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> Tankentai and CTB compatibility request
asdren
post Sep 7 2008, 05:18 PM
Post #1


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Hello everyone smile.gif I have a little request.
I wanted this script for my game but there is a little problem:
It isnt compatible with tankentai sideview battle system.
So i am asking if someone could make it compatible with tankentai.
the script is from RRR here is the link:
http://images.puppeto4.multiply.com/attach...r?nmid=97115939

This post has been edited by BigEd781: Dec 23 2008, 08:21 PM
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asdren
post Sep 8 2008, 04:01 PM
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BUMP?
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BigEd781
post Sep 8 2008, 05:21 PM
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No method: 'stupid_title' found for 'nil:NilClass`
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You would need an ATS script. The problem currently is that players do not have turns, the entire party has a turn.


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asdren
post Sep 8 2008, 05:30 PM
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That would be good for the moment could you link it please?
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BigEd781
post Sep 8 2008, 06:01 PM
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No method: 'stupid_title' found for 'nil:NilClass`
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I know that there is one, but I am not sure if it works with the CSB you're using. I will get a link when I have some time to look.


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asdren
post Sep 8 2008, 06:09 PM
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Ok thank you smile.gif
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Azuaya
post Sep 9 2008, 09:07 AM
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No offense but I did post it up in RRR for you in your thread. But well I'll just post it again I guess... errm isn't BUMP is allowed after 72 hours or so? oh well....

Refer to this thread. Oh, don't necropost there if there is a problem or if you want to say thank you because ... yeah ...
http://www.rpgrevolution.com/forums/?showtopic=13847 - Neo Battle by Pim321 or SojaBird (his preferred name)

As for adding escape into the actor command. Refer below: (you can add it after the neo battle script as well like you add the neo battle and copy and paste the codes I've placed below underneath it in one script)
» Click to show Spoiler - click again to hide... «


This post has been edited by Azuaya: Sep 9 2008, 09:08 AM
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asdren
post Sep 9 2008, 09:53 AM
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I want to remove the WHOLE party command ...
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Azuaya
post Sep 9 2008, 11:21 AM
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Fine then.

» Click to show Spoiler - click again to hide... «
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asdren
post Sep 9 2008, 06:14 PM
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Thank you that is very good smile.gif Now I only need the FF10 style thing!
Read the first post

This post has been edited by asdren: Oct 7 2008, 09:41 PM
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Azuaya
post Sep 10 2008, 05:21 AM
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For that, you'll need to configure the Scene_Battle and judging by the look of scripting, it'll take some darn good time to figure it out.
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asdren
post Sep 10 2008, 09:19 AM
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Right! Dont think i didnt even look at the battle scripts before making this request...

This post has been edited by asdren: Oct 7 2008, 09:41 PM
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asdren
post Sep 13 2008, 10:24 AM
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Updated the topic.
Now you only need to make something compatible with tankentai.
Read the first post!
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asdren
post Sep 16 2008, 11:13 AM
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BUMP
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BigEd781
post Sep 19 2008, 04:13 AM
Post #15


No method: 'stupid_title' found for 'nil:NilClass`
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Here is some advice; be appreciative and polite. No one here is obligated to help you. I was going to until I read the entire thread. You may not have meant anything by it, and you were not outwardly rude, but try to show a little thanks.


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My blog - It's awesome, I assure you
QUOTE
While sloppy writing does not invariably mean sloppy thinking, we've generally found the correlation to be strong -- and we have no use for sloppy thinkers. If you can't yet write competently, learn to. - Eric Raymond

---
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asdren
post Sep 19 2008, 11:06 AM
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Okay I will do that next time
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asdren
post Oct 7 2008, 09:40 PM
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Someone? Please? sad.gif
Help would be REALLY APPRECIATED.
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asdren
post Oct 11 2008, 12:47 PM
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BUMP
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asdren
post Oct 15 2008, 09:51 AM
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bump sad.gif
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Mr. Anonymous
post Oct 15 2008, 05:40 PM
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Looks like you're going to have to play the waiting game pal. Most of the time if you simply work toward completing the meat of your project - gameplay, story, events, so-on - eventually somewhere in the midst of it you'll load up your browser one day, browse through the scripts section, and 'Lo and Behold!' you'll have found what you're looking for. Most of us have our own projects and such to work on and cannot fulfill every request, especially when they're dealing with such complicated systems that have had plaguing issues in the first place when used in tandem.

What I'm saying is that I understand you really want this to work out, and there's nothing wrong with bumping at all, but after a point you shouldn't bother so much, and let things come naturally.
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