Announcement
Announcement
| Crystal Fantasy takes 1st as the 2013 2nd Quarter Contest Winner!!! See the Community Announcements section. |
This forum is for completed RPG Maker VX games. Please do not post threads about games being made in other engines here.
![]() ![]() |
Sep 4 2008, 05:02 PM
Post
#21
|
|
![]() ![]() Type: Designer Alignment: Neutral Good |
Ok SBS, those problems have been fixed in version 2.2.
-------------------- 8 lives remaining.
|
|
|
|
Sep 5 2008, 07:18 PM
Post
#22
|
|
![]() Benevolent Soul ![]() Type: Designer Alignment: Unaligned |
This was really good. I was surprised by the creativity of it and such. The first guard that caught me killed me, though...
I never was good at stealth games... |
|
|
|
Sep 6 2008, 05:59 AM
Post
#23
|
|
![]() Returner from the Void ![]() Type: Writer Alignment: True Neutral |
lol this game is really cool it was super hard for me but i cought on 5/5
-------------------- My man hood is cold, but my womency is hot! Wait what?
|
|
|
|
Sep 8 2008, 09:12 PM
Post
#24
|
|
![]() The useless one. ![]() Type: Writer Alignment: Lawful Neutral |
I absolutely love the game.
VERY entertaining. I love the whole "sneak around and steal" theme. I was wondering if I could use some of the features in your game for a new game I'm working on. Like the lock-picking and and stealing from guards and the hiding and everything. I would change them around a bit so they weren't exactly like yours, but regardless I would give all credit to you. -------------------- Kav has a confession. Spoiler: If you are a believer of Jesus Christ, and are 100% proud of it, put this in your sig. |
|
|
|
Sep 9 2008, 07:34 PM
Post
#25
|
|
![]() ![]() Type: Designer Alignment: Neutral Good |
chuckethy & aero003,
The game does tend to be hard at first, especially during training. :3 poker158149, My game and my systems rely on each other too much for them to be easily ripped. But I don't really care if use my features as long as you credit me. All, Thanks for playing though! -------------------- 8 lives remaining.
|
|
|
|
Sep 9 2008, 08:50 PM
Post
#26
|
|
![]() Reverse the Polarity of the Neutronflow ![]() Type: Writer |
Quick review:
It's great, brilliant and the events are FANTASTIC. Pro's Great story Great characters Great graphics Great music Greatly evented and EXTREMELY FUN! Con's Mapping, is great but sometimes can be improved, looks empty (adding this for con reasons) Database hasn't changed much, no new skills. (again for con reasons) For the rest just continue the way you are, especially the way you event stuff -------------------- |
|
|
|
Sep 9 2008, 10:41 PM
Post
#27
|
|
![]() Returner from the Void ![]() Type: Writer Alignment: True Neutral |
have you though of Action battle system, not for walking around but when an enemy catches you and you batte you could have the ABS scriptf of battle activate and when they get knocked out like usual you turn off the script
-------------------- My man hood is cold, but my womency is hot! Wait what?
|
|
|
|
Sep 10 2008, 05:02 AM
Post
#28
|
|
![]() The useless one. ![]() Type: Writer Alignment: Lawful Neutral |
QUOTE poker158149, My game and my systems rely on each other too much for them to be easily ripped. But I don't really care if use my features as long as you credit me. Thank you so much. I will definitely credit you. I can find a way to work with them to make them work for me. Excellent job with the entire thing. It's amazing. -------------------- Kav has a confession. Spoiler: If you are a believer of Jesus Christ, and are 100% proud of it, put this in your sig. |
|
|
|
Sep 10 2008, 11:00 PM
Post
#29
|
|
![]() Lurking... ![]() Type: Undisclosed Alignment: True Neutral |
Did you make the sprites? They are very well made.
The idea's behind this game are excellent. I really enjoyed the event system you managed to create. The game plays very nicely. I was actually shocked when I played the demo. I enjoyed the maps you created as they fit very well into the theme. This was very enjoyable to play. -------------------- |
|
|
|
Sep 10 2008, 11:08 PM
Post
#30
|
|
![]() ![]() Type: Designer Alignment: Neutral Good |
Thank you so much. I will definitely credit you. I can find a way to work with them to make them work for me. Excellent job with the entire thing. It's amazing. Thanks again! You really know how to inflate an ego. Did you make the sprites? They are very well made. The idea's behind this game are excellent. I really enjoyed the event system you managed to create. The game plays very nicely. I was actually shocked when I played the demo. I enjoyed the maps you created as they fit very well into the theme. This was very enjoyable to play. Thank you very much! The sprite for Kazeko was done, by request, by our talented spriter PinedaVX. -------------------- 8 lives remaining.
|
|
|
|
Sep 10 2008, 11:21 PM
Post
#31
|
|
![]() Lurking... ![]() Type: Undisclosed Alignment: True Neutral |
Thanks again! You really know how to inflate an ego. Thank you very much! The sprite for Kazeko was done, by request, by our talented spriter PinedaVX. I can honestly add, I'm looking forward to seeing another demo xP. Sorry, I wasn’t sure why I asked that since I can see now it has been made very clear on the first page o___O; I'm guessing it took you forever to get all the eventing to work? -------------------- |
|
|
|
Sep 11 2008, 12:32 AM
Post
#32
|
|
![]() ![]() Type: Designer Alignment: Neutral Good |
I can honestly add, I'm looking forward to seeing another demo xP. Sorry, I wasn’t sure why I asked that since I can see now it has been made very clear on the first page o___O; I'm guessing it took you forever to get all the eventing to work? The demo I have out now is about 67% of the game so the next release will be the full game And yes, It took me a long time to get the eventing to work and when I finally released it to the public I spent a lot of time fixing the bugs that the members found. I barely work on this project anymore but I'll finish it up in the near future. My next project's Eventing is even more tedious Quick review: It's great, brilliant and the events are FANTASTIC. Pro's Great story Great characters Great graphics Great music Greatly evented and EXTREMELY FUN! Con's Mapping, is great but sometimes can be improved, looks empty (adding this for con reasons) Database hasn't changed much, no new skills. (again for con reasons) For the rest just continue the way you are, especially the way you event stuff Thanks Sander! I know I'm not the best mapper and also I fail at changing database. I will keep mapping and database in mind next time I'm poking around with Kazeko again. have you though of Action battle system, not for walking around but when an enemy catches you and you batte you could have the ABS scriptf of battle activate and when they get knocked out like usual you turn off the script My next project is roguelike, which is like a turn-based ABS. This post has been edited by Prof. Meow Meow: Sep 11 2008, 12:55 AM -------------------- 8 lives remaining.
|
|
|
|
Sep 12 2008, 06:41 PM
Post
#33
|
|
![]() Lurking... ![]() Type: Undisclosed Alignment: True Neutral |
The demo I have out now is about 67% of the game so the next release will be the full game And yes, It took me a long time to get the eventing to work and when I finally released it to the public I spent a lot of time fixing the bugs that the members found. I barely work on this project anymore but I'll finish it up in the near future. Well you now seem in no doubt a master at eventing, so it was worth the time and effort xP I wish you luck with your next project and be sure to download the game once it's completed. =) -------------------- |
|
|
|
| Guest_Urban95Chicken_* |
Oct 24 2008, 05:13 PM
Post
#34
|
|
Guests |
Mint Game!!!
|
|
|
|
Nov 30 2008, 05:16 PM
Post
#35
|
|
![]() ![]() Type: Spriter |
Wel well, another eye-catching game! Still, it looks good. Cant wait for the full version to come out!
-------------------- |
|
|
|
Dec 1 2008, 08:33 PM
Post
#36
|
|
![]() ![]() Type: Designer |
This game is great
Its a very unique style of game play considering the program used to make it, I also like the lock picking system. I'm looking forward to the full version This post has been edited by holocalistic: Dec 1 2008, 08:35 PM -------------------- |
|
|
|
Dec 9 2008, 05:39 AM
Post
#37
|
|
![]() ![]() Type: Undisclosed |
OH my god I was SOOO upset when the deom ended, i thought I would dieee
( I still have withrdrawl symptons, ha ha) It is by far one of my favourite games ever, I got soooooo into it. Now, I can't find a game to play in the mean time cause I'm always like " Sigh... it isnt like... Kazeko and the Midnight guild... this sucks..." It is so not easy for me. Can't wait for the next Demo update~ Lots of heaping mounds of love in your direction my darling Professor <3 This post has been edited by Thaeodora: Dec 11 2008, 12:26 PM -------------------- |
|
|
|
Dec 11 2008, 04:19 AM
Post
#38
|
|
![]() ![]() Type: Designer Alignment: Neutral Good |
I thank you all very much for the positive feedback!
The finished game will be released very very soon EDIT: Okay, full game released ^^ -It's in "beta testing" now. The game still needs to be balanced and polished but it is very much completed and available! Have fun and let me know what you think! ~Professor This post has been edited by Prof. Meow Meow: Dec 12 2008, 03:21 AM -------------------- 8 lives remaining.
|
|
|
|
Dec 12 2008, 07:19 AM
Post
#39
|
|
![]() ![]() Type: Undisclosed |
Hey, I was just playing throught on a new file since I've downloaded it now, and there are a couple things..
first off, I cant advance cause the stairs off the basement room in the dungeons arent working. I was horrifide, ha ha. I checked in the game and those events are blank. Second, in the teasure room, when you defeat the skeletal guard, his " line of sight light" thing still stays when he is gone. So yea, just thought you should know~ Much love---- This post has been edited by Thaeodora: Dec 12 2008, 07:24 AM -------------------- |
|
|
|
Dec 12 2008, 08:10 PM
Post
#40
|
|
![]() ![]() Type: Designer Alignment: Neutral Good |
Hey, I was just playing throught on a new file since I've downloaded it now, and there are a couple things.. first off, I cant advance cause the stairs off the basement room in the dungeons arent working. I was horrifide, ha ha. I checked in the game and those events are blank. Second, in the teasure room, when you defeat the skeletal guard, his " line of sight light" thing still stays when he is gone. So yea, just thought you should know~ Much love---- Thanks for pointing that out! I am notorious for careless mistakes like that.. I will fix that tonight or tomorrow. (Also, if you plan to continue the game after I update, you should be able to move your saved game over to the updated version and continue where you left off. Sorry about that!) The line-of-sight light remains there because the script I use to create the light effect won't allow me to turn the light off :s -------------------- 8 lives remaining.
|
|
|
|
![]() ![]() |
| Lo-Fi Version | Time is now: 19th June 2013 - 05:19 PM |
|
|