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> Disable Battle Commands
kriemhilde
post Dec 16 2010, 03:18 AM
Post #1



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Type: Designer
Alignment: Neutral Good




I need to make it possible to disable (separately) each 4 commands (attack, skill, guard, item). I want to do this for a battle tutorial. Kind of like when you say, "Okay, so attack the enemy!" I want only the attack command to be available.

I think the easiest way to do this is to make 4 states (status effect) for each of them (which I could then force). I am guessing that we would have to script them and put like "No-Attack," "No-Guard," "No-Skill," and "No-Item" into the appropriate state's note box. Also, I am using Tankentai Sideview with ATB, if that is important.

This is a script for a protect skill:
http://www.rpgmakervx.net/index.php?showto...mp;#entry272243

I showed that because I think it is useful to show how to call a script based on state and the note call thing.

This is a script to get rid of the attack command throughout the entire game:
http://www.rpgmakervx.net/index.php?showto...amp;#entry71276

I think that is useful because it shows how to get rid of one of the battle commands, just not dependent on state. So all I need is for someone to combine the two methods together >_> Unless there is another method to go around disabling the commands that I did not think of.

I would greatly appreciate any help :3
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kriemhilde
post Dec 17 2010, 05:34 AM
Post #2



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Type: Designer
Alignment: Neutral Good




Never mind! I found a script on a different forum.

http://www.rpgrevolution.com/forums/index....showtopic=18535
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Ventwig
post Dec 18 2010, 12:26 AM
Post #3



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Type: Undisclosed
Alignment: Lawful Good




You should put the word [Solved] or [Resolved] or something
along those lines to the title now.

Srry if this is supposed to be a mods job ^


--------------------
Pie tates good.
And i like Kingdom Hearts.
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