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Jun 23 2008, 04:33 PM
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#1
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![]() Reverse the Polarity of the Neutronflow ![]() Type: Writer |
![]() Currently working on: Spoiler: ![]() I'm staying a bit vague for the sake of keeping the story hidden. I will however reveal more later on. If you are impatient check out my blog Major: Jax"I try to be honest most of the time. Too bad I'm not very persistant." Spoiler: Dwane Adriac"Don't think of me as stupid or I'll think of you as target practice." Spoiler: Kela Adriac"Are you really trying to hurt the girl that survived growing up with Jax and Dwane? Aren't you silly." Spoiler: Louis Carpenter"Arrogance? Nah, more like self-knowledge." Spoiler: Lukas Xaver"Insane?! Well if it means I need to turn insane to catch him, it's worth a shot." Spoiler: The Fox"Maybe the reason I want to improve the world is not because it would be better for them but because I want to look at it with less shame." Spoiler: Ector de Loas"The beauty of being a Duke is that you can always hang someone else for your mistakes." Spoiler: Minor Cast (only names) Spoiler: ![]() I will not reveal too much of the stort instead I will try and give you some information on the setting: Cry of the Fox is set in the world Averta. Averta has 5 major regions: The Duchy of Topas The Principality of Pharion The Theocratie of Demenor Ryan Empire Darmorian Kingdom Most of the game takes place in Topas, but we will visit the other regions too. Spoiler: ![]() Spoiler: ![]() Spoiler: ![]() Spoiler: ![]() Spoiler: ![]() Support this project by adding this to your signature. It is very very much appreciated. ![]() CODE [url="http://www.rpgmakervx.net/index.php?showtopic=3020"][img]http://i360.photobucket.com/albums/oo49/Sanderf90/Supporter.png[/img][/url] ![]() ![]() *Note: This is the first real demo to my project. It provides around 30 minutes of gameplay and introduces some gameplay aspects. However I must note that the focus of the demo lies in the plot and the gameplay is mostly added to introduce the systems I'm going to be using. I plan on releasing a more balanced demo later on. The database isn't that balanced and therefor the battles can be quite frustrating. I'm going to review the database soon with someone who actually knows how to do that. In any way I hope you enjoy it and forgive me for any type of frustrations the playthrough of this demo might cause. This post has been edited by Sander: Sep 9 2010, 02:01 PM -------------------- |
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Jun 23 2008, 04:52 PM
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#2
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![]() Son of a Submariner! ![]() Type: Writer Alignment: Lawful Neutral |
I really like your storyline so far, even though Toren's secret identity "The Fox" vividly reminds me of The Grey Fox from Oblivion.
I'd probably say this thread would be better off in the writer's workshop because It seems you still have quite a bit of storyline and characters to get through. But anyway, I like it so far and I hope to see some of the game in the near future. Good luck! -------------------- Projects I support:
Spoiler: ![]() |
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Jun 23 2008, 05:09 PM
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#3
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![]() Reverse the Polarity of the Neutronflow ![]() Type: Writer |
to be honest I never even played Oblivion thanks for the nice comments.
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Jun 24 2008, 04:41 AM
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#4
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![]() Sejourner ![]() Type: Undisclosed Alignment: Unaligned |
This thread belongs to the Writer's Workshop as suggested by Shurite. You (Sanderf90) are currently focusing on the story aspect of your project, you will get better feedback in the Writer's Workshop. Moreover, if you want to open a Project Thread please read the sticky rules first.
Moved! SBS -------------------- ![]() |
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Jun 24 2008, 09:04 AM
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#5
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![]() Reverse the Polarity of the Neutronflow ![]() Type: Writer |
Okay thank you for moving it.
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Jun 24 2008, 06:58 PM
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#6
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![]() Reverse the Polarity of the Neutronflow ![]() Type: Writer |
Okay I have updated the first post with more information concerning Demenor and the civil war.
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Jul 2 2008, 02:56 PM
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#7
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![]() Reverse the Polarity of the Neutronflow ![]() Type: Writer |
I hate triple posts, anyway just to inform that I just added a whole new chapter on the Cleansing of Topas.
C & C please. -------------------- |
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Jul 2 2008, 10:11 PM
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#8
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![]() ![]() Type: Writer |
Wow...
There is so much history here. I believe you could write a book with this. I wish I could write like this. You have my A seal of aproval. Can't wait for more. The only problem I see is that I don't know what direction your going in after the Fox or Toren is set free as you said. |
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Jul 3 2008, 07:39 AM
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#9
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![]() Reverse the Polarity of the Neutronflow ![]() Type: Writer |
Thank you, Toren will first have to flee because it isn't save for him around Askarin. He will escape together with alchemist who will escort him to Demenor where both of them are save.His father will revolt against the Guard and will be brought before The Seat and sentenced to execusion, Toren will try to set him free with the help of Demenorians. Topas will see this as an act of war...
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Jul 3 2008, 10:22 PM
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#10
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![]() Chief Editor ![]() Type: Writer Alignment: Lawful Evil |
You have a nice start here. The history is generally well thought out, which is something that I can't say to very many people. You have some good characters in this story, and they all seem for the most part believable. The problem with what you've presented so far is that it's almost entirely background. Getting this amount of background information into any kind of project can be difficult, especially if you want it to feel natural. Also, it seems like you've given some great thought to the politics of these realms, which makes me wonder: will politics play a significant role in this story? If so, you need to think through things even more thoroughly than you currently have. Build up the characters of the various politicians. You will want these conflicts to seem natural, which means that they can easily be seen from two points of view rather than your standard "good versus evil." It seems like you've done a good job of this so far, but I cannot stress enough how important this aspect can be when attempting to present a project that goes against the common grain. Also, if I were you, I'd want to flesh out the cultures of each of these realms more than has been presented. Each one should be (in my opinion) distinct, yet not following the commonly regarded ideals of these cultures (elves and dwarves are widely stereotyped).
And I'm sorry, but I have to comment on the title. You haven't mentioned anywhere (to my knowledge) that this is a working title, which means I have to say this: it's not a great title. It almost reeks of amateur. Your story is by far more interesting than what the title seems to convey to the average reader (or player). If I were you, I would reconsider the title in light of the rest of the story. Seeing as you haven't presented much in terms of what the actual story will be (most of what you've shown us here is background), I can't do much to recommend any titles for you. All I can do is tell you that this is one of the things that sticks out to me. Another thing that sticks out is the fact that you seem to have an ability for crafting this world, but you fall short when presenting it. So, you may want to know "how so?" Honestly, and this may just be my opinion, but it needs to be presented in a more professional fashion. Your story so far is riddled with grammar and spelling errors, which wouldn't be so terrible if you weren't trying to present something with this much thought put into it. But in any case, that's about all of the input that I have for you so far. Perhaps with more revealed in terms of the story I can offer you more. I have to say, even though this may have sounded overly critical, I really do like what you have done so far. The reason that I'm nit-picking it a bit is because I believe it has more potential than most stories that I've seen in these types of communities. When I see something that I think has an opportunity to be great, I try to provide more critical input to the author. So, with all that said, good luck with this. I'll keep checking on this topic to see if you've updated it. -------------------- ![]() |
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Jul 4 2008, 08:45 AM
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#11
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![]() Reverse the Polarity of the Neutronflow ![]() Type: Writer |
Toren's Tale is indeed a working title, I have thought of some names including:
*The Averta Chronicles (averta is the world where it takes place) *Everlasting Paradise (politicians in the world of Topas are trying to turn Topas in an Everlasitng Paradise) I know my english isn't that great at least not when writing long pieces of text, I could recruit a proofreader to check my topics on forehand. EDIT: I settled for the title The Cry of the Fox. This post has been edited by sanderf90: Jul 7 2008, 04:21 PM -------------------- |
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Jul 7 2008, 09:00 PM
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#12
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![]() Chief Editor ![]() Type: Writer Alignment: Lawful Evil |
The Cry of the Fox isn't a bad title by any means, though I have to say that I like the irony of Everlasting Paradise. Also, I'd be more than happy to proof anything that you want read (something I'm good at). You should be able to send me an e-mail, or at least a PM. I think this story sounds good so far, and I'd be glad to help in any way.
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Jul 13 2008, 07:52 PM
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#13
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![]() Reverse the Polarity of the Neutronflow ![]() Type: Writer |
just to inform you that an extra chapter on the character of Kela is added.
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Jul 14 2008, 08:43 PM
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#14
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![]() Chief Editor ![]() Type: Writer Alignment: Lawful Evil |
just to inform you that an extra chapter on the character of Kela is added. Good to know. Also, just to let you know, I haven't been able to find the time to do much of anything on my own project let alone proof what you have here, but hopefully I'll have it done sometime this week. -------------------- ![]() |
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Jul 16 2008, 08:29 PM
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#15
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![]() Reverse the Polarity of the Neutronflow ![]() Type: Writer |
Take your time and don't worry about it, sadly for you I will keep updating this topic though but proof it in parts if you want.
btw: UPDATE: New chapter on Agra (sorry Sol -------------------- |
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Jul 25 2008, 12:09 AM
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#16
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![]() Reverse the Polarity of the Neutronflow ![]() Type: Writer |
Sorry for the doubleposting, just to inform that any new information concerning the game will first be updated on my development blog.
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Jul 25 2008, 08:35 AM
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#17
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![]() Stoney ![]() Type: Designer |
sounds good, ive been reading through your blogspot...although it sounds great how many people actually visit blogspots? do you get many people visiting yours? I would start a blog...but I think im better off using this forum as a blog spot (updating a post on the 'Gameproduction' section...It just seems you get more publicity that way...)....
anyway nice game im going to be watching this one -------------------- |
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Jul 25 2008, 08:47 AM
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#18
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![]() Reverse the Polarity of the Neutronflow ![]() Type: Writer |
Well the Gamedev-blog is mostly for the people really interested in my game. People who want more info then the occasional update. The people who are for example interested in joining my game my have trouble basing their choice on one piece of text and want to know how I actually see the game, which is unclear in this topic.
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Jul 25 2008, 09:32 AM
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#19
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![]() Stoney ![]() Type: Designer |
ah ok, I just diddnt understand why people used them (id rather there was a blog on this forum actually...(like on your personel profile or something...nvm....) anyway I can understand why people would use blogs, more info and if they are desperate for the game
How much % are you through the game now? -------------------- |
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Jul 25 2008, 09:36 AM
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#20
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![]() Reverse the Polarity of the Neutronflow ![]() Type: Writer |
Hard to say percentages, since I'm working in chapters but chapter 1 is like this (please note that chapter 1 is completely cutscene so more events, dialogue work then scripting and database).
CHAPTER 1: EVERLASTING PARADISE Storyline Storyline for Chapter 1: 100% Storyline total 60% Dialogue Chapter 1: 70% TOTAL (chapter 1): 85% Mapping out: Partino Castle Interior: 100% Church of Aretas Interior 75% Aretas exterior 0% Askarin Interior 100% Askarin Exterior 100% TOTAL: 75% Events Partino Castle Events 100% Church of Aretas Events 20% Askarin Events (without cutscenes) 100% Askarin Events (cutscenes) 20% TOTAL 60% Scripting Battlesystem 100% Advanced Message System 100% TOTAL 100% Spriting Main Characters Sprite 0% NPC Sprites 10% TOTAL 5% Art Facesets: 10% (10% is the rtp only) Titlescreen 100% Game Over 0% TOTAL 36,5% Music planned music is being made by composer, unknown progress TOTAL 0% Database Chapter 1 is cutscene so, no database progress for total game: Actors: 100% Classes: 75% Skills 40% Items 40% Weapons 40% Armours 40% Enemies 0% Troops 0% States 60% TOTAL 43% GRAND TOTAL for Chapter 1: (not including database) 39,5% This is however very relative, things can stil happen or change, I don't really like the percentage idea. This post has been edited by sanderf90: Jul 26 2008, 09:36 AM -------------------- |
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| Lo-Fi Version | Time is now: 19th June 2013 - 06:03 AM |
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