If you need work, i have a job for you
I need a script that creates a state in which the enemy afflicted cannot be a target to the actors ( when you select attack, it is not among the possible choices of the attack).
Example: if there is a boss with two minions defending it, you have to kill the minions first, then you could kill the boss. ( i would remove the state by battle events).
This should be for the tankentai+atb battle system.
Many thx in advance^^