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Mar 10 2010, 07:30 PM
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#1
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![]() ![]() Type: Writer Alignment: True Neutral |
Hi everyone! Kingdom Fantasy II is coming this year.
The story take place in Earth after 2012. The impact of a giant meteor destroyed almost all the planet remaining only a small part of Europe (parts of Portugal, Spain, England, France, Germany and Italy). After the "end of the world", the few remaining people lived without technolgies, trying to rebuild our world, living in a religious world. A world made with two powerfull nations, the kingdom of Reishmund and the empire of Vatican, which are in war. The Holy book sais that after the end of the world if there is to be a war amoung the people the Angel of Darkness will wake up and take back everything that God constructed. The main quest of the game is about two twins (a good one and an evil one) Leona and Scorpio, which are asked to stop the war between Reishmund and Vatican, in order to prevent the awake of Lucifer. During their quest they will travel in the remainings of Earth making new allies and friends, kill demons, stop the 4 Profets of Darkness (Scorpio is to be the 5th Profet though she will use her powers to good), and prevent a terrible war that can result in the end of the world. Kingdom Fantasy II structure: »The party will be made with 7 elements (4 in party and 3 in reserve); »The battle system is similar to the previous game, the design is diferent and Results window is more dinamic; »Each character has up to 6 special moves, and everyone will learn different magicks as they level up; »Equipments will change a character's attributes; »Magick "Scan" as been added, after scanning an enemy you will be able to see it's attributes in the Monsters Book and in battle by pressing Shift; »You must equip Magicks and Technicks in order to use them in battle (there will be a limit for each type). This will afect your attributes; »A new brand of tilesets; »Voice SE in characters Technicks (not in magicks); »The enviorment changes with the weather!; Screens: Title
Title.bmp ( 675.8K )
Number of downloads: 230Tutu Village
Screen_1.png ( 289.32K )
Number of downloads: 394Status Menu [Has been updated since]
Screen_2.png ( 275.23K )
Number of downloads: 445Equip Magick and Technick Screen
Screen_3.png ( 248.68K )
Number of downloads: 371Besteary Main Screen
Screen_4.png ( 220.18K )
Number of downloads: 222Monster Info Screen
Screen_5.png ( 81.91K )
Number of downloads: 212Battle Screen [From Database]
Screen_6.png ( 65.17K )
Number of downloads: 409Result Screen
Screen_7.png ( 115.57K )
Number of downloads: 275The final version of the demo: http://www.megaupload.com/?d=3STBSL9I (link update 10-July-2010) Hope you like it This post has been edited by Aukill: Jul 27 2010, 09:57 AM -------------------- ![]() Support: ![]() |
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Mar 11 2010, 06:57 AM
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#2
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![]() Psi My Faveroute Letter! ![]() Type: Writer Alignment: Chaotic Evil |
Uh... Wrong Place
It should go in plain project devlopement or early project -------------------- ![]() Spoiler: |
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Mar 11 2010, 08:47 AM
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#3
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inactive. ![]() Type: Coder Alignment: Neutral Good |
The title screen is really awesome. You drew that? It somehow reminds me of Kain and Bartz of FFIV and FFV (respectively).
And you title sounds like you just fused "Kingdom Hearts" and "Final Fantasy" together. And why is it II? Where's Kingdom Fantasy I? I wanna see it. -------------------- |
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Mar 11 2010, 06:12 PM
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#4
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![]() ![]() Type: Writer Alignment: True Neutral |
Thanks for the comments guys
Sorry for my mistake Kyle, I'm new in this forum and I putted my project here by mistake... (is there any way to put it in the right place???) The title screen is from the designer of Final Fantasy, if I'm not mistaken its from Final Fantasy V (Cecil as Dark Knight and paladin). Kingdom Fantasy I came out last year during summer, due to the large download size it was posted in torrent (558 MB). If you'd like I can seed it again I discovered an error in the demo (and in the game) while playing... in the end of the demo you might see appear an error message when the "Ghost" makes his special attack "Fog", sorry about that... :S The classical BGM and ME of the battles have also been switched, so the ones present in the Demo will not be the final ones. I'm also making almost all magics in order to have diferent animations than the one that comes with the RTP. Hope you are liking the demo -------------------- ![]() Support: ![]() |
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Mar 13 2010, 08:00 PM
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#5
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![]() Hello, my sweet lil' honey bee. ![]() Type: Designer Alignment: Chaotic Good |
Uh... Wrong Place It should go in plain project devlopement or early project From the icon I'm seeing for the game, he's using RPGXP. In other words, it'd go in this forum not anywhere else since those are specifically made for RPGVX. -------------------- |
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Mar 14 2010, 12:15 PM
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#6
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![]() ![]() Type: Writer Alignment: True Neutral |
Yeah I use RPG Maker VX. Will enterbrain make any new maker???
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Mar 14 2010, 12:15 PM
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#7
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![]() ![]() Type: Writer Alignment: True Neutral |
Yeah I use RPG Maker VX. Will enterbrain make any new maker???
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Mar 14 2010, 01:31 PM
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#8
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![]() ![]() Type: Undisclosed Alignment: Unaligned |
This is made with VX
I still think over 100m for a demo/trial/game is too much The story is kinda interesting.... though to actually pull it off, you'll need original graphics to portray the ruined cities. At the moment it looks like every rmvx out there, despite the "in our world" setting. I was lloking for modern ruined tiles or mad max/fist of the north star setting, kinda like people using ruined buldings as castles xD I think there is a passability error in the bridge before leaving the forest -------------------- |
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Mar 15 2010, 07:04 PM
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#9
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![]() ![]() Type: Writer Alignment: True Neutral |
Yeah there are some minor erros in passability that I had check after the demo (sorry for my mistake). Oh I apologize for the double post before... must have been a browser error.
Well... Maybe I should use some ruins images as well... though now I'm a little concerned with the magick animations... I'm trying to substitute almost all RTP animations to make a more "costum" game. The first plan of the game was the introduction of voices dialogue, but this would occupy a lot of space :S As for the 100MB for the demo, well... this is the BGM fault :S That is why Kingdom Fantasy I was on torrent... because it had 500 MB of space (including the movies). Do someone has any cool animations graphics??? -------------------- ![]() Support: ![]() |
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Mar 18 2010, 06:59 PM
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#10
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![]() ![]() Type: Writer Alignment: True Neutral |
Hi everyone! Here are some wallpapers. They will be used to promote Kingdom Fantasy II and its world. Oh and does anyone knows if there is any Licence Board Script for RPG Maker VX??? I have one for XP but not for VX
Wallpaper_1.jpg ( 399.8K )
Number of downloads: 77
Wallpaper_2.jpg ( 811.95K )
Number of downloads: 146
Wallpaper_3.jpg ( 480.17K )
Number of downloads: 62
Wallpaper_4.jpg ( 582.2K )
Number of downloads: 50
Wallpaper_5.jpg ( 520.78K )
Number of downloads: 50-------------------- ![]() Support: ![]() |
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Apr 12 2010, 07:53 PM
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#11
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![]() ![]() Type: Writer Alignment: True Neutral |
Hi everyone
http://www.megaupload.com/?d=AWDWTXLR Hope you enjoy it -------------------- ![]() Support: ![]() |
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Apr 12 2010, 09:02 PM
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#12
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![]() Oil City Dangler ![]() Type: Writer Alignment: Unaligned |
Just nitpicking, you're 2nd wallpaper made me laugh; it should read "a world filled with hatred and fear"
Its nice enough already though, ill keep my eyes peeld |
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Apr 12 2010, 09:06 PM
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#13
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![]() ![]() Type: Writer Alignment: True Neutral |
Well maybe I should have written something else XD Lack of imagination maybe O_o
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Apr 13 2010, 07:47 PM
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#14
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![]() RPGMakerVX.net's official Seranille lover ![]() Type: Writer Alignment: Lawful Good |
Oh and does anyone knows if there is any Licence Board Script for RPG Maker VX??? Licence Board by Dark Mandy. Multiple boards available - if you're experienced with scripts this shouldn't take you too long to figure how it's work (it's kinda friendly). -------------------- |
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Apr 13 2010, 07:50 PM
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#15
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![]() ![]() Type: Writer Alignment: True Neutral |
Licence Board by Dark Mandy. Multiple boards available - if you're experienced with scripts this shouldn't take you too long to figure how it's work (it's kinda friendly). Thanks a lot -------------------- ![]() Support: ![]() |
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Apr 13 2010, 07:58 PM
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#16
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![]() RPGMakerVX.net's official Seranille lover ![]() Type: Writer Alignment: Lawful Good |
You're welcome. And BTW: I see you're using forgotten battle system - strange and interesting.
Good luck with it! -------------------- |
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Apr 15 2010, 10:26 AM
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#17
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![]() ![]() Type: Artist |
This looks seriously cool!!!!!!!!!!!!!!!
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Apr 17 2010, 07:11 AM
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#18
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![]() RPGMakerVX.net's official Seranille lover ![]() Type: Writer Alignment: Lawful Good |
@Aukill: Where does the demo ends? I'm stuck in Pueblo looking for National Map, but all info I got is 2 NPCs talking that Guards allow you to pass without the Map.
This post has been edited by Kaimi: Apr 17 2010, 07:11 AM -------------------- |
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Apr 17 2010, 11:17 AM
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#19
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![]() ![]() Type: Writer Alignment: True Neutral |
@Aukill: Where does the demo ends? I'm stuck in Pueblo looking for National Map, but all info I got is 2 NPCs talking that Guards allow you to pass without the Map. The demo ends in the Salazar's Ruins. I will give you a little walkthrough of the Pueblo area telling you the local of the items you need. The information is scattered in the town but to buy you some time I will tell you the things that the NPC's will tell you. Pueblo Walkthrough: After meeting Sagi in the train station, save your game and go south to the Uptown area of Pueblo. In the North west area of this area you will find a house, the library, enter there. In the upper part of the library you may find a book in the floor that don't belongs here, take and exit the library. In uptown (again), continue south to go to the Center Plaza, cross the bridges to the plaza and then cross the other bridge south. Right next to the second brigdes you will find a girl with blue hairs that is blocking the path to a chest, give her the book and she will give you a medal that was inside it and get out of the way (you have to pick up what is in the chest now because after she will go back to her place), nexto to her you may see a door that os locked, your objective in this mission is to get the key to open that door. After retrieving the medal continue south to the downtown area. Cross the wooden bridge and enter the house with a red roof. In the house speak to the man that has a moustache, he will tell you that Luke has lost his medal and that he is in the Center Plaza (you have to speak with this man in order to activate Luke in the Center Plaza). Exit the house and go back to the Center Plaza, cross the bridge and look for a man with green hair that is next the north bridges, give him his medal and he will give you the key to the Pueblo Sewers. After receiving the key go back south and you may now enter the door that was locked. Enter to the Pueblo Sewer and find there the map. The Sewer is a dungeon, the monsters and the boss there are very easy (in the main game the difficulty has a little been increased). Hope I was of any help:) If you need something else just tell -------------------- ![]() Support: ![]() |
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Apr 17 2010, 12:24 PM
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#20
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![]() RPGMakerVX.net's official Seranille lover ![]() Type: Writer Alignment: Lawful Good |
Thanks. Right now I'm in Salazar's Grotto - it's very similiar to FFXII's Garamsythe Waterway: energy-draining foes! Very nice! Keep it up!
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| Lo-Fi Version | Time is now: 26th May 2013 - 01:57 AM |
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