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Dec 24 2010, 11:13 PM
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#1
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![]() Lord of the Underworld ![]() Type: Designer Alignment: Lawful Evil |
SUPPORT! ![]() CODE [url="http://www.rpgmakervx.net/index.php?showtopic=40492/"][img]http://img810.imageshack.us/img810/1921/thunbar.png[/img][/url] LATEST UPDATE\ UPDATE 0.2.1 Spoiler: -TheUndreaming-(|||||) 21% ------------------------------------------------------- *** WARNING *** The thread replies/critiques must be clean please, no flaming or cursing, etc etc follow board rules. The game itself it NOT targeted for younger viewers, containing more dark and 'macabre' scenes and description, language, reference of sexual themes, drugs (although fantasy drugs), alcohol, and other such more 'adult' nature nonsense. You have been advised. [Demo]The Undreaming v0.2.1 (on hold..) ![]() ![]() Spoiler: -------------------------- Spoiler: ====================== Spoiler: ===================== Spoiler: Spoiler: This post has been edited by theundreamer: Aug 17 2011, 09:49 PM -------------------- |
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Jan 22 2011, 05:44 PM
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#2
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![]() Lord of the Underworld ![]() Type: Designer Alignment: Lawful Evil |
[Old post - doesn't pertain to current project]
This post has been edited by theundreamer: Aug 6 2011, 05:13 PM -------------------- |
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Jan 22 2011, 08:22 PM
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#3
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![]() Yes. ![]() Type: Designer Alignment: True Neutral |
I'm loving the title.
The maps are also pretty decent, however ABS doesn't always work well so you might wanna make sure you set everything up, then recheck them, etc. -------------------- This is a signature. :3
Oh, and yeah, I'm back! Why? 'Cause I can, I guess... |
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Jan 22 2011, 09:21 PM
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#4
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![]() Lord of the Underworld ![]() Type: Designer Alignment: Lawful Evil |
[Old post - doesn't pertain to current project]
This post has been edited by theundreamer: Aug 6 2011, 05:13 PM -------------------- |
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Jul 29 2011, 06:07 PM
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#5
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![]() Lord of the Underworld ![]() Type: Designer Alignment: Lawful Evil |
UPDATED!
The project is being re-done thanks to a few inspirations (F.E.A.R. series, Silent Hill, Resident Evil, the upcoming Dead Island, and Deadspace) all fantastic games, and I just couldn't help but turn my adventure/fantasy into a modern day survival horror /psycho thriller Any/all help still appreciated if you want to help with characters, plot twists/turns etc, feel free to PM me. -------------------- |
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Jul 30 2011, 04:26 AM
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#6
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![]() Type: Writer |
Ooooo, this looks really interesting! I can't wait to see where this goes~ Any idea when a demo or anything will come up?
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Jul 30 2011, 07:39 PM
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#7
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![]() Lord of the Underworld ![]() Type: Designer Alignment: Lawful Evil |
Ooooo, this looks really interesting! I can't wait to see where this goes~ Any idea when a demo or anything will come up? As of right now, no. I am re-doing the entire database at the moment, but I can tell you the game play style is going to be different for each class you pick. Just a quick example might be... you play as a Soldier and you reach a door that can only be unlocked if you were a Hacker so you must go on a alternate path during that mission which might unlock 1/3 content, and if you go through again as the Hacker you can go through that path and unlock another 1/3, and go through again as Doctor, you'd find/unlock the last portion, etc. As for additional information will be updated as I go along, but not too much of course -------------------- |
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Jul 30 2011, 09:24 PM
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#8
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![]() Lord of the Underworld ![]() Type: Designer Alignment: Lawful Evil |
Okay updated again. The sample HUD forgot to mention here is the "LEGEND"::
the "1" in the middle of the skull == Your Level GREEN BAR = Your health BODY [Bdy] BLACK BAR = Your mental stability MIND [Mnd] BLUE BAR = Your experience [Exp] Blue boxes on the right (Your chosen weapon) and IF Body armor is equipped, you get the body armor on the right. Body armor == 500 points. If you take 15 damage, 15 points will be taken off of your body armor until it reaches 0, and then you loose it. You can replenish body armor by picking up another one. BLK/GRAY BAR = Your flashlight, press "F" to use, will lighten up dark areas. You must first HAVE a flashlight to use. SMALL GREEN ICON TOP RIGHT CORNER == Stealth Icon (this means you must sneak through an area instead of using combat. If you are caught, it is game over. -------------------- |
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Aug 1 2011, 09:30 PM
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#9
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![]() Type: Writer |
Neeeaaaaatttt!!!! This is definitely really cool and I"ll be keeping a close eye on this!
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Aug 1 2011, 10:17 PM
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#10
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![]() Lord of the Underworld ![]() Type: Designer Alignment: Lawful Evil |
Neeeaaaaatttt!!!! This is definitely really cool and I"ll be keeping a close eye on this! Well I appreciate your enthusiasm heh, I'll try not to disappoint -------------------- |
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Aug 6 2011, 05:11 PM
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#11
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![]() Lord of the Underworld ![]() Type: Designer Alignment: Lawful Evil |
Project Update v0.0.3
-------------------------------- * Intro complete * Character creation complete * 5 new screenshots * about 1/5 way done with 1st area? lol Will keep you updated. -------------------- |
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Aug 9 2011, 01:06 AM
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#12
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![]() Lord of the Underworld ![]() Type: Designer Alignment: Lawful Evil |
Project Update v0.0.4
* Finished Level 1 * Fixed a few bugs * Uploaded 'teaser' demo Enjoy so far, please leave comments, concerns, suggestions -------------------- |
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Aug 9 2011, 02:09 AM
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#13
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![]() My Mind my rules ![]() Type: Writer Alignment: Chaotic Good |
Looks really good...
So you are back? -------------------- I support:
Spoiler: Quotes: Spoiler: Currently working at: Spoiler: My posts: Spoiler: Stupid Tests: Spoiler: NYAN CAT!! Also Slowoke ('cause slowpoke is the greatest pokemon ever): Spoiler: |
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Aug 9 2011, 02:12 AM
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#14
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![]() Lord of the Underworld ![]() Type: Designer Alignment: Lawful Evil |
Looks really good... So you are back? yup. the sci-fi project is on hold, decided to make a horror game in more modern (semi-future) lol. I like them ghosty-creepy movies so what better than to have a psychological thriller/survival horror?! Boo ya! Of course you're still welcome to help with spriting or whichever if you still want to, heh -------------------- |
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Aug 9 2011, 02:27 AM
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#15
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![]() My Mind my rules ![]() Type: Writer Alignment: Chaotic Good |
If you want to.. I'm currently working on my current project but I have some time to spriting
-------------------- I support:
Spoiler: Quotes: Spoiler: Currently working at: Spoiler: My posts: Spoiler: Stupid Tests: Spoiler: NYAN CAT!! Also Slowoke ('cause slowpoke is the greatest pokemon ever): Spoiler: |
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Aug 9 2011, 12:32 PM
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#16
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![]() Lord of the Underworld ![]() Type: Designer Alignment: Lawful Evil |
okay will PM u the details, will leave comments section for further comments, concerns, suggestions, things of that nature, heh
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Aug 9 2011, 09:14 PM
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#17
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![]() Lord of the Underworld ![]() Type: Designer Alignment: Lawful Evil |
I feel really dumb... forgot to switch the script back to watch intro before main menu *sigh* ... lol re-uploaded and OP is updated now with correct demo
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Aug 12 2011, 12:52 PM
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#18
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![]() Lord of the Underworld ![]() Type: Designer Alignment: Lawful Evil |
Mini-update:
Okay Level 2 isn't going to be finished by Saturday as I thought it would be (just a little behind). Might be on sunday... will post when level 2 is finish with the update and changes, along with an updated demo for play-testing. More screenshots and info to come on next update as well -------------------- |
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Aug 14 2011, 02:14 AM
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#19
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![]() Lord of the Underworld ![]() Type: Designer Alignment: Lawful Evil |
v0.1.9 update
[Demo] updated for Levels 1 and 2.... 1 should be 100% done (if anymore errors found please report on here or by PM). Level 2 ... well not much actually in it, just SOME decorations and connectivity so you should be able to at least finish it. Come my little hamsters... play.... hehe -------------------- |
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Aug 17 2011, 09:50 PM
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#20
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![]() Lord of the Underworld ![]() Type: Designer Alignment: Lawful Evil |
Okay need help real quick... I have problems with cities period because I never really done a modern one before.. and second, I'm semi-parralaxing it, so its even more difficult for me to make it 'look right'. So any feed back and suggestions would be appreciated. Here is current map:
Spoiler: -------------------- |
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| Lo-Fi Version | Time is now: 23rd May 2013 - 08:46 AM |
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