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Nov 12 2010, 05:15 PM
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#1
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![]() Every Moogle's Worst Nightmare; plus ramen ![]() Type: Coder Alignment: Chaotic Neutral |
#=============================================================================
Checkpoint System - Export/Import Game Data v1.11 by ???nOBodY??? #============================================================================= First off, this script is not immediately plug and play. You must edit the configuration in both scripts, mainly the database module options. These values take the value you specify, and iterate through that many of whatever they are of. For example, DATABASE_ACTORS refers to the number of actors you have in your database. It doesn't matter if you have a bunch of blank entries afterwords, only that your value includes AT LEAST the last filled entry in their respective categories. This script is divided into two parts; Export Game Data, and Import Game Data. Export Game Data does not require Import Game Data, but the same cannot be said of Import Game Data, since it takes module options from Export Game Data. View this spoiler for extra information: Spoiler: #============================================================================= Features: -Ability to Export game data as a .txt file, and Import it later, from perhaps another project. Game data includes: party & party members' parameters, gold & items, steps taken, variables and switches, the map location (including disc maps), and self-switches (normal maps). Future Features: -Export/Import Self-Switches (from disc maps) -Support for more custom scripts Screenshots: Which will it be, fractions, decimals, or integers? I'll save you the pain. :} How to Use: Place below all default scripts in the script editor. Shouldn't have compatiblity issues. Demo: DEMO Scripts: Get from the demo, or attachments. One's too long... FAQ: Q: Is it compatible with [script]? A: Read the spoiler. It has the information you desire. Q: Can you make this compatible with [script]? A: Provide me the script, and I'll see what I can do. Q: Why would I want to use this? A: Let's say you want a game that is divided into episodes, so you make 5 complete projects, but no way of allowing a player to continue their character development. That's where this script comes in. Simply set this value to false in Import Game Data, and you'll effectively be importing your game data! (Keep in mind that setting this value to false simply lets you decide when you want to perform the map transfer (via variables), rather than automatically doing so within the script.) CODE USE_DEFAULT_TRANSFER = false Credit and Thanks: - ???nOBodY??? -Trickster - His original MACL method for exporting data as a text file inspired this script. Without me seeing that method, this script would not exist. Author's Notes: This is the second release of both scripts. Designed to allow the exporting and importing of game data between projects, or game versions. Has been completely recoded, due to some bugs that caused it to perform strangely. This post has been edited by ???nOBodY???: Sep 22 2011, 11:46 PM
Attached File(s)
Disc_Changer_VX___Patched.txt ( 16.04K )
Number of downloads: 38
Checkpoint_System___Export_Game_Data_v1.1.txt ( 30.52K )
Number of downloads: 25
Checkpoint_System___Import_Game_Data_v1.1.txt ( 94.21K )
Number of downloads: 19
Checkpoint_System___Export_Game_Data_v1.11.txt ( 95.34K )
Number of downloads: 13-------------------- *It is time to update the Master Script List! Stop by and help out at the Master List Update Project.
*Oh? You have feedback for me? Take it to The Shadowed Topic. *By entering the RGSS2/Ruby Scripting section, you are agreeing to abide by The Coder's Creed. My Scripts Spoiler: ACK Script Requests Spoiler: My Heart (Resources) Spoiler: Projects Project AMBROSIA *something generically clever* Support Bars Spoiler: |
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Jan 11 2011, 08:08 PM
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#2
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![]() Every Moogle's Worst Nightmare; plus ramen ![]() Type: Coder Alignment: Chaotic Neutral |
Just a minor compatibility update: The scripts seem to either have an issue with YEM, or with the lack of all (or specific) custom scripts.
-------------------- *It is time to update the Master Script List! Stop by and help out at the Master List Update Project.
*Oh? You have feedback for me? Take it to The Shadowed Topic. *By entering the RGSS2/Ruby Scripting section, you are agreeing to abide by The Coder's Creed. My Scripts Spoiler: ACK Script Requests Spoiler: My Heart (Resources) Spoiler: Projects Project AMBROSIA *something generically clever* Support Bars Spoiler: |
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Apr 8 2011, 07:08 AM
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#3
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![]() Lover boy ![]() Type: Writer Alignment: Unaligned |
Doesn't work wierdly, i'll get deeper before i add anymore info
-------------------- ![]() Dr. Otagonapus BLAAAAAAAAAAAAAAAAAAAAAARRGHHHH Spoiler: My Scripts and Tutorials Spoiler: |
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Apr 8 2011, 08:09 AM
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#4
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![]() First Asian Judge in Ivalice ![]() Type: Musician Alignment: Unaligned |
I am bugging you to make a demo so i could use this for my game that I am creating...PLEASE make a demo...
-------------------- What my friend, Korean4Life, likes to say,"A bird in the hand...will hurt like hell..."
lol... And that friend is totally ninja...I didnt see him hiding in my carpet!!! ![]() My Poem i created for L.A...its gay... Spoiler: Random Stuff Spoiler: I'm not gay. I just like Anime. Spoiler: True Things Spoiler: Supports: Spoiler: |
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Apr 10 2011, 05:14 PM
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#5
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![]() Every Moogle's Worst Nightmare; plus ramen ![]() Type: Coder Alignment: Chaotic Neutral |
I am bugging you to make a demo so i could use this for my game that I am creating...PLEASE make a demo... Enough people = one; allright, I think I can do that for you. -------------------- *It is time to update the Master Script List! Stop by and help out at the Master List Update Project.
*Oh? You have feedback for me? Take it to The Shadowed Topic. *By entering the RGSS2/Ruby Scripting section, you are agreeing to abide by The Coder's Creed. My Scripts Spoiler: ACK Script Requests Spoiler: My Heart (Resources) Spoiler: Projects Project AMBROSIA *something generically clever* Support Bars Spoiler: |
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Apr 16 2011, 07:15 AM
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#6
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![]() First Asian Judge in Ivalice ![]() Type: Musician Alignment: Unaligned |
lolz...cool thanks man cant wait
-------------------- What my friend, Korean4Life, likes to say,"A bird in the hand...will hurt like hell..."
lol... And that friend is totally ninja...I didnt see him hiding in my carpet!!! ![]() My Poem i created for L.A...its gay... Spoiler: Random Stuff Spoiler: I'm not gay. I just like Anime. Spoiler: True Things Spoiler: Supports: Spoiler: |
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Apr 20 2011, 11:56 PM
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#7
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![]() Every Moogle's Worst Nightmare; plus ramen ![]() Type: Coder Alignment: Chaotic Neutral |
Get the demo from here. It's included with the rest of my smaller scripts and script requests.
-------------------- *It is time to update the Master Script List! Stop by and help out at the Master List Update Project.
*Oh? You have feedback for me? Take it to The Shadowed Topic. *By entering the RGSS2/Ruby Scripting section, you are agreeing to abide by The Coder's Creed. My Scripts Spoiler: ACK Script Requests Spoiler: My Heart (Resources) Spoiler: Projects Project AMBROSIA *something generically clever* Support Bars Spoiler: |
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Apr 23 2011, 10:22 AM
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#8
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![]() First Asian Judge in Ivalice ![]() Type: Musician Alignment: Unaligned |
awesomeness...thanks man...downloading...NOW
-------------------- What my friend, Korean4Life, likes to say,"A bird in the hand...will hurt like hell..."
lol... And that friend is totally ninja...I didnt see him hiding in my carpet!!! ![]() My Poem i created for L.A...its gay... Spoiler: Random Stuff Spoiler: I'm not gay. I just like Anime. Spoiler: True Things Spoiler: Supports: Spoiler: |
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May 20 2011, 01:55 PM
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#9
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![]() ![]() Type: Designer |
This is exactly what I am looking for.
Very easy to use, as well. One question though. The OP says it is not Plug and Play, but the Scripts both say they are. Before I screw anything up, I'd like to know whether or not they really are Plug and Play. Thanks, in advance, for your response. :] And thanks for the submission, once more! -------------------- |
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May 22 2011, 06:53 PM
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#10
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![]() Every Moogle's Worst Nightmare; plus ramen ![]() Type: Coder Alignment: Chaotic Neutral |
This is exactly what I am looking for. Very easy to use, as well. One question though. The OP says it is not Plug and Play, but the Scripts both say they are. Before I screw anything up, I'd like to know whether or not they really are Plug and Play. Thanks, in advance, for your response. :] And thanks for the submission, once more! No probs. The alternative was to event it all out, which wasnt very appealing. Xd; as long as you set the configuration options correctly (mostly amounts from the database), there shouldnt be a problem. Try the demo if you wish, as it contains this (and other) scripts, in action. Let me know if you come across any issues, or wish this script to support a specific custom script not supported already. -------------------- *It is time to update the Master Script List! Stop by and help out at the Master List Update Project.
*Oh? You have feedback for me? Take it to The Shadowed Topic. *By entering the RGSS2/Ruby Scripting section, you are agreeing to abide by The Coder's Creed. My Scripts Spoiler: ACK Script Requests Spoiler: My Heart (Resources) Spoiler: Projects Project AMBROSIA *something generically clever* Support Bars Spoiler: |
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May 28 2011, 12:48 AM
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#11
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![]() RPG Enthusiast ![]() Type: Writer Alignment: Lawful Good |
I noticed that you mentioned something about the script's compatibility with YEM. I misunderstood post #2. Did you mean that the script has already been updated to be compatible with YEM?
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May 31 2011, 12:52 AM
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#12
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![]() Every Moogle's Worst Nightmare; plus ramen ![]() Type: Coder Alignment: Chaotic Neutral |
I noticed that you mentioned something about the script's compatibility with YEM. I misunderstood post #2. Did you mean that the script has already been updated to be compatible with YEM? Aye, it should work with YEM now. If it doesn't, let me know. -------------------- *It is time to update the Master Script List! Stop by and help out at the Master List Update Project.
*Oh? You have feedback for me? Take it to The Shadowed Topic. *By entering the RGSS2/Ruby Scripting section, you are agreeing to abide by The Coder's Creed. My Scripts Spoiler: ACK Script Requests Spoiler: My Heart (Resources) Spoiler: Projects Project AMBROSIA *something generically clever* Support Bars Spoiler: |
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May 31 2011, 09:23 AM
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#13
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![]() RPG Enthusiast ![]() Type: Writer Alignment: Lawful Good |
You mean DEX and RES?
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May 31 2011, 04:58 PM
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#14
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![]() Every Moogle's Worst Nightmare; plus ramen ![]() Type: Coder Alignment: Chaotic Neutral |
You mean DEX and RES? Yep; dexterity and resistance, as well as morale and aggro. Shouldn't be too awfully hard to work in there, although stats really aren't much of an issue, unless you're using consumable items that increase stats. Actually, just thinking about the problem I originally had has given me an inspiration, so maybe I'll do that later, while I'm still thinking about it. -------------------- *It is time to update the Master Script List! Stop by and help out at the Master List Update Project.
*Oh? You have feedback for me? Take it to The Shadowed Topic. *By entering the RGSS2/Ruby Scripting section, you are agreeing to abide by The Coder's Creed. My Scripts Spoiler: ACK Script Requests Spoiler: My Heart (Resources) Spoiler: Projects Project AMBROSIA *something generically clever* Support Bars Spoiler: |
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May 31 2011, 07:54 PM
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#15
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![]() RPG Enthusiast ![]() Type: Writer Alignment: Lawful Good |
If I knew anything about scripting I'd take on the project myself, but this is something that'll help me a great deal. I hate to sound so selfish since I'm the only one requesting this, but if you can add in DEX and RES, I would be VERY excited.
EDIT: On second thought, aren't the values of DEX and RES pulled from a formula that relies on the primary stats anyway? Would you even need to incorporate something to make it work? |
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Jun 1 2011, 04:30 PM
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#16
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![]() Every Moogle's Worst Nightmare; plus ramen ![]() Type: Coder Alignment: Chaotic Neutral |
If I knew anything about scripting I'd take on the project myself, but this is something that'll help me a great deal. I hate to sound so selfish since I'm the only one requesting this, but if you can add in DEX and RES, I would be VERY excited. EDIT: On second thought, aren't the values of DEX and RES pulled from a formula that relies on the primary stats anyway? Would you even need to incorporate something to make it work? Probably not. They are their own, separate stats, having their own methods as well. But: CODE # ----------------------------------------------------------------------- # Item Tags - For Items only. # ----------------------------------------------------------------------- # <dex growth: +x> or <dex growth: -x> # This raises or lowers the target's base DEX by x amount. If you use this, you are adding permanent stat points outside of what's supported by this script; leveling up and equipments' effects, which is why this so-called 'fix' really isn't necessary, unless you plan on having some kind of special potion, that increases these stats permanently. -------------------- *It is time to update the Master Script List! Stop by and help out at the Master List Update Project.
*Oh? You have feedback for me? Take it to The Shadowed Topic. *By entering the RGSS2/Ruby Scripting section, you are agreeing to abide by The Coder's Creed. My Scripts Spoiler: ACK Script Requests Spoiler: My Heart (Resources) Spoiler: Projects Project AMBROSIA *something generically clever* Support Bars Spoiler: |
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Sep 22 2011, 11:48 PM
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#17
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![]() Every Moogle's Worst Nightmare; plus ramen ![]() Type: Coder Alignment: Chaotic Neutral |
Updated the import script to version 1.11; fixed a couple bugs having to do with the line being processed being thrown off by one four times by the time it reached the section dealing with Map Location. It should now process these correctly.
-------------------- *It is time to update the Master Script List! Stop by and help out at the Master List Update Project.
*Oh? You have feedback for me? Take it to The Shadowed Topic. *By entering the RGSS2/Ruby Scripting section, you are agreeing to abide by The Coder's Creed. My Scripts Spoiler: ACK Script Requests Spoiler: My Heart (Resources) Spoiler: Projects Project AMBROSIA *something generically clever* Support Bars Spoiler: |
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| Lo-Fi Version | Time is now: 21st May 2013 - 11:09 PM |
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