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> ReStaff Christmas Release, The most epic RMVX Christmas ever...
Rating 5 V
Weem
post Dec 16 2010, 06:56 PM
Post #1



Group Icon


Type: Writer
Alignment: Unaligned






Hey everyone! RMVX ReStaff has the hugest Christmas present ever! We've got stuff from the old ReStaffs, stuff from the new ReStaffers, even stuff from Pine. We've got sprites, we've got tilesets, we've got faces, we've got music, we've got everything...

I hope you've got some free space on that Comp. of yours, cuz the spoilers just keep on coming...

Pine's Present:
Spoiler:





Soruve's Present:
Spoiler:





FenixFyreX's Present:
Spoiler:




plus he has a Script mod to change 32x Resolution. You can download that here: http://www.mediafire.com/?o3g855ct7k5swkx


Lunarea's Present:
Spoiler:







Weem's Present:
Spoiler:

Futuristic tiles:
Spoiler:



example:


Tomb Tiles:
Spoiler:




example:


RTP Castle Exterior Bits:
Spoiler:


(last one is for making a gargolye that comes to life)

example:


Exploding Tiles:
Spoiler:



and Maxim:



Sketchy-Sketch's Present:
Spoiler:


Credit for the wreaths to Celianna.


- More from Sketch is included with Jalen's work.... -


Jalen's present:
Spoiler:


Credit: Jalen and Pentagonbuddy

Based on Fenix's sprites.

Full faceset of the Christmas faces! Credit: Sketcy-Sketcy, Jalen, and Pentagonbuddy.

Based off of Pine's sprites.


And the emoset and battler for the slime!


Timmah's Present:
Spoiler:

You can get the Christmas animations in the 2008-2010 ReStaff compilation,
or you can download all of Timmah's animations by following this link:
http://forums.rpgmakerweb.com/index.php?/t...d-battlestarts/
Original message: These are awesome, just too big to fit here... click it now!


Joerao's Present:


That's it... Merry Christmas, everyone! Thanks for being a part of the best RMVX community there is.


--------------------
Under Reconstruction:

---------------------------------------------------
Click, click... try it out!

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quigonkeichy
post Dec 16 2010, 07:01 PM
Post #2


I MOVE THE STARS FOR NO ONE.
Group Icon


Type: Writer
Alignment: Lawful Evil




woooooweee, all this stuff is gorgeous! <3 *gets downloading*


--------------------





My project!



I support:
Spoiler:









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Luomu
post Dec 16 2010, 07:02 PM
Post #3



Group Icon


Type: Undisclosed
Alignment: Lawful Evil




Wooow, very nice.
I love them all smile.gif Very nice work


--------------------
I support:
Spoiler:
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Raven The Dark A...
post Dec 16 2010, 07:08 PM
Post #4


aka RavenTDA
Group Icon


Type: Designer
Alignment: Chaotic Good




Haha man the slime with the eyes is cute and sad at the same time because you just know it's going to get killed in battle real fast. I'm partial to the Gingerbread house and the igloo. Everything is really nicely done. Thank you :3


--------------------

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BigEd781
post Dec 16 2010, 07:09 PM
Post #5


No method: 'stupid_title' found for 'nil:NilClass`
Group Icon


Type: Coder
Alignment: Chaotic Good




Oh oh... MAXIM!!!


--------------------
My blog - It's awesome, I assure you
QUOTE
While sloppy writing does not invariably mean sloppy thinking, we've generally found the correlation to be strong -- and we have no use for sloppy thinkers. If you can't yet write competently, learn to. - Eric Raymond

---
My awards for being so awesome
Spoiler:
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Xalidir
post Dec 16 2010, 07:21 PM
Post #6



Group Icon


Type: Undisclosed
Alignment: Unaligned




the ReStaff does it again, very nice guys and gals


--------------------
| |

My Request: Great Kingdoms RTP Portraits Request Form
IMPORTANT TO READ!!!
Board Rules

Want to Sprite?
An Introduction to Frankenspriting and Editing

Spoiler:
QUOTE (PINEDAVX @ Dec 20 2010, 08:22 PM)
If tomorrow we want to ban all idiots we have, we'll do it and no one has any right to appeal. Guess what? You don't have rights here, only privileges. Privileges we can and will take away from you as we see fit.

Pretty much, being here is a priviledge, and it CAN be revoked.

Supports:

---
Jet's Handed Weapon Snippet (Requested by me, ask Jet for permission)
Spoiler:
CODE
#===============================================================================
# Handed Weapons
# By Jet10985 (Jet)
# Requested by: Xalidir
#===============================================================================
# This snippet allows you to specify if a weapon is main or off-handed.
# Main handed can only be equiped in the first weapon slot.
# Off handed can only be equipped in the second weapon slot.
# This script has: 0 customization options.
#===============================================================================
# Overwritten Methods:
# None
#-------------------------------------------------------------------------------
# Aliased methods:
# Scene_Equip: update_item_selection
#===============================================================================
=begin
To make an item Main-Handed, put this in the notebox:

<main hand>

To make an item off-handed, put this in the notebox:

<off hand>
--------------------------------------------------------------------------------
Note: Off-handed weapons cannot be equipped at all if the actor can't dual-wield
=end

class RPG::BaseItem
  
  def hand
    if @hand.nil?
      i = 0
      for note in [/<main hand>/i, /<off hand>/i]
        @hand = self.note[note].nil? ? nil : i
        break if @hand != nil
        i += 1
      end
      @hand = 2 if @hand.nil?
    end
    return @hand
  end
end

class Scene_Equip
  
  alias jet9842_update_item_selection update_item_selection unless $@
  def update_item_selection
    if Input.trigger?(Input::C)
      item = @item_window.item
      equip_type = @equip_window.index
      if equip_type == 0 and !item.nil?
        Sound.play_buzzer if item.hand == 1
        return if item.hand == 1
      elsif equip_type == 1 and !item.nil?
        Sound.play_buzzer if item.hand == 0
        return if item.hand == 0
      end
    end
    jet9842_update_item_selection
  end
end


How to Fix Actor Related Variables the Lazy Way
Spoiler:
In the Game_Interpreter script, there's a line that is messed up.
CODE
Line: 750      actor = $game_actors[@parameters[1]]
Line: 751      actor = $game_actors[@params[4]]

To fix this, change Line: 750 from above to the one below
CODE
when 4 # Actor

This will fix any Actor Related Variables for you. I recommend grabbing the Variables Fix from the site.
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Joerao
post Dec 16 2010, 07:28 PM
Post #7


...
Group Icon


Type: Musician
Alignment: Neutral Evil




Congrats to my fellow Staffers; this is definitely our most awesome release evah. biggrin.gif

BTW, if you haven't already figured it out, the song "Pine On the Move" is dedicated to the tyrant Pine and his evil power-abusing ways.


--------------------
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Celianna
post Dec 16 2010, 07:35 PM
Post #8



Group Icon


Type: Artist
Alignment: Chaotic Evil




Biggest release I've seen so far, great job to all of you guys!

Cyl should now change his avatar to Jalen's adorable Slimey.
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Lunarea
post Dec 16 2010, 07:41 PM
Post #9



Group Icon


Type: Artist
Alignment: True Neutral




So glad to have been a part of this! Everyone did such a fabulous job.

Hugs and hi-fives all around~!
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fmjpr
post Dec 16 2010, 07:42 PM
Post #10



Group Icon


Type: Writer
Alignment: Chaotic Neutral




This is some really great stuff. Nice job, everyone.


--------------------
Trailer for It Came From Yesterday: Click Me

This was made by a dear friend of mine. Any support is appreciated! Also, Like the Facebook page while you're at it: It Came From Yesterday

New and improved official site: ICFY

Swagbucks referral link: http://www.swagbucks.com/refer/jbart321
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LordBagardo
post Dec 16 2010, 09:24 PM
Post #11


First break their defences, then break their necks!
Group Icon


Type: Artist
Alignment: Unaligned




These are amazing *o* I will be downloading for my project biggrin.gif


--------------------
I Support:
Spoiler:








I won second place in something! :D
Spoiler:
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pie4ever0
post Dec 16 2010, 09:29 PM
Post #12


He who does not watch Star Wars
Group Icon


Type: Designer
Alignment: Chaotic Evil




This is awesome. I needed a mini-boss that appears several times for my game, and was considering using Oscar, but now I've decided that the slime with eyes is a much better candidate. tongue.gif


--------------------
Bam. My once-giant signature is gone. It is now a giant ad. Be amazed.

Spoiler:

So why should you join Omega-Dev.net?
(Besides the obvious, of course)
  • Gald! OmegaDev has it's very own currency, so you're never just doing charity whenever you do a request for someone!
  • Blogs! OmegaDev has a brand new blog out, with 3 active Blog Writers!
  • Rating System! Think someone's being cool, or an overall ass? Well then, you can rate them up or down, for all to see!
  • Anatomia! OmegaDev is working on it's very own generator! It's still a work in progress, but anyone can submit sprites to go into it!
  • Community Effort Game! The entire community is working together to make one awesome game, Lucid.
  • No Multi-Posts!
  • Epic Roleplays! The roleplays are always active!
  • Overall AWESOMENESS! This one's a given, but who cares?

Join now, or you shall be shunned.

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Kaptain J
post Dec 16 2010, 10:28 PM
Post #13


Death says "Hi"
Group Icon


Type: Writer
Alignment: Lawful Evil




These are pretty damn awesome. I wondered when I would see Santa around the forums.


--------------------


Come join Team Smash today!


Other stuffz:
Spoiler:






RPGMakerVX.net Awards:
Spoiler:




Check out my tutorial and articles:
How to Write a Story
The Kaptain's Article Dump

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BigEd781
post Dec 16 2010, 10:30 PM
Post #14


No method: 'stupid_title' found for 'nil:NilClass`
Group Icon


Type: Coder
Alignment: Chaotic Good




The slime reminds me of Earthbound... *puts Earthbound on his Droid X for later*


--------------------
My blog - It's awesome, I assure you
QUOTE
While sloppy writing does not invariably mean sloppy thinking, we've generally found the correlation to be strong -- and we have no use for sloppy thinkers. If you can't yet write competently, learn to. - Eric Raymond

---
My awards for being so awesome
Spoiler:
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+Quote Post
   
Avvy
post Dec 16 2010, 10:34 PM
Post #15


Procrastinat-
Group Icon


Type: Designer
Alignment: Neutral Good




God, these are perfect for my community christmas game.
Nice job to all of you!

In fact...
Spoiler:

Enjoy. smile.gif


--------------------
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pie4ever0
post Dec 16 2010, 10:53 PM
Post #16


He who does not watch Star Wars
Group Icon


Type: Designer
Alignment: Chaotic Evil




That's nothing, Avatar, those are cookies left over from your paying Sketchy.
Christmas Cookie Cookings Skills, Go!
Spoiler:


--------------------
Bam. My once-giant signature is gone. It is now a giant ad. Be amazed.

Spoiler:

So why should you join Omega-Dev.net?
(Besides the obvious, of course)
  • Gald! OmegaDev has it's very own currency, so you're never just doing charity whenever you do a request for someone!
  • Blogs! OmegaDev has a brand new blog out, with 3 active Blog Writers!
  • Rating System! Think someone's being cool, or an overall ass? Well then, you can rate them up or down, for all to see!
  • Anatomia! OmegaDev is working on it's very own generator! It's still a work in progress, but anyone can submit sprites to go into it!
  • Community Effort Game! The entire community is working together to make one awesome game, Lucid.
  • No Multi-Posts!
  • Epic Roleplays! The roleplays are always active!
  • Overall AWESOMENESS! This one's a given, but who cares?

Join now, or you shall be shunned.

Go to the top of the page
 
+Quote Post
   
ZeroManArmy
post Dec 16 2010, 11:31 PM
Post #17


Click the Pokémon Banner!
Group Icon


Type: Undisclosed
Alignment: Chaotic Neutral




I could add Timmah's pack to the main bundle.


--------------------
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Soruve
post Dec 16 2010, 11:31 PM
Post #18


Inactive, but still here.
Group Icon


Type: Artist
Alignment: True Neutral




Wow! I didn't realize how much stuff was being released. xD Seriously, these are looking fantastic! The adorable cyl slime sprite and fayse, the great Santa sprites and fayse, the delicious the ginger bread house, wonderfully done Mrs. Claus, the awesome animations and beautifully composed music. Great work all of you.

And let's not forget about Weem. You sure know how to go out with a bang! Really love the futuristic stuff (going right into my game xD ) and the tomb tile add-ons. It was great to have you be part of the resource staff team and it's sad to see you go, but I understand. :) A month late to probably say it, but congrats on your newborn little girl! :3

[edit] oh you silly admins and your auto-correct thingie. xD Making me spell 'fayse' like that. xD


--------------------

(Added "new" content as of Jan. 1st 2012)

2008-10 ReStaff Archive
Two Years of hard work providing resources for the community from our ReStaff team. <3
All compiled together in one place.

2011 Restaff Compilation
Another year of hard work from the Restaff team!
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Getdizzy
post Dec 16 2010, 11:45 PM
Post #19



Group Icon


Type: Undisclosed
Alignment: Unaligned




QUOTE (Soruve @ Dec 16 2010, 06:31 PM) *
[edit] oh you silly admins and your auto-correct thingie. xD Making me spell 'fayse' like that. xD


I wouldn't do something like that biggrin.gif
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Retired-Pine
post Dec 16 2010, 11:58 PM
Post #20


Not a democracy
Group Icon


Type: Spriter
Alignment: Lawful Evil




It's all awesome and it's yet another closure for another amazing year at RMVX. We're still not only the number one, but also the only one. I'm honored to be part of this site and this awesome staff founded by Lord Kav.


--------------------



Spoiler:


Awards
Spoiler:




Games I support [under construction]
Spoiler:

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