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> Final Fantasy XIII Command Synergy Battle System, Defeat your enemies in Gran Pulse style!
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NEPC
post Apr 14 2012, 03:28 PM
Post #101


Saving the world. One game at a time.
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For third download:
Link Broken, Megaupload got seized.
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FF13OebraDiaVani...
post Apr 15 2012, 04:37 PM
Post #102



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Kaimi already knows this!!!!!!!

The Link is broken and someone, who has this Version, should or can reuploaded it for the other guys here!
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FF13OebraDiaVani...
post Apr 15 2012, 04:47 PM
Post #103



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QUOTE (ShadowMaster @ Apr 10 2012, 02:48 PM) *
Now we need to upgrade this battle system to work with RMVX Ace.


I belive this is possible, but we must try to change the standard atb slots for skills, i mean that the skills have more as one atb slot.

And that the Characters have auto-abilites for example: Launch or Aggression as such abilities (look at Final Fantasy XIII biggrin.gif )

But this will take time and i think it is really hard to change this.
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DaftXMuzic
post Apr 15 2012, 09:40 PM
Post #104



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One problem I noticed was that when my main character died... It was Gameover. I think this is because you only control one of your four party members... how do I make it so so I can switch Party Leaders in battle in case my main character faints?
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Kaimi
post Apr 16 2012, 08:36 AM
Post #105


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@FF13OebraDiaVanille: I believe that some RGSS genius would be able to make multi-ATB gauge segment cost abilities. Some auto-abilities, I think, won't be hard to implement as one essentially needs a script for making abilities the passives.

@DaftXMuzic: I don't know... Maybe if someone made a new script, or edit, it would automatically change. Or, one could write this battle system from a scratch which would take days, if not weeks.


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FF13OebraDiaVani...
post Apr 16 2012, 03:26 PM
Post #106



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QUOTE (Kaimi @ Apr 16 2012, 09:36 AM) *
@FF13OebraDiaVanille: I believe that some RGSS genius would be able to make multi-ATB gauge segment cost abilities. Some auto-abilities, I think, won't be hard to implement as one essentially needs a script for making abilities the passives.


I think too that the auto-abilities won't be hard to implement, but it is a good idea from me! Also i think your right! But this where really cool when you can lauch your enemies to the sky! tongue.gif biggrin.gif

This post has been edited by FF13OebraDiaVanille: Apr 16 2012, 03:28 PM
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FF13OebraDiaVani...
post Apr 17 2012, 04:08 PM
Post #107



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OPPS!!!!!

I see you say "wont" i have readed "would"! Sorry my bad! laugh.gif
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NEPC
post Jun 8 2012, 01:21 PM
Post #108


Saving the world. One game at a time.
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The Fall L'Cie version's link is broken because of Megaupload is seized, so I have to close this topic.

If you want to change the link, contact me and I'll open it again.
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new
post Jun 11 2012, 06:39 AM
Post #109



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so people want an upgrade of this script? maybe kaimi could do that tongue.gif


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Kaimi
post Jul 9 2012, 04:37 PM
Post #110


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Sadly, due to that my old computer got unfixably broken more than a half year ago, I don't have the Fal'Cie Version on my laptop. Also, despite this being quite well written script, it would require a full overhaul which will more likely and kinda sadly be done on the Ace upgrade.


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