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> [Parallax Maps] Mega Man Star Force, For a game i'm making for a friend
Sir Eagle
post Sep 9 2010, 02:53 PM
Post #1


He knows what to do with chicken.
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Alignment: Chaotic Good




A friend of mine wrote a Fanfiction-sequal for Mega Man Star Force, and I decided to make a game out of it. I could recruit a team, but since it's a more personal project, i'm requesting it this way.

What do I need?

I'm in need of several Parallax maps for this game. Why Parallax you say? easy, because i don't have enough space on the tilesets for all of the tiles I would need otherwise. It's a huge list of locations that have to be parallaxed, and if I had to do it all by myself, it'd take weeks, maybe months to finish them.

What should you keep in mind?

-I want the Parallax maps to have the feel of the original games, so please use the original palettes for this, I have a site that has most of the maps ripped off the game. The link is on the bottom of this message.

-Don't worry about the size of the Parallax, i'll edit that myself if it's needed.

-Keep the game grid in mind, the character should be able to walk there. A square overlay layer you can use can be downloaded at the bottom of this post

-Send the file to me in .psd format, without flattening it first if you used layers! I want to see how you did it.

List of locations:
- Vista Point
- Waza HQ, inner and outer
- Cyber City
- Spica Mall
- Big Wave interior
- Luna's house interior
- Bud's House interior
- Zack's house interior

It doesnt seem much, but believe me, it'll take longer then you'd think... Please tell me if you're willing to help me, and which map you're going to make.

Downloads and other

-Link to map rips: link

-Game Grid overlay: link
Just past it onto your parallax and lower the opacity. make sure it's always on top.

-example of the result: , yes, the fence is missing, but the character as to partially move behind it, so I made it a tile.

This post has been edited by Sir Eagle: Sep 10 2010, 12:12 PM


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fauxonym7
post Sep 9 2010, 03:04 PM
Post #2


lol he eats poopoo and plays bad pc games true story
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link is broken for the map rips. ^^


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Sir Eagle
post Sep 10 2010, 12:13 PM
Post #3


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fixed now


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Sir Eagle
post Sep 12 2010, 03:53 PM
Post #4


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bump. I really need help here


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IceDragon
post Sep 12 2010, 09:33 PM
Post #5


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Its not as easy as it looks...
Its better if you tried to make your own..

Its a ISO to SQ conversion sorta thing..


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Sir Eagle
post Sep 15 2010, 06:07 PM
Post #6


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QUOTE (IceDragon @ Sep 12 2010, 11:33 PM) *
Its not as easy as it looks...
Its better if you tried to make your own..

Its a ISO to SQ conversion sorta thing..

hu? what do you mean?

but anyway, like I said, I want these maps to be finished within a month, so if i'd do it on my own it'd take too long


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Shiro
post Sep 15 2010, 07:04 PM
Post #7


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no, im pretty sure u cant request maps, pine says there not resources, and do your own damn work.


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Avadan
post Sep 15 2010, 07:46 PM
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@Shiro:

He is still asking for conversions of graphics so its kinda in a grey area xD

@Eagle:

Still, its a lot of work you are asking for : /
I doubt you'll get someone to work on this... and have it finished in your time schedule.


ISO (Isometric) is the angle of the maps in the megaman Battle Network/Star Force games


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Sir Eagle
post Sep 17 2010, 01:15 PM
Post #9


He knows what to do with chicken.
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@avadan: thanks, for the explaination. Still, they're not technicallly maps, they're parallaxes wink.gif so no breaking anyrules here.


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