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New threads (complete scripts) here will go into a moderation queue. You will not see your thread appear when you create it. A moderator will decide if it will be approved or denied.
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Jun 15 2011, 11:27 PM
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#21
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![]() ![]() Type: Designer Alignment: Chaotic Evil |
You know what, I don't need to use this script anymore. I finally figured out the bug in my old party character deletion script that I made a while back. Now I don't need to use Large party. Thanks for attempting to help me though, It feels good when people don't ignore me.
-------------------- "Your weapons, you will not need them."
"You know boss, it is possible to quote something besides Star Wars." "That, my dear apprentice, is why you fail." "I hate you sometimes." "I know, I hate both of us sometimes." |
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Jul 7 2011, 06:43 PM
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#22
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![]() Type: Designer Alignment: Chaotic Evil |
Is there a way to make there be a minimum amount of party members that are in the party? What I mean is, say you have 7 party members in total, and a max of 4 can be in the battle, is there a way to make sure that at least X amount of members are in the battle? Because otherwise there would be no point to the "guard" command, because it would be more effective to just have only 1 member in the battle when say a large attack commences. Is there a minimum variable anywhere?
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Jul 7 2011, 06:45 PM
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#23
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![]() Type: Undisclosed Alignment: Unaligned |
Is there a way to make there be a minimum amount of party members that are in the party? What I mean is, say you have 7 party members in total, and a max of 4 can be in the battle, is there a way to make sure that at least X amount of members are in the battle? Because otherwise there would be no point to the "guard" command, because it would be more effective to just have only 1 member in the battle when say a large attack commences. Is there a minimum variable anywhere? Are you referring to in-battle switching or out-of-battle switching? -------------------- I no longer support Tankentai.
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Jul 7 2011, 06:50 PM
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#24
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![]() Type: Designer Alignment: Chaotic Evil |
Both. And if say in total you had less than the minimum amount of party members that have to be in the battling party, you would just simply be unable to switch.
Example: 4 Members can be in the battle 3 Members must be in battle as a minimum If you have 2, those 2 must stay in the battle party always, until more than 3 have joined. Then Standby can be used. This post has been edited by Simple Bag: Jul 7 2011, 06:51 PM |
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Jul 7 2011, 06:54 PM
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#25
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![]() Type: Undisclosed Alignment: Unaligned |
Outside of battle, you can use this script event command:
CODE #_/ * get_battle_member_count(variable_id) #_/ Stores the number of battle members the specified variable_id number. #_/ This DOES NOT include standby members. and use the variable for a conditional branch. For in-battle, it would require some editing within the script to make that kind of check. -------------------- I no longer support Tankentai.
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Jul 7 2011, 07:33 PM
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#26
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![]() Type: Designer Alignment: Chaotic Evil |
Then I suppose if that's the case, I'm off to the script request forum...
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Jul 12 2011, 12:18 AM
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#27
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![]() ![]() Type: Undisclosed Alignment: True Neutral |
There is a possibility to turn the 5 persons party to the original 4 persons party without leave the Empty space on the party?
This post has been edited by SoujiZeta: Jul 12 2011, 12:19 AM -------------------- |
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Jul 12 2011, 12:31 AM
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#28
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![]() Type: Undisclosed Alignment: Unaligned |
There is a possibility to turn the 5 persons party to the original 4 persons party without leave the Empty space on the party? Read the script? You can change the maximum battle members in the script. -------------------- I no longer support Tankentai.
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Jul 19 2011, 01:36 AM
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#29
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![]() ![]() Type: Undisclosed Alignment: Lawful Neutral |
I am new to scripts. I would like to use this script but I want one character to remain the leader of the group without being able to exchange him with any other characters. I know there is a way to make characters "fixed" but I am not sure where in the script to do this. Please forgive my lack of knowledge on this
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Jul 19 2011, 02:04 AM
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#30
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![]() Type: Undisclosed Alignment: Unaligned |
I am new to scripts. I would like to use this script but I want one character to remain the leader of the group without being able to exchange him with any other characters. I know there is a way to make characters "fixed" but I am not sure where in the script to do this. Please forgive my lack of knowledge on this You use this within a "Script" event command which is found under the third tab of events. CODE fix_actor(ActorID, true) Where ActorID is the actor you want locked into the party. Remember to read through the comments in the scripts you choose to use. -------------------- I no longer support Tankentai.
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Jul 19 2011, 10:06 AM
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#31
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![]() ![]() Type: Undisclosed Alignment: Lawful Neutral |
You use this within a "Script" event command which is found under the third tab of events. CODE fix_actor(ActorID, true) Where ActorID is the actor you want locked into the party. Remember to read through the comments in the scripts you choose to use. Thank you. That is exactly what I needed. It worked for me. |
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Jul 19 2011, 12:01 PM
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#32
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![]() ![]() Type: Undisclosed Alignment: True Neutral |
Hi Mr. Bubble, i got this problem well i added the FFIX CustomCommandMenu KGC_ LargeParty with the LPATBv4 and when i get the menu screen Into, This happent.
Spoiler: -------------------- |
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Jul 19 2011, 06:44 PM
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#33
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![]() Type: Undisclosed Alignment: Unaligned |
Hi Mr. Bubble, i got this problem well i added the FFIX CustomCommandMenu KGC_ LargeParty with the LPATBv4 and when i get the menu screen Into, This happent. Put your pictures behind spoilers please. Just put the custom menu script below KGC Large Party in your script list. -------------------- I no longer support Tankentai.
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Jul 21 2011, 12:45 AM
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#34
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![]() Type: Undisclosed |
BLINK
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Jul 21 2011, 01:00 AM
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#35
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![]() Type: Undisclosed Alignment: Unaligned |
-------------------- I no longer support Tankentai.
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Jul 21 2011, 02:51 AM
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#36
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![]() Marshmallowman SP ![]() Type: Designer Alignment: Neutral Good |
An error!mr.bubble!
Script"KGC_Largeparty"line 2076 noMethodError ocurred\ Undifined method 'add_command' for #<window_partycommand:ox151c950 -------------------- SIG CLEANED DUE TO MALWARE LINK ;)
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Jul 21 2011, 02:58 AM
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#37
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![]() Type: Undisclosed Alignment: Unaligned |
Sigh.
You have to list every other custom script you're using. That error cannot be caused by KGC Large Party by itself. -------------------- I no longer support Tankentai.
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Jul 23 2011, 02:51 PM
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#38
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![]() Virakin of the Darkness Arcana ![]() Type: Designer Alignment: Lawful Good |
Quick Question, is this Script compatible with the Yanfly Engine scripts? I plan to use them and this Large Party because the game I'm planning on having a LOT of playable characters in it but only 4 in battle.
The Large Party script can go up to as many as you want in the "Reserve" Party, right? I plan to do Party Switching only at Save Points as I'm going to use the FFXIII Menu Script with it. |
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Jul 23 2011, 02:52 PM
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#39
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![]() Type: Undisclosed Alignment: Unaligned |
Quick Question, is this Script compatible with the Yanfly Engine scripts? Read the first post. -------------------- I no longer support Tankentai.
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Jul 23 2011, 02:57 PM
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#40
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![]() Virakin of the Darkness Arcana ![]() Type: Designer Alignment: Lawful Good |
Wow! How did I miss that? I even viewed the Compatibility list before, I guess I thought it was the entire sentence for Tankentai ATB script.
Thank you very much! ^^; |
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| Lo-Fi Version | Time is now: 22nd May 2013 - 08:18 PM |
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