) *
So supporting this, can't wait for a demo!!

Thank you very much! laugh.gif

QUOTE (HurricaneHarry @ Feb 9 2010, 12:42 AM) *
Well, seems like he is only new to the rpg forums, already has knowledge of the maker AND has displayed excellent Mapping and writing skills.

Impressive.

To be fair I have been lurking on this site for well over a year now, and I've been working with rpg makers since at least 2003...
Thank you and I'll try not to disappoint

QUOTE (jaydee15 @ Feb 14 2010, 09:46 PM) *
@StormriderAngel:
I have a question: did you have to reconfigure the passability of the Tilesets, or was it already good for you? Because I have tried to reconfigure it to make it logical (ex.: grass), and I cannot seem to move where I am supposed to. Also, I am your new supporter!

Nah I never really messed around with that stuff, I just guess it wasn't necessary to the gameplay for me...and oh! I may just release my resources yet!

QUOTE (joerao1 @ Feb 22 2010, 05:17 PM) *
*Gasp* Your mapping skills are incredible! I mean, everything else is good too, but your mapping really shines. I'll be keeping a tab on this one.

Thank you smile.gif It's hard work but tend to be worth it (most of the time)

QUOTE (captainregal @ Feb 25 2010, 12:03 AM) *
Hey Stormrider. Thanks for the shout-out. Game is looking better and better.

No problem, and thanks for the help again on RMN!

QUOTE (wltr3565 @ Feb 25 2010, 08:57 AM) *
Wow, very good story and mapping. I'm going to like this smile.gif

But you lack one thing: MOE! I hardly play without moe sad.gif. World's pretty dark without moe. Sprites moe doesn't count mad.gif!

Cheryl and Shelly.....I think once you meet them, that will fill in the gap o_O(they're the two in the minigame screenshot)

QUOTE (xXCronoXx @ Feb 25 2010, 09:55 AM) *
Epic. Simply, epic. Girl's hair is kinda froofy, but it fits. Your mapping is pristine, the storyline is engaging, and the artwork is simply wonderful. Bookmarked and homepaged.

Homepaged isn't a word? Shenanigans, it is now.

Wow! I really appreciate that, but I tend not to update too often so I'm not sure I'd make the best homepage ever XD.
But thank you for all of the kind words. I personally wouldn't want Sienna's SSJ wild elegant monkey hair any other way.

Like I said, not a ton to say update wise besides getting lots of maps done and reworkings some cutscenes to be a little more animated (sprite movement and whatnot). And I do want to be ahead of the game when I release the first chapter(finished making the first area in chapter 2). But the demo is coming don't worry.


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-To Be Continued-
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Railkune
post Feb 25 2010, 01:52 PM
Post #36


Chained By Freedom
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Type: Designer
Alignment: True Neutral




Oh man. This is really nice! And using personal artwork is a plus. Bravo, and keep up the excellent work. I definately have o keep watch over this thread here. Don't want to miss any important updates now do I?


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darkceo
post Feb 27 2010, 04:28 PM
Post #37


d-(^_^)z Just call me Ceo! its way shorter
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Type: Musician
Alignment: Chaotic Good




i love the maps, i dont know if you work like i do, i mean when i do the maps i make the "base" and the path in the rpgmaker and then i start messing up with photoshop to add more details, anyway love the proyect


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TheHunter1787
post Feb 27 2010, 06:20 PM
Post #38


Wherz teh choklet chipz!?
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Type: Designer
Alignment: Chaotic Evil




This is amazing!
these maps are just amazing!!
Where did you get those tilesets?
And by that i meant he large trees.
when you edited them in photoshop, does that mean you use paralaxes?
or events?
Anyways, amazing.
I'll be checking back here every day laugh.gif

This post has been edited by TheHunter1787: Mar 2 2010, 11:01 PM


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jaeroll
post Mar 6 2010, 05:16 AM
Post #39


Jae On Head くん (。・_・。)
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Type: Artist
Alignment: Chaotic Good




OMG this is awesome ^-^

Tablet power huh?
i should use my tablet too
i just use it for simple things
poor thing

keep up the good work! :9


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vadis
post Mar 9 2010, 09:55 AM
Post #40



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Type: Undisclosed




dude, about the artwork, did you do that with tablet pen (wacom and the like) for line art?
if you do, what kind of brush/pencil/tool did you use specifically?
i can use some enlightenment, thank you. blink.gif

btw, amazing game graphics. - vadis biggrin.gif


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I'm a writer with a published novel, and I'm building a game out of it for fun.
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