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New threads (complete scripts) here will go into a moderation queue. You will not see your thread appear when you create it. A moderator will decide if it will be approved or denied.
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Jan 4 2012, 12:13 AM
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#41
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![]() Has broken out of Staby Rehab! ![]() Type: Undisclosed Alignment: Chaotic Evil |
I believe I answered this twice already, so now a third time. Add '.new' to the scene call. The in script instructions were incorrect. See post #23 and #28. Reading is your friend.
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Jan 8 2012, 08:41 PM
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#42
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![]() Type: Undisclosed |
I made this game that i spent a LOT of time doing. But this script didn't work. It said:
"NameError occured while running script. uninitialized constant Game_Interpreter::Scene?PartySys" So i made a new project with nothing but your script and an event with the $scene=PartySys.new and it worked fine. but when i moved the data from the original game i got the same error message. Any ideas that can help me? |
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Jan 18 2012, 04:38 AM
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#43
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I'm getting the same error as Mikachu, the only scripts I have installed are the Neo Menu script and the Side-slot Sytle Menu v1.01.
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Jan 18 2012, 03:17 PM
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#44
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![]() Has broken out of Staby Rehab! ![]() Type: Undisclosed Alignment: Chaotic Evil |
Did you try what I said in my previous post? (Fourth time now)
If you are using my NMS, post your edit of the module. That is most likely the problem. -------------------- |
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Jan 18 2012, 04:07 PM
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#45
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![]() ![]() Type: Undisclosed |
Well the only thing I've edited was just replacing Temp to Party and that's it.
Also I've tried your fix but now I'm getting an error upon the line stating $scene = PartySys.new "NameError occurred while running script. uninitialized constant Scene_Menu:Scene_Partyform" and on this line: 'Party' => '$scene = Scene_PartyForm.new(0, Scene_PartyForm::HOST_MAP)', I've got it as: 'Party' => '$Scene = Scene_PartySys.new(0, Scene_PartySys::HOST_MAP)', and now I'm getting a host_map error Upon reading the party script I've changed the line with host_map into $scene = Scene_PartySys(true) so the new error is NoMethodError Occurred whie running script. undefined method 'Scene_Partysys' for #<scene_menu:0x460ee98> So I'm basically out of ideas. -=EDIT=- Ok upon reading over the party script you missed one small bit, this line (line 20) $scene = Scene_PartySys(true) should be $scene = Scene_PartySys.new(true) I know it's a small fix to use in menus but could help for anyone having problems as I was, which now I'm not . This post has been edited by Gilard Talmiran: Jan 18 2012, 04:38 PM |
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Jan 19 2012, 03:37 AM
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#46
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![]() Has broken out of Staby Rehab! ![]() Type: Undisclosed Alignment: Chaotic Evil |
Ok upon reading over the party script you missed one small bit, this line (line 20) $scene = Scene_PartySys(true) should be $scene = Scene_PartySys.new(true) I know it's a small fix to use in menus but could help for anyone having problems as I was, which now I'm not . Spoiler: I did tell you this. -------------------- |
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Mar 9 2012, 10:11 PM
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#47
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![]() Type: Designer |
ok im already using this script along with the menu script u recommended! one problem though! if you add actor 10 or 11...he does not appear in the pool! so i you remove him from the initial party he is gone!
is there a way to fix that? plus....is there a way to have a bigger pool? lets say add another column of 4 and increase it to 12? besides these 2 "problems" im facing the script works like a charm! great work! |
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Mar 11 2012, 07:40 PM
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#48
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![]() Has broken out of Staby Rehab! ![]() Type: Undisclosed Alignment: Chaotic Evil |
If you want different Actor IDs, you can change up FULLPARTY...
FULLPARTY = 1..8 (For first 8) FULLPARTY = [1, 2, 5, 7, 12, 14, 17, 20] (For other ids) As of right now, it only supports 8 actors. I might create an add on to change it, later. -------------------- |
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| Lo-Fi Version | Time is now: 22nd May 2013 - 03:53 PM |
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