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Apr 1 2010, 06:56 AM
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#1
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![]() The Adept Alchemist ![]() Type: Designer Alignment: Chaotic Neutral |
If a Mod would be so kind as to lock this thread, all discussion has to another thread and is being handled by another user.
Please fallow the link if you wish to contribute. http://www.rpgmakervx.net/index.php?showtopic=46920&st=0 Spoiler: This post has been edited by Aden Sickle: Aug 23 2011, 08:38 PM
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Apr 1 2010, 07:55 AM
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#2
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![]() That's how I roll. ![]() Type: Writer Alignment: Chaotic Evil |
Heehee! Nice! Good luck - so many people have tried this and given up. I hope this turns out much better!
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Apr 1 2010, 08:10 AM
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#3
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![]() The Adept Alchemist ![]() Type: Designer Alignment: Chaotic Neutral |
Converting the sprites is what's really going to kill me. I mean, there's 493 pokemon and about 50 general OW, plus all the heros, rivals and other named chracters. I'll be honest, if no one helps out, this will prolly fail or it will take a LONG time to finish.
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Apr 1 2010, 08:54 PM
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#4
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![]() I am the Joker. Heath was just a decoy. ![]() Type: Artist Alignment: Chaotic Evil |
I have tons of pokemon things. I will help you out a bit. Give me a day or two to get everything together though.
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Apr 2 2010, 03:30 AM
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#5
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![]() The Adept Alchemist ![]() Type: Designer Alignment: Chaotic Neutral |
Great. And if you want to work on any trainer sprites, I found the best looking size is a sheet 96x170. That's 32 pixels wide and 42 tall for each stance. They'll look like this:
![]() For the pokemon themselves, I'd perfer they be different sizes, that way Rattata isn't the same size as Snorlax. -------------------- |
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Apr 3 2010, 06:39 PM
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#6
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![]() ![]() Type: Undisclosed |
I would definitely like to make a Pokemon style game! But it's so hard to find all the things I need to make it.
I'm really in need of the whole thing; Sprites, tiles, scripts, the lot! I'm really hoping that there is someone who has all the resources needed to make a very Gameboy style pokemon game. I was able to get this though: first 151 pokemon battle pictures: Front and back.
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Apr 3 2010, 10:42 PM
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#7
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![]() The Adept Alchemist ![]() Type: Designer Alignment: Chaotic Neutral |
Very Nice. You are definatly getting big credits for this kit. Now there's just 342 more pokemon to go.
Anyway, I put together a first draft on the Iconset. This is meant to be added to the RTP set. (I don't plan to make a standalone Iconset) (Each Iconset I post is completely functional, I'll just be adding more icons to it as time goes by.) Also, there was a problem with the Brendan. So I'm removing it for now, I'll repost it soon. TileA2 is looking better. I'll post the latest one some time tonight. Begun work on TileA1, hopefully it will be done in the next week. Also, Begun work on TileB Completed one set of doors. Will post them when all sets are done. Threw together a support bar. Look on the first post for it. *Side note: if you do want to help or are helping, please let me know what it is you're working on, because as you can see I jump around on projects and I really don't want to do something someone else is working on. Also, just because you made something and submitted it to me, doesn't mean I'll use it. This is my project and if I think something is low quality or doesn't fit right I reserve the right to throw it out. Sorry if I sound like a douchebag, but I don't want my handle and those helping to be associated with crap.* -------------------- |
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Apr 4 2010, 01:02 PM
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#8
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![]() ![]() Type: Undisclosed |
I would love to see the tilesets you have, if you would be willing to upload them.
And just to help you out with the rest of those pokemon battle pictures Here are all the images you need for the battles (I think) And the animations I could find
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Apr 4 2010, 03:17 PM
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#9
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![]() Type: Undisclosed |
cool, can you post the battles system that you are using as well?
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Apr 4 2010, 04:01 PM
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#10
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![]() ![]() Type: Undisclosed |
I don't have the battle scripts yet
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Apr 4 2010, 04:31 PM
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#11
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![]() Type: Undisclosed |
if there is a battles sys like phantasy star shoulbe be easy to change it to pokemon,
like this one ![]() but ive been looking and didnt find anything like it too =/ does anyone knows? |
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Apr 5 2010, 09:48 AM
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#12
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![]() ![]() Type: Designer Alignment: Neutral Good |
I'll Try And Do Most Of The Sprits
Hope This Turns Out Well! -------------------- My Project
Spoiler: I Support Spoiler: Join My Group Spoiler: |
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Apr 5 2010, 06:02 PM
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#13
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![]() I am the Joker. Heath was just a decoy. ![]() Type: Artist Alignment: Chaotic Evil |
Ok, I looked through all my stuff and I have the Front and Back of all 492/3 pokemon. I also have alot of the trainer's front and back if you want. Hole on, Ill try to post them on a file site. Know any good file sharing sites?
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Apr 6 2010, 06:41 PM
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#14
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![]() ~dreamBIG! ![]() Type: Writer Alignment: Chaotic Good |
Media Fire is a pretty good one.
An alternative to that is Rapidshare. -------------------- |
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Apr 7 2010, 12:09 AM
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#15
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![]() Psi My Faveroute Letter! ![]() Type: Writer Alignment: Chaotic Evil |
Hey there's the trainers Here and here's the new special backs Here and shiny Here and front's Here And shiny front's Here And new Icons Here Hope these help -------------------- ![]() Spoiler: |
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Apr 7 2010, 12:15 AM
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#16
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![]() Jack in, Mega-Man! ![]() Type: Designer Alignment: True Neutral |
WOW! You must finish these, they are awesome!
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Apr 7 2010, 02:13 AM
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#17
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![]() The Adept Alchemist ![]() Type: Designer Alignment: Chaotic Neutral |
Posting links to "raw" content is extremely unhelpful. Please only post things that are ready to be put in the kit. We all know how to use google.
Begun work on A3. Having issues with the rounded corners on the roofs. They are a pain. >.< Continued work on A1. It's mostly done. One of the lateral currents doesn't go in the right direction. Still need to modify the inside corner on the deep water. Continued work on A2. Rearanged the autotiles and added a new fence. -------------------- |
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Apr 7 2010, 02:22 AM
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#18
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![]() Psi My Faveroute Letter! ![]() Type: Writer Alignment: Chaotic Evil |
Sorry hope these are alright
Gold.png ( 2.04K )
Number of downloads: 26
Lyra.png ( 1.96K )
Number of downloads: 10
Youngster.png ( 1.63K )
Number of downloads: 11
Bug_Catcher.png ( 2.12K )
Number of downloads: 13This post has been edited by Kyle?: Apr 7 2010, 02:34 AM -------------------- ![]() Spoiler: |
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Apr 7 2010, 02:56 AM
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#19
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![]() The Adept Alchemist ![]() Type: Designer Alignment: Chaotic Neutral |
I had in mind that trainers should look like
. Each trainer should be in a 96x96 block that is then added to a sheet that is 192x384 (2 tall and 4 long). They function as faces. Without a specilzed battle script the back sprites are kinda useless at this point so I can't really say how they should be formated. *the trainers as seen here are some custom sprites I made for the game I have planned. They do not appear in official game.* -------------------- |
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Apr 7 2010, 03:04 AM
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#20
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![]() Psi My Faveroute Letter! ![]() Type: Writer Alignment: Chaotic Evil |
I had in mind that trainers should look like . Each trainer should be in a 96x96 block that is then added to a sheet that is 192x384 (2 tall and 4 long). They function as faces. Without a specilzed battle script the back sprites are kinda useless at this point so I can't really say how they should be formated. *the trainers as seen here are some custom sprites I made for the game I have planned. They do not appear in official game.* Make's enough sense but Pokemon doesn't use faces so that's kinda strange But still And they look nice (The one's in the picture) -------------------- ![]() Spoiler: |
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