The walls look very unique! Were you inspired by the middle-eastern patterns and bright colors?
I agree with Celianna's advice when it comes to the little gem and not being afraid to darken it up. But I do actually prefer the pale sandstone over the more dark golden one in her edit. I think it contrasts nicely against the brightness of the pattern, but I do think a few shades darker would make it pop a little better. That's the fun thing about having so many artists around. You get to see all kinds of aesthetics. :3
I think you should also play with the colors and saturation a bit. Depending on the atmosphere you're going for, adding more red and a darker gold would add a lot of richness:
Upping the blue/cyan tones on the other hand, would give a much colder atmosphere and be very suitable for grand places: museums, palace hallways etc.
Once I upped the contrast considerably, I noticed just how much detail you added:
I know the sprite is meant to be dark, but you have to use very strong contrast with dark colors or all the shading and detail gets lost. You can also try using colors other than pure black/gray, as it will make it easier to add light. A very dark purple, for example, or a very dark blue can appear black but at the same time give you more options for highlight colors.
Supergodjesus is one lucky guy! That's a great theme, and I'll keep looking. Who knows, maybe someday you'll be free to take another request and I'll get a chance to grab a spot :3
The new theme sounds great. The only part I wasn't fully sold on was the cello solo. Usually, with your music, I can't tell a real instrument from a digital one. But the cello sounded generated, especially when switching notes. I don't know if there's anything you can do about it, since I suppose it depends on the sound library you're using and adding more reverb might make the notes blend in too much. I much prefered the flute and it seemed to fit the theme a lot better. The strings were really lovely in the rest of the song. The drums were also a nice touch.
I know DBZ hair is kinda odd in that it appears clumpy and spiky, but your new changes make it look too pillow shaded. Despite the spikes, it's still hair, so you don't want it to look like he stuck a few pvc pipes on his head
. RTP has some spiky-haired characters. See if you can look at them more closely and try to emulate it. It can be pretty challenging to get some of those kooky anime hairstyles right, though, so don't feel bad for not getting it right the first time around :3
It's a great start! I think your colors blending in a bit much so it's hard to see the shading. And, as you said, the hair looks very odd. But it's a good start. Besides fixing the hair shape and length (especially the back view, where the hair makes a downward triangle instead of the upward one you have right now), don't forget to add a shade color under the hairline so it has more depth.
I prefer the thicker arms one (on the left). It just seems a little more proportional. The one with the thin arms (on the right) looks like he managed to build up his chest only, and has noodly slender arms - which is kinda bizarre.