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> Profit Motive: A Business Adventure ((Updated August 26th, 2012 )), Version 4.0 is OUT NOW!! Playtesters Needed!
Sage
post Mar 31 2012, 09:41 PM
Post #81


Sage
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Type: Designer
Alignment: Unaligned




The Profit Motive Fan Art Contest voting is open until April 1st! Place your vote now:

THE PM FAN ART VOTING THREAD


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http://kulimar.com
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flipsomel
post Apr 9 2012, 09:43 PM
Post #82


L. Khaos
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Type: Undisclosed





Holy shenanigans!

I remember playing and replying to this thread because i liked the old demo, i know i haven't been very active due to college, but the new visual revamp just took me by surprise! It is simply amazing!!


Kudos to everyone working on this project, i will surely keep track of this one^^


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Sage
post Apr 14 2012, 07:53 PM
Post #83


Sage
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Type: Designer
Alignment: Unaligned




QUOTE (flipsomel @ Apr 9 2012, 09:43 PM) *
Holy shenanigans!

I remember playing and replying to this thread because i liked the old demo, i know i haven't been very active due to college, but the new visual revamp just took me by surprise! It is simply amazing!!


Kudos to everyone working on this project, i will surely keep track of this one^^


Thanks for the comments smile.gif We'll keep working to make it better. We still have about a year to go and tons of iteration, polish, bug fixing, and tuning to do.

-Sage


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Sage
post Aug 15 2012, 02:51 AM
Post #84


Sage
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Type: Designer
Alignment: Unaligned




Finally! Version 4.0 of Profit Motive is out! Give it a play through and let us know what you think!

-Sage


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http://kulimar.com
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Sage
post Aug 18 2012, 04:50 PM
Post #85


Sage
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Type: Designer
Alignment: Unaligned




Now that version 4 is out, we're already hard at work on version 5 scheduled for release this December! I'll continue to post updates on it here.

First up, check out the new art for Niles, the Marketing Key Staff member you'll be able to hire in Version 5:



More updates to come!

-Sage


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flipsomel
post Aug 18 2012, 10:07 PM
Post #86


L. Khaos
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Type: Undisclosed




Me again,
it just keeps getting better and better!

Finished the demo now, and i couldn't stop playing!


To everyone who reads this, try it out, you won't be disapointed, it is probably one of the best games done with rpg maker!


Keep it up Sage (and team)^^


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Sage
post Aug 18 2012, 10:09 PM
Post #87


Sage
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Type: Designer
Alignment: Unaligned




Thanks for the great feedback Flipsomel! Do spread the word if you can, we'd love to get more people playing smile.gif

Also, about the HUD issue you ran into, do you remember around what mission it happened generally?

-Sage

EDIT

One minor note is that we found and fixed a few big bugs today, so the build has been updated with the fixes (if you've already started playing you can simply copy your save files over and everything should work fine).

-Sage


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Sage
post Aug 26 2012, 04:41 PM
Post #88


Sage
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Type: Designer
Alignment: Unaligned




I've updated the original post with links to all the concept art. This should help anyone who is entering the fan art contest (or who would just like to see more of the character portraits featured in the game).


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Sage
post Aug 28 2012, 07:59 PM
Post #89


Sage
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Type: Designer
Alignment: Unaligned




Some new art of one of the characters that will be featured in the revised Solace Reapmore Intro:



He's the Vice President's Aide and a real jerk!

-Sage


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Crix
post Aug 28 2012, 09:22 PM
Post #90



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Type: Writer
Alignment: Neutral Good




Just played this game biggrin.gif
And I do say I like this game
Even my family playing this game biggrin.gif
Nice job Sage wink.gif
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Sage
post Aug 29 2012, 10:16 PM
Post #91


Sage
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Type: Designer
Alignment: Unaligned




QUOTE (Crix @ Aug 28 2012, 10:22 PM) *
Just played this game biggrin.gif
And I do say I like this game
Even my family playing this game biggrin.gif
Nice job Sage wink.gif


Awesome! That's great to hear. Please do leave feedback about it here:

https://spreadsheets.google.com/viewform?fo...zbHFaMGtKVkE6MQ

We'd love to know what your experience was like in more detail smile.gif

-Sage

EDIT:

Profit Motive Version 4.04 has been uploaded to the main website: http://profitmotivegame.com It includes a minor bug for a potential hang in the Insurance Dual Battle.

This post has been edited by Sage: Sep 6 2012, 12:00 AM


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Sage
post Sep 16 2012, 04:50 PM
Post #92


Sage
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Type: Designer
Alignment: Unaligned




NicoB has posted his latest video playthroughof Profit Motive - Part 4 (*Warning* There is some explicit language in the video):

http://www.youtube.com/user/NicoB7700


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Lehanius
post Sep 20 2012, 04:07 PM
Post #93



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Type: Coder




Hey, just finished the demo a while ago.

The game is going great, I'd really recommend anyone to try it, even if it feels a bit slow on the beginning (it felt like that to me, but maybe because I didn't expect much and would like a fast response on rather it was worth my time). Well, it was... and I am eager for the next version! (Hopefully with bugs fixed, I've reported a few.)

Well, good job so far, you guys are doing great! biggrin.gif
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Sage
post Sep 20 2012, 05:08 PM
Post #94


Sage
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Type: Designer
Alignment: Unaligned




Hey Lehanius. Thanks for the great feedback on the demo!

We should be able to address all the bugs you ran into as well as make the experience more engaging from the outset with the revised, playable intro we are planning for the next version of the demo.

Look out for it around January smile.gif

Cheers,

-Sage


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Sage
post Sep 26 2012, 08:38 PM
Post #95


Sage
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Type: Designer
Alignment: Unaligned




Profit Motive Version 4.07 has been uploaded to the main website: http://profitmotivegame.com

It fixes a few potential freezes that can occur in later battles. It also adds a fully functioning version of the key staff member Niles and all of his moves and ability to level up.

Cheers,

-Sage


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Sage
post Sep 29 2012, 04:25 PM
Post #96


Sage
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Type: Designer
Alignment: Unaligned




VOTING IS NOW OPEN for the second Profit Motive Fan Art Contest:

http://www.rpgmakervx.net/index.php?showtopic=56444


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epris0677
post Oct 9 2012, 06:30 PM
Post #97



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Type: Undisclosed




this game is awsome, i like your game i just fisnihed. biggrin.gif
and i think there a some bug, that i can walking over the wall in the pub.
i can walk in the bartender in the wall.
here the picture :





And i wonder why huh.gif the main character can't level up, only level 1.
but the staff can level up ... ??? when i alone batttle up,
i have to try again and again until i won

o yeah when i wear or not wearing the suit why the status is still the same.
and why have to go the tailor shop first when i want to change the suit ? that is not efisien.

By the way the game is really good, i like it. Keep good work guy's.... laugh.gif


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Sage
post Oct 9 2012, 07:10 PM
Post #98


Sage
Group Icon


Type: Designer
Alignment: Unaligned




Hi epris0677,

Thanks for the feedback and bug notices! Yes, there are still quite a few things we are still working on and you mentioned most of them. In the next version the player will be able to level up as well and will have many new skills and abilities to help them win battles. We'll also be eventually replacing the entire main menu to allow you to do things like change your suits and track your stats and progress across multiple areas of your business.

We should have a new version out within the next 3 months or so with many improvements. Stay tuned!

-Sage


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Sage
post Oct 19 2012, 12:40 AM
Post #99


Sage
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Type: Designer
Alignment: Unaligned




The Profit Motive 4.0.8 demo is up on Steam's Greenlight "Concept" page! You can help by voting it up here: http://steamcommunity.com/sharedfiles/file...&searchtext

-~-


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jackspinoza
post Oct 19 2012, 01:11 AM
Post #100



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Type: Artist
Alignment: True Neutral




QUOTE (Sage @ Oct 19 2012, 01:40 AM) *
The Profit Motive 4.0.8 demo is up on Steam's Greenlight "Concept" page! You can help by voting it up here: http://steamcommunity.com/sharedfiles/file...&searchtext

-~-


upvoted (if that's a word). The game looks great. The concept is pretty original and I can really see the economic/ business tone fit perfectly with an RPG game - well perceived. On the other hand, my lack of assertiveness when it comes to all things business, economic or the likes is probably the reason that I still haven't played the demo.... I'm downloading now and I'm looking forward to it.


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