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Mar 31 2012, 01:25 AM
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#1141
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![]() Type: Designer |
So I made some demon thingies for a game
they aren't animated and actually are made to be used as tiles for icons as boss monsters first up... Brigadier, Sargatanas Next is... King Beelzebub ![]() I'd like to know what you guys think |
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Mar 31 2012, 10:14 AM
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#1142
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![]() RPGMakerVX.net's official Seranille lover ![]() Type: Writer Alignment: Lawful Good |
@Viridis: As for both, I think some kind of 'lines' would look good on their wings. And as for the King Beelzebub, the outline of the fur should be more visible: try making it more greyish. And wow, these are some cool designs.
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Mar 31 2012, 03:48 PM
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#1143
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![]() Type: Designer |
thanks, i'll see what I can do
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Apr 2 2012, 04:43 PM
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#1144
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![]() >_> ![]() Type: Artist Alignment: Lawful Good |
long time no see, guys.. again >_>
this time i'm posting a battle sprite which is quite huge: ![]() its name is heavyhide. he's a boss in my upcoming game which will probably never see daylight. i've strayed quite far from the original sketch so i'm posting this here to see what people think and perhaps find ways to improve it further. -------------------- ![]() fadeaway~ |
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Apr 5 2012, 01:28 AM
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#1145
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![]() Nefarious Plotter ![]() Type: Artist Alignment: Lawful Neutral |
long time no see, guys.. again >_> this time i'm posting a battle sprite which is quite huge: ![]() its name is heavyhide. he's a boss in my upcoming game which will probably never see daylight. i've strayed quite far from the original sketch so i'm posting this here to see what people think and perhaps find ways to improve it further. That's absolutely gorgeous! Hmm, well, I can't especially think of anything that NEEDS improving; he looks pretty badass as is. I guess the untextured part of his body is a little disorienting, but the details on the rest of his body already show the roughness of his skin, so adding more texture isn't necessary. Maybe you should add more shading to the left of his eye to sink that area in more? You could also try adding more spikes behind the big one on his back to add more volume to his rear... but that might weigh him down more. Well, he's already an awesomely dynamic sprite so that's not even needed though, haha~ In any case, the sprite right now is already amazing. Pro quality =w=b -------------------- |
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Apr 5 2012, 03:47 AM
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#1146
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![]() Type: Undisclosed |
hello people i am a newby to all of this but have made a final fantasy 7 demo and part of it is in french
but i made it to where you can understand it for you english people plays videos has all system except the save system but ii canprobally get one any ways i am giving up on it so you guys can have it and config it all the other instructions willp be inside the folder you just go to READ ME!!! youcan download it from here http://www.mediafire.com/?2was8kn672nek92 also i have clouds sprite movie version. This post has been edited by ellopeople: Apr 5 2012, 03:58 AM
Attached File(s)
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Apr 7 2012, 05:51 PM
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#1147
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![]() ![]() Type: Musician |
long time no see, guys.. again >_> this time i'm posting a battle sprite which is quite huge: ![]() its name is heavyhide. he's a boss in my upcoming game which will probably never see daylight. i've strayed quite far from the original sketch so i'm posting this here to see what people think and perhaps find ways to improve it further. This is very nice Not too overdone but also not too simple, just great ;D What do you think of my new composed soundtrack (it's sad!) Click here! |
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Apr 10 2012, 01:07 AM
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#1148
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![]() Type: Undisclosed |
hello people i am a newby to all of this but have made a final fantasy 7 demo and part of it is in french but i made it to where you can understand it for you english people plays videos has all system except the save system but ii canprobally get one any ways i am giving up on it so you guys can have it and config it all the other instructions willp be inside the folder you just go to READ ME!!! youcan download it from here http://www.mediafire.com/?2was8kn672nek92 also i have clouds sprite movie version. Hey guys i was wanting to do another demo post on a game i am making i will add a lot more to the demo for later and there are also a dew voices in it but just a few I would like for you to please read the text because it tells you where to go next thank you you can get it from here http://www.mediafire.com/?y9u2e8075qt5mat also please dont rail on me for it being crappy I will fix it and and please don't rail on me for no credits i will put them at the end of the final demo and final game. Also if you could please remark on both demo's and let me know if there is a dead link thank you. This post has been edited by ellopeople: Apr 10 2012, 02:16 AM -------------------- ELLOPEOPLE
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Apr 15 2012, 02:55 PM
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#1149
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![]() ![]() Type: Spriter Alignment: Unaligned |
Hello everyone,
I've made Lancer from Fate/Zero, for the hair i'm not good enough to make them but the rest is from me, so, i want to ask if this is good enough (shading, colors, etc...) thanks in advance ^^
This post has been edited by Kiradu60: Apr 15 2012, 03:42 PM |
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May 6 2012, 04:28 AM
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#1150
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![]() ![]() Type: Undisclosed Alignment: Lawful Good |
Hey I just wanted to show off the first map section of the new space game I'm making.
Critiques would be appreciated!!!!
StarshipCabin.jpg ( 32.27K )
Number of downloads: 52And another thing if anyone can help me, I am using the default tiles for the walls and the top of the wall and the passage settings are set on X, but you can walk all over it so idk what I'm doing wrong... -------------------- |
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May 24 2012, 02:07 PM
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#1151
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![]() ![]() Type: Designer Alignment: Chaotic Neutral |
I tried my hands on creating my own auto-tiles
![]() Not that it is any good... tips? It's supposed to be a greenish mountain tile, with a grass top. |
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Jun 19 2012, 12:11 AM
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#1152
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![]() ![]() Type: Artist Alignment: Chaotic Neutral |
Hey KIKI here,
and now I am starting to make my own face sets too (Chibi style) This is an emotions set I am working on (this is like 20% of them). they are RAW (done with Paint),haven't photo shopped anything yet but wanted to see what you guys thought of it so far. Any feedback would be great! This post has been edited by Kikiink: Jun 19 2012, 12:12 AM
Attached File(s)
-------------------- xoxox
My Game: ![]() |
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Jun 19 2012, 06:29 AM
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#1153
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![]() I maek gaem. ![]() Type: Designer Alignment: Chaotic Good |
If it all links together thats pretty darn good Laura. It'd be great for a dank mossy prison or something.
@Kiki: Those are really good, especially for MS paint, keep it up. So yeah I made this. ![]() I'm a Bizarre Jedi Monkey with a Pink lightsaber. Your argument is invalid. Will maybe use for halloween avatar. This post has been edited by Bizarre Monkey: Jun 19 2012, 06:30 AM -------------------- |
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Jun 19 2012, 01:09 PM
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#1154
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![]() ![]() Type: Designer Alignment: Chaotic Neutral |
Haha, thanks. And I tested my own tile, it works!
Also, your little Bizarre Jedi Monkey is cool. |
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Jun 20 2012, 10:08 AM
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#1155
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![]() I maek gaem. ![]() Type: Designer Alignment: Chaotic Good |
Made a signature picture too.
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Jun 20 2012, 10:22 AM
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#1156
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![]() Retired ![]() Type: Undisclosed Alignment: Unaligned |
Wow! Lots going on in here I have not seen!
Hello everyone, I've made Lancer from Fate/Zero, for the hair i'm not good enough to make them but the rest is from me, so, i want to ask if this is good enough (shading, colors, etc...) thanks in advance ^^ ![]() Did you do the eyebrows? They look good. I also like the color choices on the vest/shirt/cape/cowl thing - it is a nice contrast in the back. Buckle looks good. How does it look walking in game? Hey I just wanted to show off the first map section of the new space game I'm making. Critiques would be appreciated!!!!
StarshipCabin.jpg ( 32.27K )
Number of downloads: 52And another thing if anyone can help me, I am using the default tiles for the walls and the top of the wall and the passage settings are set on X, but you can walk all over it so idk what I'm doing wrong... Hey Raindeerman, thanks for jumping in. We do have a thread just for screenshots/game maps. http://www.rpgmakervx.net/index.php?showtopic=44245 That is the best place for posts like this, usually. (lol when we get our act together around here!) I tried my hands on creating my own auto-tiles ![]() Not that it is any good... tips? It's supposed to be a greenish mountain tile, with a grass top. I like the way they look, although they are not RTP style - maybe you can post some map examples in the screenshot thread I mentioned above so we can see how they look in-game. Auto-tiles are hard to make! Gratz. Hey KIKI here, and now I am starting to make my own face sets too (Chibi style) This is an emotions set I am working on (this is like 20% of them). they are RAW (done with Paint),haven't photo shopped anything yet but wanted to see what you guys thought of it so far. Any feedback would be great! Great idea. Are these faces the standard RTP faceset size? If it all links together thats pretty darn good Laura. It'd be great for a dank mossy prison or something. @Kiki: Those are really good, especially for MS paint, keep it up. So yeah I made this. ![]() I'm a Bizarre Jedi Monkey with a Pink lightsaber. Your argument is invalid. Will maybe use for halloween avatar. cute and enjoyable Made a signature picture too. ![]() thing is, your little jedi monkey is so cool, and you have to chop 2/3 of him out for the sig box. I'd rather just see the cool monkey. But hey, if you like the box thing, it looks catchy. =] I'm no artists folks. Just tossing out my two bits. -------------------- Granny's Lists - All the Trees in the VX Forest Granny's Lists - VX Portraits and Facesets Granny's Lists - Faerie, Magic and Mushrooms Granny's Lists - Pirate Resources Granny's Lists - EB/Tsukuru Resources VX/Ace Emo Sets for Ace only Characters Granny's Lists - Modern and Futuristic Resources **Animal Sprites** Granny's Resource Showcase Directory Christmas Stuff Gory/Horror/Carnival Resources Grandma's Little Bits Star Wars Collection ***Underwater Collection*** Japanese Themed Resources Egyptian Themed Resources Fix Broken Project Files Tut for people Who Didn't Make Backups - Make Backups!!!!! ![]() |
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Jun 21 2012, 10:28 PM
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#1157
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![]() ![]() Type: Undisclosed |
Ok so ive been playing with a lot of sprites lately and I thought id try making my own lying down sprite.
So how does it look?
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Jun 27 2012, 06:51 AM
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#1158
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![]() ![]() Type: Artist Alignment: Unaligned |
Okay, I have completed most of my first sprite edit ever. I want to know if it looks okay and have tips and stuff. It's supposed to be a young Hoenheim from the FMA series. I'm thinking of doing a project in which he is the main character... so yeah. Comments and critiques, please. And please don't use him for anything. As if that needed to be said. xDDD; I need more practice.
Also, the loincloth is on purpose? xD
This post has been edited by Incensed: Jun 28 2012, 07:39 AM -------------------- Official Newbie
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Jun 29 2012, 05:41 PM
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#1159
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![]() ![]() Type: Artist Alignment: Chaotic Neutral |
yea they are standard size, right now I have 8 sets (8 faces each) of emotions for one character, and am working on the hair. It's coming along faster than I thought.
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My Game: ![]() |
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Jun 30 2012, 06:32 AM
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#1160
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![]() I maek gaem. ![]() Type: Designer Alignment: Chaotic Good |
I made whole truckload of new Pep emotions, including a troll face so I am forced by my will to show these off even if it looks like they were made in paint, which is funny because they are.
Just to give a couple examples so you feel obliged to open the Spoiler below. ![]() ![]() Now for the fun, ladies and gentlemen! Spoiler: -------------------- |
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| Lo-Fi Version | Time is now: 25th May 2013 - 12:05 AM |
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