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> Keepers of Time Recruitment, a Time Travel game! Looking for spriters and mappers!
RoseReveries
post Apr 30 2011, 01:10 AM
Post #1


Luuuuurrrrk >.>
Group Icon


Type: Designer
Alignment: Neutral Good






This is the recruitment topic for Keepers of Time, to see the whole project thread go here::
http://www.rpgmakervx.net/index.php?showtopic=44565

well, I've been working on this game for a little while now, but I keep running into obstacles that are out of my abilities, and I feel like I can never get this done on my own. I've always wanted to work with a team, and I hope we can make a fabulous game together biggrin.gif



Spoiler:

When another being breaks the solitary confines of time, the first to know is the lord of all time, Father Time. When one being, a human named Solitaire, escaped time, Father Time as usual went to investigate. Soon he found that after Solitaire had escaped time into the White Parlour (his domain) she had created her own reality, where she could escape from Time, and Death itself. There she created Cartes, her very own minions with which she used to infiltrate and destroy the Time Line of a planet called Earth.

Since Father Time cannot set foot in the time line for fear it would permanently alter Earths' future, he gifts certain humans the ability to travel through to the different times and stop Solitaire's mysterious undoings. His particular interest lies with one of the girls he has chosen for this task, a girl from the current present, Rose Reveries.

At first, the task at hand seems simple to the humans, eradicate the Cartes, and stop Solitaire from destroying the time stream. But they soon find that this situation isn't as black-and-white as it seems...



Spoiler:


This story takes place on an Earth much like our own, but still quite different. This world is a little bit more advanced than our own at certain points in time, giving birth to the Steampunk era, and as you play through the game you'll find that there may be some things that exist there but not here, and vise versa. There are eight different times/places you can travel to, but I don't have a description for them all yet.

Prehistoric Times (???)
Egypt (500 BC)
France (989 AD)
Japan (1563 AD)
England (1893 AD)
Canada (2003 AD)
Germany (2256 AD)
United States (2956 AD)


Positions

Graphic Artists
mostly for MOG's menus and such...
1. rgangsta
I'm so mean to him tongue.gif

Mappers
there are a lot of times/places you can go to in this game, but most of it takes places in cities/towns (excluding prehistoria, but I've already got that zone mostly mapped)
because there are so many places, I'm using a combination of SwapXT and parallax mapping, I have most of the tilesets already though so really whatever you prefer^^
please post some examples too~
1. Lost Logia
2. Prince210
3. empty

Spriters
a lot of this position is just making BEM style battlers for the four main characters...
1. empty
2. empty

Musician
it's really up to the composer to make whatever they think fits the best biggrin.gif
1. Jisun Hughes

Writers/Character Developers
1. wolfman24
2. Gryffin Adair (offsite)

Databasers
I really really suck at this...
1. Duckman
2. Old Horizon

if you're interested in any of these positions, please post here!^^
thank you for your time,
~Rose


This post has been edited by RoseReveries: Jun 12 2011, 03:09 AM
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Jisun Hughes
post May 2 2011, 05:58 PM
Post #2


Jisun Hughes
Group Icon


Type: Musician
Alignment: Neutral Good




QUOTE (RoseReveries @ Apr 29 2011, 09:10 PM) *


This is the recruitment topic for Keepers of Time, to see the whole project thread go here::
http://www.rpgmakervx.net/index.php?showtopic=44565

well, I've been working on this game for a while now, but I keep running into obstacles that are out of my abilities, and I feel like I can never get this done on my own. I've always wanted to work with a team, and I hope we can make a fabulous game together biggrin.gif


<div style="margin-top:5px"><div class="quotetitle">Spoiler: <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" />
<div class="quotecontent"><div style="display: none;">
When another being breaks the solitary confines of time, the first to know is the lord of all time, Father Time. When one being, a human named Solitaire, escaped time, Father Time as usual went to investigate. Soon he found that after Solitaire had escaped time into the White Parlour (his domain) she had created her own reality, where she could escape from Time, and Death itself. There she created Cartes, her very own minions with which she used to infiltrate and destroy the Time Line of a planet called Earth.

Since Father Time cannot set foot in the time line for fear it would permanently alter Earths' future, he gifts certain humans the ability to travel through to the different times and stop Solitaire's mysterious undoings. His particular interest lies with one of the girls he has chosen for this task, a girl from the current present, Rose Reveries.

At first, the task at hand seems simple to the humans, eradicate the Cartes, and stop Solitaire from destroying the time stream. But they soon find that this situation isn't as black-and-white as it seems...
</div></div></div>


Spoiler:


This story takes place on an Earth much like our own, but still quite different. This world is a little bit more advanced than our own at certain points in time, giving birth to the Steampunk era, and as you play through the game you'll find that there may be some things that exist there but not here, and vise versa. There are eight different times/places you can travel to, but I don't have a description for them all yet.

Prehistoric Times (???)
Egypt (500 BC)
France (989 AD)
Japan (1563 AD)
England (1893 AD)
Canada (2003 AD)
Germany (2256 AD)
United States (2956 AD)


Positions

Graphic Artists
mostly for MOG's menus and such...
1. rgangsta
I'm so mean to him tongue.gif

Mappers
there are a lot of times/places you can go to in this game, but most of it takes places in cities/towns (excluding prehistoria, but I've already got that zone mostly mapped)
because there are so many places, I'm using a combination of SwapXT and parallax mapping, I have most of the tilesets already though so really whatever you prefer^^
please post some examples too~
1. RoseReveries
2. NotteEterna(?) (rpgdreams)
3. empty
4. empty

Spriters
a lot of this position is just making BEM style battlers for the four main characters...
1. empty
2. empty

Musician(s?)
it's really up to the composer to make whatever they think fits the best biggrin.gif
1. Jisun Hughes
2. (?)


if you're interested in any of these positions, please post here, or send me a pm^^
thank you for your time
</div>




If you're a talented artist who is dedicated and wants to be apart of a game dev team with great potential, YOU should totally join this project. ^ ^ Rose definitely knows what she is is doing and I am sure you do too.

This post has been edited by Jisun Hughes: May 2 2011, 05:59 PM


--------------------
Jisun Hughes
Maestro Chief Music Composer
Dream Orbit Music Corporation




Quality Game Music For You!

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RoseReveries
post May 2 2011, 08:54 PM
Post #3


Luuuuurrrrk >.>
Group Icon


Type: Designer
Alignment: Neutral Good




Thank you very much Jisun^^
perhaps people just aren't interested in my project anymore D:
but your compliments really help me work hard on my game~
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Jisun Hughes
post May 2 2011, 09:47 PM
Post #4


Jisun Hughes
Group Icon


Type: Musician
Alignment: Neutral Good




QUOTE (RoseReveries @ May 2 2011, 04:54 PM) *
Thank you very much Jisun^^
perhaps people just aren't interested in my project anymore D:
but your compliments really help me work hard on my game~



Don't give up Rose. I believe your story is a good one and its a project with great potential!


--------------------
Jisun Hughes
Maestro Chief Music Composer
Dream Orbit Music Corporation




Quality Game Music For You!

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RoseReveries
post May 3 2011, 01:12 AM
Post #5


Luuuuurrrrk >.>
Group Icon


Type: Designer
Alignment: Neutral Good




Thank you so much biggrin.gif I just hope that others will think that too^^
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Jisun Hughes
post May 3 2011, 10:57 AM
Post #6


Jisun Hughes
Group Icon


Type: Musician
Alignment: Neutral Good




QUOTE (RoseReveries @ May 2 2011, 09:12 PM) *
Thank you so much biggrin.gif I just hope that others will think that too^^



No problem. smile.gif By the way, I am almost done with the Main theme. smile.gif I will let you know when its done and posted on my website. smile.gif


--------------------
Jisun Hughes
Maestro Chief Music Composer
Dream Orbit Music Corporation




Quality Game Music For You!

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RoseReveries
post May 3 2011, 08:50 PM
Post #7


Luuuuurrrrk >.>
Group Icon


Type: Designer
Alignment: Neutral Good




biggrin.gif I can't wait to hear the whole thing~ thanks a bunch Jisun^^
btw do you mind that I call you that? or would you prefer something else? c:
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Jisun Hughes
post May 4 2011, 11:21 AM
Post #8


Jisun Hughes
Group Icon


Type: Musician
Alignment: Neutral Good




QUOTE (RoseReveries @ May 3 2011, 04:50 PM) *
biggrin.gif I can't wait to hear the whole thing~ thanks a bunch Jisun^^
btw do you mind that I call you that? or would you prefer something else? c:




I think you will like it very much. ^ ^ No problem again I am just being honest. Jisun is fine. You can even shorten it to Ji if you want. smile.gif I would say to expect the song to be up by Saturday. smile.gif


--------------------
Jisun Hughes
Maestro Chief Music Composer
Dream Orbit Music Corporation




Quality Game Music For You!

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RoseReveries
post May 6 2011, 02:02 AM
Post #9


Luuuuurrrrk >.>
Group Icon


Type: Designer
Alignment: Neutral Good




Lost Logia is now on the team as a mapper~
added to the first post^^
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Jisun Hughes
post May 7 2011, 12:58 PM
Post #10


Jisun Hughes
Group Icon


Type: Musician
Alignment: Neutral Good




The Main Theme for Keepers of Time is finished. Please check it out!


Spoiler:
http://www.dreamorbitmusiccorps.com/keepersoftime.htm


--------------------
Jisun Hughes
Maestro Chief Music Composer
Dream Orbit Music Corporation




Quality Game Music For You!

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RoseReveries
post May 7 2011, 03:33 PM
Post #11


Luuuuurrrrk >.>
Group Icon


Type: Designer
Alignment: Neutral Good




ohmy.gif sorry! I totally forgot to put it in this thread too
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Jisun Hughes
post May 7 2011, 03:53 PM
Post #12


Jisun Hughes
Group Icon


Type: Musician
Alignment: Neutral Good




QUOTE (RoseReveries @ May 7 2011, 11:33 AM) *
ohmy.gif sorry! I totally forgot to put it in this thread too



Its okay! I figured it out! ^ ^


--------------------
Jisun Hughes
Maestro Chief Music Composer
Dream Orbit Music Corporation




Quality Game Music For You!

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RoseReveries
post May 10 2011, 10:07 PM
Post #13


Luuuuurrrrk >.>
Group Icon


Type: Designer
Alignment: Neutral Good




I believe this is my 72 hour bump^^
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RoseReveries
post May 14 2011, 11:36 PM
Post #14


Luuuuurrrrk >.>
Group Icon


Type: Designer
Alignment: Neutral Good




another bump OwO
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jax225
post May 16 2011, 05:19 PM
Post #15



Group Icon


Type: Designer
Alignment: Lawful Good




if you are still looking for a writer, i will help out. the last project i was working on i had to stop temporarily due to the fact that i was the only one doing it.
i will be happy to help out. just let me know thanks!


--------------------
I support:


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RoseReveries
post May 16 2011, 08:48 PM
Post #16


Luuuuurrrrk >.>
Group Icon


Type: Designer
Alignment: Neutral Good




hello^^ thank you so much for your offer, but I already found some one to help me with it D: I'm really sorry; I just forgot to put it up there...
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RoseReveries
post May 22 2011, 05:10 PM
Post #17


Luuuuurrrrk >.>
Group Icon


Type: Designer
Alignment: Neutral Good




bump? I think I'm quite far past the bump time c:
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Xyphon
post May 25 2011, 12:21 AM
Post #18


I only have one gear: Go!
Group Icon


Type: Designer
Alignment: Chaotic Evil




Although there is no spot for a writer left, I would really like to do this. Your project really interests me, and not to toot my own horn, but I am a good writer. I am also writing for the project Twilight Requiem, and so far I have been a decent help. Do not worry that I am already part of another project, because I write very quickly.


--------------------
Ahoy there sailor, can you do the otter dance? First you take your right flipper and you slap it on your pants. Next you take your left flipper and you catch a little fish. Then you take your little tail and you swish swish swish!
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RoseReveries
post May 25 2011, 12:52 PM
Post #19


Luuuuurrrrk >.>
Group Icon


Type: Designer
Alignment: Neutral Good




@Xyphon I'm glad your interested! I'll have to think about it though, I'm just not really sure what a writer could help with at this point, as I've already come up with the main storyline...
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Xyphon
post May 25 2011, 10:03 PM
Post #20


I only have one gear: Go!
Group Icon


Type: Designer
Alignment: Chaotic Evil




Alright then, I understand.


--------------------
Ahoy there sailor, can you do the otter dance? First you take your right flipper and you slap it on your pants. Next you take your left flipper and you catch a little fish. Then you take your little tail and you swish swish swish!
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