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> Master Script List, Out of date; material moved to Master List Update Project.
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BigEd781
post Feb 18 2009, 09:20 PM
Post #41


No method: 'stupid_title' found for 'nil:NilClass`
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Type: Coder
Alignment: Chaotic Good




@Agentroj: this is not the place to ask for help. We have a support forum for things like this/.


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QUOTE
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munkis
post Mar 26 2009, 05:07 PM
Post #42


Bark bark!
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Type: Writer
Alignment: Chaotic Good




Here's another one to add to the list, made by HJS:

http://www.rpgmakervx.net/index.php?showtopic=11799

Note to anyone using this: You'll need to make the common event for this to work. Here's the tut I used:

http://www.rpgmakervx.net/index.php?showto...0&hl=Cheats

I recommend using the text input one; I had problems with number input.

This post has been edited by munkis: Mar 26 2009, 05:11 PM


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GrandmaDeb
post Mar 26 2009, 05:08 PM
Post #43


Retired
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Type: Undisclosed
Alignment: Unaligned




Thanks - please note that Grannie is a bit behind in updating the list, but I will get on it as soon as I can.


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AlphaWhelp
post Mar 27 2009, 12:59 AM
Post #44


You can dance if you want to, you can leave your friends behind.
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Type: Coder




QUOTE (GrandmaDeb @ Mar 26 2009, 12:08 PM) *
Thanks - please note that Grannie is a bit behind in updating the list, but I will get on it as soon as I can.


GDeb: Here's a script I wrote for the Game Over effects. I couldn't find what I wanted in that category so I just made it myself.


AlphaWhelp's Original Gameovers:
http://www.rpgmakervx.net/index.php?showtopic=11819


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My Scripts:
Spoiler:
Haste slow States for Tankentai with ATB 1.1c: http://www.rpgmakervx.net/index.php?showtopic=3781 (scroll down to about halfway through the first post and find it under add-ons.)

Old Fashioned Gameovers: http://www.rpgmakervx.net/index.php?showtopic=11819

Comic Book Scenes: http://www.rpgmakervx.net/index.php?showtopic=14072

Force Preemptive or Surprise battles: http://www.rpgmakervx.net/index.php?showtopic=15135
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Der loot
post Apr 3 2009, 12:48 AM
Post #45



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Type: Undisclosed




This is the best list ever. It helped all what i needed.
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Senapho
post Apr 3 2009, 03:47 AM
Post #46


Jack in, Mega-Man!
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Type: Designer
Alignment: True Neutral




Right, their similar, then:
http://SHOOP%20DA%20WHOOP%20LOL


This post has been edited by Senapho: Apr 4 2009, 04:23 AM


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Retired-Pine
post Apr 3 2009, 04:08 AM
Post #47


Not a democracy
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Type: Spriter
Alignment: Lawful Evil




So you're basically accusing Woratana (who is not a site's moderator and that says a lot about your researching skillz) of plagiarizing? Did you look at both scripts? Their interface? Their coding? Or just at the pretty pretty screens?

Seriously now. This pissed me off.

How bout if Dargor and Wora looked at the same interface and decided to make their script look like it? If I recall correctly those scripts are visually arranged like the XP bestiary.

QUOTE (Woratana)
All the texts in Monster Book is editable, so you can make one original Monster Book for your game. >w</
The monster book interface I used the one in XP by momomo


Next time you're going to accuse someone make sure you're correct.

That is all, good night smile.gif


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munkis
post Apr 14 2009, 01:22 PM
Post #48


Bark bark!
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Type: Writer
Alignment: Chaotic Good




Please Add this script made by kaimonkey:

Spoiler:
CODE
class Scene_Status < Scene_Base
  def start
    super
     create_menu_background
    @actor = $game_party.members[@actor_index]
    @status_window = Window_Status.new(@actor)
    create_command_window
  end
   def create_command_window
    s1 = "View actor profile"
    s2 = "Cancel"
    @command_window = Window_Command.new(160, [s1, s2])
    @command_window.index = 0
    @command_window.active = true
    @command_window.y = 335
  end
  
  def update_command_selection
    if Input.trigger?(Input::C)
      Sound.play_decision
      case @command_window.index
      when 0      # Item
        $scene = Scene_Charactor.new(@actor_index)
      when 1
        $scene = Scene_Menu.new(3)
      end  
    end
  end
  
  def terminate
    super
    dispose_menu_background
    @status_window.dispose
    @command_window.dispose
  end
  
  def update
    update_menu_background
    @status_window.update
    @command_window.update
    if @command_window.active
      update_command_selection
    end
    if Input.trigger?(Input::B)
      Sound.play_cancel
      return_scene
    elsif Input.trigger?(Input::R)
      Sound.play_cursor
      next_actor
    elsif Input.trigger?(Input::L)
      Sound.play_cursor
      prev_actor
    end
  super
  end
end


If anyone uses the Actor profile script, this'll add a mini-menu to the status screen to either view it or go back to the main menu. Just place it under the Actor Profile Script.

This post has been edited by munkis: Apr 14 2009, 06:24 PM


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munkis
post Apr 27 2009, 09:31 PM
Post #49


Bark bark!
Group Icon


Type: Writer
Alignment: Chaotic Good




This is a script made by bulletxt that disables skipping through text (speeding it along). You can use a switch to enable/disable it for certain events.

http://www.rpgmakervx.net/index.php?showtopic=13218


--------------------
Pine Banned me because I'm an idiot and cursed and yelled at him
Support bars:
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Spoiler:

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gkenzx
post May 23 2009, 01:57 PM
Post #50


Lurking in the shadows EVERYWHERE.
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Type: Designer
Alignment: Chaotic Evil




Yays!


--------------------


"The existence of a game like this... is all I need... to know that this world is a failure."
-scherzo, IRC, July 6, 2010, 11:24 PM (EST)

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Shanghai
post Jun 27 2009, 01:23 AM
Post #51



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Type: Undisclosed




Hmmmm, I noticed Yanfly's scripts weren't added to the master list. I was wondering if we should just link to the thread or just post the scripts individually?

http://www.rpgmakervx.net/index.php?showtopic=15004 That's the library of Yanfly's scripts. They update quite frequently so I'm not sure what to do...


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GrandmaDeb
post Jun 27 2009, 08:18 AM
Post #52


Retired
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Type: Undisclosed
Alignment: Unaligned




Thanks everyone. I hope to update this over the summer.

In the meantime, your posts are very helpful,

GrandmaDeb


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Superdreuzel
post Jun 28 2009, 11:31 PM
Post #53


Warning! Here be Iron Knuckles
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Type: Designer
Alignment: Chaotic Evil




I can't seem to find the Skill Slots script (or how i itcalled?) anymore
Could anyone give me a link? unsure.gif


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MagicKid
post Jul 8 2009, 06:09 PM
Post #54


I walk into walls.
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Type: Writer
Alignment: Chaotic Evil




[font="Verdana"][/font]Grandma gets respect, definately! GrandmaDeb~ You are heaven, I think I am dead already~!
*faints but finds out she's still alive and gets up again* Go GrandmaDeb~ I'll make an extra batch of cookies for you.


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QUOTE (CUTmayne @ Aug 4 2010, 01:20 AM) *
paying for rm resources is like paying for porn.

I'm back! And I'm more mature than the last time you saw me. I hope.
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godslittledude
post Jul 9 2009, 02:23 AM
Post #55


Parva vir dei sum!
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Type: Writer
Alignment: Chaotic Good




QUOTE (MagicKid @ Jul 8 2009, 01:09 PM) *
[font="Verdana"][/font]Grandma gets respect, definately! GrandmaDeb~ You are heaven, I think I am dead already~!
*faints but finds out she's still alive and gets up again* Go GrandmaDeb~ I'll make an extra batch of cookies for you.

Put the text inside of the font codes. If you do you will receive the desired results.


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My favorite quote ever:

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Honestly here's the deal: You're fucking weird.

- Mr. Anonymous
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bdb80
post Jul 11 2009, 01:56 PM
Post #56



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Type: Undisclosed
Alignment: Unaligned




all the scripts i need!!!
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Ginbu
post Jul 20 2009, 05:14 AM
Post #57



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Type: Undisclosed
Alignment: Lawful Good




Sorry to nit pick at the list or anything but could you increase the text size on all the links please,
I find it hard to read them at my current screen resolution.


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BigEd781
post Jul 20 2009, 05:16 AM
Post #58


No method: 'stupid_title' found for 'nil:NilClass`
Group Icon


Type: Coder
Alignment: Chaotic Good




QUOTE (Ginbu @ Jul 19 2009, 10:14 PM) *
Sorry to nit pick at the list or anything but could you increase the text size on all the links please,
I find it hard to read them at my current screen resolution.


How about pressing Ctrl and + to zoom in a bit?


--------------------
My blog - It's awesome, I assure you
QUOTE
While sloppy writing does not invariably mean sloppy thinking, we've generally found the correlation to be strong -- and we have no use for sloppy thinkers. If you can't yet write competently, learn to. - Eric Raymond

---
My awards for being so awesome
Spoiler:
Go to the top of the page
 
+Quote Post
   
Ginbu
post Jul 20 2009, 05:55 AM
Post #59



Group Icon


Type: Undisclosed
Alignment: Lawful Good




Well it'll help till I click on a link then gotta re-size once again


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BigEd781
post Jul 20 2009, 05:58 AM
Post #60


No method: 'stupid_title' found for 'nil:NilClass`
Group Icon


Type: Coder
Alignment: Chaotic Good




QUOTE (Ginbu @ Jul 19 2009, 10:55 PM) *
Well it'll help till I click on a link then gotta re-size once again


I guess it's time to buy some glasses then.


--------------------
My blog - It's awesome, I assure you
QUOTE
While sloppy writing does not invariably mean sloppy thinking, we've generally found the correlation to be strong -- and we have no use for sloppy thinkers. If you can't yet write competently, learn to. - Eric Raymond

---
My awards for being so awesome
Spoiler:
Go to the top of the page
 
+Quote Post
   

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