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Sep 9 2010, 02:53 PM
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#1
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![]() He knows what to do with chicken. ![]() Type: Spriter Alignment: Chaotic Good |
A friend of mine wrote a Fanfiction-sequal for Mega Man Star Force, and I decided to make a game out of it. I could recruit a team, but since it's a more personal project, i'm requesting it this way.
What do I need? I'm in need of several Parallax maps for this game. Why Parallax you say? easy, because i don't have enough space on the tilesets for all of the tiles I would need otherwise. It's a huge list of locations that have to be parallaxed, and if I had to do it all by myself, it'd take weeks, maybe months to finish them. What should you keep in mind? -I want the Parallax maps to have the feel of the original games, so please use the original palettes for this, I have a site that has most of the maps ripped off the game. The link is on the bottom of this message. -Don't worry about the size of the Parallax, i'll edit that myself if it's needed. -Keep the game grid in mind, the character should be able to walk there. A square overlay layer you can use can be downloaded at the bottom of this post -Send the file to me in .psd format, without flattening it first if you used layers! I want to see how you did it. List of locations: - Vista Point - Waza HQ, inner and outer - Cyber City - Spica Mall - Big Wave interior - Luna's house interior - Bud's House interior - Zack's house interior It doesnt seem much, but believe me, it'll take longer then you'd think... Please tell me if you're willing to help me, and which map you're going to make. Downloads and other -Link to map rips: link -Game Grid overlay: link Just past it onto your parallax and lower the opacity. make sure it's always on top. -example of the result: , yes, the fence is missing, but the character as to partially move behind it, so I made it a tile.
This post has been edited by Sir Eagle: Sep 10 2010, 12:12 PM -------------------- My Games & Resources
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Sep 9 2010, 03:04 PM
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#2
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![]() lol he eats poopoo and plays bad pc games true story ![]() Type: Undisclosed Alignment: Chaotic Neutral |
link is broken for the map rips. ^^
-------------------- woo.
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Sep 10 2010, 12:13 PM
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#3
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![]() He knows what to do with chicken. ![]() Type: Spriter Alignment: Chaotic Good |
fixed now
-------------------- My Games & Resources
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Sep 12 2010, 03:53 PM
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#4
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![]() He knows what to do with chicken. ![]() Type: Spriter Alignment: Chaotic Good |
bump. I really need help here
-------------------- My Games & Resources
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Sep 12 2010, 09:33 PM
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#5
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![]() I demand cookies. ![]() Type: Coder Alignment: Neutral Good |
Its not as easy as it looks...
Its better if you tried to make your own.. Its a ISO to SQ conversion sorta thing.. -------------------- Spoiler: To be Hexa-fied Spoiler: Spoiler: |
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Sep 15 2010, 06:07 PM
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#6
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![]() He knows what to do with chicken. ![]() Type: Spriter Alignment: Chaotic Good |
Its not as easy as it looks... Its better if you tried to make your own.. Its a ISO to SQ conversion sorta thing.. hu? what do you mean? but anyway, like I said, I want these maps to be finished within a month, so if i'd do it on my own it'd take too long -------------------- My Games & Resources
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Sep 15 2010, 07:04 PM
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#7
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![]() Spriter ![]() Type: Spriter Alignment: Unaligned |
no, im pretty sure u cant request maps, pine says there not resources, and do your own damn work.
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Sep 15 2010, 07:46 PM
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#8
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![]() ![]() Type: Undisclosed Alignment: Unaligned |
@Shiro:
He is still asking for conversions of graphics so its kinda in a grey area xD @Eagle: Still, its a lot of work you are asking for : / I doubt you'll get someone to work on this... and have it finished in your time schedule. ISO (Isometric) is the angle of the maps in the megaman Battle Network/Star Force games -------------------- |
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Sep 17 2010, 01:15 PM
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#9
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![]() He knows what to do with chicken. ![]() Type: Spriter Alignment: Chaotic Good |
@avadan: thanks, for the explaination. Still, they're not technicallly maps, they're parallaxes
-------------------- My Games & Resources
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