QUOTE (Hellblaze123 @ Aug 15 2008, 08:36 PM)
umm, i have a quick question. what if your world map is like, really huge?? how do you get the picture for it?? cause my world map is like 300x300
I've thought about that issue. As well as 'What if my maps are too small?'
It's easily fixed if you know the math. I just haven't put the time into figuring it out yet.
As a standard, as seen in Step 1 of "The Meat:", the variable position of the cursor is X,Y:x2 and +2. It's how the cursor finds itself way up in the corner.
Now to change such a problem, for instance a map that is too large, you would format the image to a smaller size after the 1/8 view. When doing this, try resizing proportionally. That way, the math in the variables is likely to also change proportionally. Which way? Do the numbers get larger or smaller? I'm unsure, as I haven't tested this yet.
If you issue is a map that when resized in the 1/8 view of the editor is STILL out of full sight, then 1: GOD DAMN THAT IS BIG, and 2: You will need to screenshot it once, then again with the other parts of the map and seamlessly as possible combine all the images into one THEN import it into the resources editor. Then do what I was talking about just above if your map is too large.
If, for instance, your map were too small, then you would do the opposite. You would increase the map image size and then play with the variable digits. If you don't want to lose resolution in increasing the image size, instead of a 1/8 image view, try out 1/4. (That's 2 times larger, so the numbers would be either doubled or halved, I'm unsure at this time.)
All in all, it's about resizing your image proportionally so that you can try your best to retain an integer value when you then proportionally change the values for the variables. Also, if a map is increased in size [if incase it were too small as a mini-map] then you would also need to increase the size of the cursor. That can be directly edited from the common event by changing its size. In the tutorial it's 100%, 100%. If you need it bigger for a map, it would too proportionally increase. Say for instance 150%, 150% would increase the cursor's size by 1/4.
I hope this helps. Sorry for not knowing the EXACT answer here.