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> [-Mapping-] World Map Generator, Easy-to-use program with a tutorial to boot!
Rating 4 V
Katlynnia
post Apr 6 2011, 10:40 PM
Post #21



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Thanks for sharing this is a good tool for brainstorming maps. ^^


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Soma43
post Apr 11 2011, 03:11 AM
Post #22



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I downloaded this and i must say it has helped me. smile.gif
Thankyou for this.


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GAOlivier
post Apr 17 2011, 06:33 PM
Post #23



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Aah very nice, this is really helping out. Just a random map generator based on calculations or something scripty-cody like that... ^^
Also on a side note: If you plan on using continents/islands from multiple generates, you should consider setting the settings to size = 4 and continents = 1. This takes less time, and if you're going to use only one of the islands each time, you have a much likelier chance of getting a good island.
Thanks for this smile.gif


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kingsofrpg
post May 10 2011, 01:39 AM
Post #24



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Pretty awesome, I appreciate people who are dedicated enough to make an entire program for RMVX (my favorite program being SwapXT obviously)
I usually don't use world maps but if I do I might use this smile.gif


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Alessio Fuffa
post May 16 2011, 07:22 AM
Post #25



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Thanks, i need this! laugh.gif


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mitchi.exe
post May 30 2011, 10:12 AM
Post #26


Welcome to RMVX.net, B*tch
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Nice find here. Thanks for posting this. wink.gif

I use Campaign Cartographer to make manual landmasses, but this application really does the job in a jiffy. *Downloads*


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JonathanMK
post Jun 8 2011, 01:27 AM
Post #27


While RpgMaker VX is good, Java is better! ;)
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this is FANTASTIC! biggrin.gif


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Kzar5678
post Jun 29 2011, 11:20 PM
Post #28



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Honestly, I think its pretty annoying to copy it into VX, but then again, I hate mapping in general. But I still think anyone who has the patience to map it all in one go would find this very usefull.


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ZeroManArmy
post Jun 30 2011, 04:06 AM
Post #29


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A cool feature I think would be to make it export as a RMVX map.


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MrE
post Jul 4 2011, 12:29 AM
Post #30


OBJEC- OVER RULED! ... well crap.
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Type: Designer
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I used a program rather similiar to this, though this looks like it would be much easier to use to convert into a RMVX use, I had a program that generated a world though it could take 20 mins + to generate a decent one. I'll definatly give this a look for my upcoming project and let you know how it works out.

And I agree with ZeroManArmy, if a program could do that, it would be full of awesome.

This post has been edited by MrE: Jul 4 2011, 12:29 AM


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Croixiane
post Jul 4 2011, 01:17 AM
Post #31



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Thanks for sharing this, it's helped a lot to generate my own world map and save my time. biggrin.gif


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Ichigo83
post Jul 9 2011, 04:59 PM
Post #32



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I did a little bit of editing of the map that I made using the generator, makes it look less blocky maybe like a painting, might be useful for using it as a picture in something. I haven't had a whole lot of time yet to fine tune it, add different colors, ect. but a good base at least.

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edited:
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C7sword
post Jul 15 2011, 04:21 AM
Post #33


The clueless and helpful member.
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Map Generator is AWESOME!!!


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Prince Yang
post Jul 20 2011, 04:09 PM
Post #34



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wew finally thanks biggrin.gif i suck at making maps lol
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Mateo-Lin
post Sep 3 2011, 04:29 AM
Post #35


Can you stand my blazing soul?
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(I hope I'm not necroposting, or anything like that here, but...) This looks interesting. I had been wanting to do world maps, especially individual ones. I'm gonna try it out. (needs to start making towns and such)

Edit: I'm liking this a lot!

This post has been edited by Mateo-Lin: Sep 3 2011, 04:46 AM


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noghost31
post Sep 11 2011, 02:44 AM
Post #36



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I downloaded the program its pretty cool.. as far using it with RPGMVX if figured out if you open the map up in paint or any program and resize it so that each pixel is equal to 32x32 then you can import it into resources as a background and use it as a template. just paint the map with tiles and then delete it when your done..
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ShinGamix
post Sep 11 2011, 05:03 AM
Post #37


...now loading...
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Type: Designer
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Is there a way to make it not look so 8-bit? (In the program, I mean like import new map pieces)
Well they look more 6-bit-ish really.


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noghost31
post Sep 11 2011, 11:35 PM
Post #38



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I figured out that you want to generate your map to be 192x192px

Then open it in paint or whatever image editing program and resize it 3072x3072px

Then in Rpgmvx you make your map size 96x96


several people have said they love a way to have it auto create the map with tiles so I thinking Im going
to write the program. I only have one question and that is how do you find out the tiles index_id so i can have it where based off the 9 colors the
generator uses to create the map. each can be assigned to a tile.

any ideas on this.. and anyone wanting to help with this task..

This post has been edited by noghost31: Sep 13 2011, 06:18 PM
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Pryde
post Nov 21 2011, 01:23 AM
Post #39


Chancellor of the Capellan Confederation.
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Type: Writer
Alignment: Chaotic Neutral




In theory this is a great program, but there a a couple problems I'm having with it.
1. The window is immobile.
2. The continents get cut off at the edges, and there doesn't appear to be a Maximize function to the window. This is true even of the exported BMP.

Is this normal, or does it just not like WinVista?


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Aeonltd
post Jan 2 2012, 05:11 PM
Post #40



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I'm wondering how people export this to RMVX? Or is that not possible.
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