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> [-Mapping-] Advanced Parallaxing, For parallax mappers who want more
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Celianna
post Feb 5 2011, 04:56 AM
Post #1



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Type: Artist
Alignment: Chaotic Evil




Warning: image is 5MB and 10,000 pixels long! Please give it some time to load!

Download the script pack here.
WinRAR is required to unpack the file. Download it here.

Script pack includes:
- KGC's Tileset Extension script + program
- OriginalWij's Fixed Picture script
- Modern Algebra's Animated Parallax script

KGC's Tileset script was made for Windows XP, and sometimes it doesn't work on Windows Vista or 7. Try running a virtual Windows XP to run the program, and if that doesn't work, you can download a demo project with the settings already configured here:
http://www.mediafire.com/?f3enhyl5a7co3

IceDragon made a script that uses directional passabilities as well. If KGC's script isn't working for you, try out IceDragon's.


I don't know anything about the tileset program, so if you're having problems, please do not ask me, I know as much as you.


Watch the video on getting tips how to parallax with my own parallax tilesets:



Can not see the image? Visit DeviantArt for the original. Still doesn't load? Download the image here.

Spoiler:
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SamGreen
post Feb 5 2011, 08:55 AM
Post #2


Life Is Good.
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Type: Designer
Alignment: Chaotic Neutral




OMFG YAY!
Well, I've already seen the vid, but still, that image tutorial is pure sex.
Kudos, so much better than mine tongue.gif
This has helped a lot with the lighting smile.gif

Thanks a lot Cel, this has been bookmarked smile.gif


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Kaptain J
post Feb 5 2011, 10:10 AM
Post #3


Death says "Hi"
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Type: Writer
Alignment: Lawful Evil




Just thought I'd point out that there's a typo in this thread's description.

Anywho, I love this tut. I find it veeeeeery insightful. Hopefully it'll help me become a pro someday tongue.gif


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quigonkeichy
post Feb 5 2011, 12:44 PM
Post #4


I MOVE THE STARS FOR NO ONE.
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Oh wowzer, this is a really good tutorial. Been looking for someplace to learn about doing light effects too, so grazi smile.gif


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Celianna
post Feb 5 2011, 03:08 PM
Post #5



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Type: Artist
Alignment: Chaotic Evil




QUOTE (Kaptain J @ Feb 5 2011, 12:10 PM) *
Just thought I'd point out that there's a typo in this thread's description.


Fixed! happy.gif

Although I did notice another error, in the tutorial itself. I posted the last screenshot without the lighting layer ticked on, so it has no special lighting. Woops.

Edit: uploaded the fixed tutorial with the correct screenshot.
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Luchino-chan
post Feb 16 2011, 06:16 PM
Post #6


Mistress of none.
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Type: Designer
Alignment: Neutral Good




I can't believe this topic hasn't received more replies. Very insightful tutorial, Celianna. Hopefully, it will allow me to avoid those mapping
errors that I make, which you are so fond of pointing out. tongue.gif

Jokes aside, I'm sure it will help many intermediate mappers in the future.


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My tutorials: Bringing you quality tutorials, from me to you.
- Create a gorgeous valley with Mack tiles, Luchi-style.
- An advanced tutorial showing how you can add features such as an in-game gallery, a character biography or even an in-game tutorial!
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Celianna
post Feb 16 2011, 06:58 PM
Post #7



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Type: Artist
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Well, I hope you'll be able to deal with the passage settings a lot better now, especially since KGC's Tileset Extension allows for different passage settings which is really helpful with parallax mapping smile.gif
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Luchino-chan
post Feb 16 2011, 07:03 PM
Post #8


Mistress of none.
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Alignment: Neutral Good




Thanks, then I probably won't even need to use tilesets in the future. Now that would be awesome. No tilesets ever = unlimited possibilities. smile.gif


--------------------
Developer and author of:

Dev blog:


I support:
Spoiler:








My tutorials: Bringing you quality tutorials, from me to you.
- Create a gorgeous valley with Mack tiles, Luchi-style.
- An advanced tutorial showing how you can add features such as an in-game gallery, a character biography or even an in-game tutorial!
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SamGreen
post Feb 19 2011, 11:02 AM
Post #9


Life Is Good.
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Type: Designer
Alignment: Chaotic Neutral




@laine,
I wouldn't scrap tilesets altogether. It's extremely comforting to know you've got a set of tiles there in case and it's very useful to have them to map out a foundation or mock of the map you want to make. Then again that's my opinion X3
... I bet Cel could pull a map out her ass and it would be better than anything I've ever planned biggrin.gif


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Luchino-chan
post Feb 19 2011, 12:54 PM
Post #10


Mistress of none.
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Type: Designer
Alignment: Neutral Good




Nah, I haven't ruled out tilesets as a whole either. Parallaxing does have one small downside. The image files used to make the maps ( that is, if all your maps are parallaxes ) can make the game size rather large. And it's not so good for people with slow internet connections like myself. ^^


--------------------
Developer and author of:

Dev blog:


I support:
Spoiler:








My tutorials: Bringing you quality tutorials, from me to you.
- Create a gorgeous valley with Mack tiles, Luchi-style.
- An advanced tutorial showing how you can add features such as an in-game gallery, a character biography or even an in-game tutorial!
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Secretmapper
post Feb 25 2011, 09:55 AM
Post #11



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It shows up some Jap_letters and closes? I'm using a 64 bit comp with a windows 7 OS. ANyone having the same problem??
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fmjpr
post Feb 25 2011, 11:38 AM
Post #12



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I don't think it works on 64bit Windows. Never worked for me either and I never really bothered with trying to fix it.


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Celianna
post Feb 25 2011, 03:12 PM
Post #13



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Type: Artist
Alignment: Chaotic Evil




This probably won't work, but have you tried setting the compatibility mode to run on XP when executing the program? Here's how to do it.
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fmjpr
post Feb 25 2011, 03:23 PM
Post #14



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Type: Writer
Alignment: Chaotic Neutral




No, that makes no difference. No idea what the message says since it's in Japanese so it makes it difficult to correct. No big deal for me, but I am sure some other folks will have this issue.


--------------------
Trailer for It Came From Yesterday: Click Me

This was made by a dear friend of mine. Any support is appreciated! Also, Like the Facebook page while you're at it: It Came From Yesterday

New and improved official site: ICFY

Swagbucks referral link: http://www.swagbucks.com/refer/jbart321
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Celianna
post Feb 25 2011, 04:03 PM
Post #15



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Type: Artist
Alignment: Chaotic Evil




Hmm, how about running a virtual windows XP then? I don't have 7, so I wouldn't know, but it's worth a shot, right?
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AngelsDen
post Feb 25 2011, 08:51 PM
Post #16



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You really can'T use this program under win7, even with administrative and compatiblity modes... and the virtual machine thingy seems to be the only option like celianna stated.
Anyway... alot of thanks to Celianna for this tutoial.. it helped me alot doing paralax mapping.


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Wiuke
post Feb 27 2011, 07:29 PM
Post #17



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I don't suppose there is an alternative script of some kind to KCG's?

Also, really great tutorial!
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usao
post Mar 5 2011, 01:55 PM
Post #18


Super Famicom
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Type: Undisclosed
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Thank you for your great tutorial smile.gif
I will practice parallax mapping with this help.

BTW is it possible to upload the demo of this castle map?
I think it would be very useful to understand how your map actually looks like.
Thanks smile.gif
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Celianna
post Mar 5 2011, 02:32 PM
Post #19



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Type: Artist
Alignment: Chaotic Evil




The map was used in this game, go ahead, try it out.
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usao
post Mar 6 2011, 02:58 AM
Post #20


Super Famicom
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Type: Undisclosed
Alignment: Unaligned




Wow the demo is awesome!
I should have checked it out before i asked.
Anyway thanks a lot rolleyes.gif
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