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> [-Eventing-] Class & Character Selection, Takes a bit of work, but is worth it.
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Seppie
post Jun 23 2011, 06:52 AM
Post #1


Seppie Releigh RPG
Group Icon


Type: Musician
Alignment: Neutral Good





Class and Character Selection
[Warning: Recommended 1 week+ with RMVX before attempting. Trust me]
(Utilizes switches, self-switches, and many other aspects of eventing)


Please note, this is only one way, which is very simple and offers no support to change any of the following:
Parameter Curve
EXP Curve
Starting Equipment
Options (Two hand style, super guard, etc.)


Hey, everyone. This is Seppie from AB RPG and today I'm going to show you how to make a character and class selection screen, the simple way.

To start things off, you'll need a nice selection platform, like so...
Spoiler:




Next, you'll need to change your database. Pick a number, and delete it it all. Like so.
Spoiler:




Now that we've got a nice place and a nice sprite, let's get down to business.

We'll start with class selection.
Spoiler:

You'll want to create an event with some text, choices (1 per class), and switches (1 per class)... Like so.
Spoiler:



Make sure that you have this set as below character, with 'player touch' checked... That is, if you want it set so your players will have the choice like that.
It could also be set up so that it's an NPC saying it by setting it as 'same as character' with 'action button' as the trigger.

Oh, and don't forget, in the choices you'll want to check 'disallow' for the cancel option.



Now, we'll want to set another switch at the end of this, labeled 'CLASS CHOSEN'
This is so after you pick your class, the character selection will appear.
Follow closely.
Spoiler:



Don't forget, you'll want to erase the event after your player has chosen, so it won't cause any malfunctions.



Now we'll move onto character selection.
[warning: gets confusing. follow very closely]

Spoiler:


Create a new event for each character you want your player to be able to pick.
Make sure under conditions, 'CLASS CHOSEN' is ticked for the switch.
You'll need one conditional branch per class.
Spoiler:


Set the conditional branches up so that you have choices.
You'll want to change the name of the character, and the class.
Don't forget the graphic!


Now, at the end of each choice, be sure to make a new switch called 'CHARACTER CHOSEN'.
Spoiler:




After that, you'll want to change your character's graphic.
Spoiler:


(I almost forgot about this step...)


Time for a new page. Simple. Create a new page, set the condition to 'Switch: CHARACTER CHOSEN' and just add one entry.
Spoiler:


In case you haven't figured it out, the one entry is where your character will end up.
Make sure this is a parallel process.


You'll want to copy the event, paste it a few time (as many characters) and tweak the insides just a bit.

Now, you should have something similar to this.
Spoiler:









That's it everyone!
Demo:
Spoiler:

Mediafire Download
(Doesn't include RTP. If you need RTP, why are you on here?)


Show your support!
Spoiler:


CODE
[url="waiting for approval"][IMG]http://i51.tinypic.com/1ju5xx.png[/IMG][/url]





--------------------
Not going back into RPG making.

Will be more than happy to help with Eventing! Just PM me. I like a challenge.

I'm going into music. I'll be posting some nice tunes for RM'ing at my soundcloud.

Have fun, dudes.
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aleic
post Jun 23 2011, 10:49 PM
Post #2


That kidd
Group Icon


Type: Undisclosed
Alignment: Chaotic Neutral




Looks good; I just got back into vx.


--------------------

"That kid is always just sitting there..."
"Yah i woulden talk to him if u want to keep ur normal life..."
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Seppie
post Jun 24 2011, 12:19 AM
Post #3


Seppie Releigh RPG
Group Icon


Type: Musician
Alignment: Neutral Good




QUOTE (aleic @ Jun 23 2011, 10:49 PM) *
Looks good; I just got back into vx.


Thanks. I've been working with VX for 8 days now and I'm glad to say I'm learning a lot. Do you have any constructive criticism for my tutorial?


--------------------
Not going back into RPG making.

Will be more than happy to help with Eventing! Just PM me. I like a challenge.

I'm going into music. I'll be posting some nice tunes for RM'ing at my soundcloud.

Have fun, dudes.
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Seppie
post Jun 27 2011, 11:06 AM
Post #4


Seppie Releigh RPG
Group Icon


Type: Musician
Alignment: Neutral Good




Nearly 100 views and this has only helped one person? Come on...


--------------------
Not going back into RPG making.

Will be more than happy to help with Eventing! Just PM me. I like a challenge.

I'm going into music. I'll be posting some nice tunes for RM'ing at my soundcloud.

Have fun, dudes.
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Kiriashi
post Jun 28 2011, 04:09 PM
Post #5


Bacon Man
Group Icon






Don't get your hopes down due to lack of replies. I'm sure you've helped a lot of people, they just might not be polite enough to thank you! :3

At the end of the day you were able to help someone out. ^~^


--------------------

Check out my awesome pr0nz site ^^^!


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Goodwytch
post Jun 29 2011, 06:15 AM
Post #6



Group Icon


Type: Undisclosed




QUOTE (Kiriashi @ Jun 28 2011, 05:09 PM) *
Don't get your hopes down due to lack of replies. I'm sure you've helped a lot of people, they just might not be polite enough to thank you! :3

At the end of the day you were able to help someone out. ^~^



It's an interesting idea. Thanks for sharing it! smile.gif
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Seppie
post Jun 29 2011, 08:01 PM
Post #7


Seppie Releigh RPG
Group Icon


Type: Musician
Alignment: Neutral Good




QUOTE (Kiriashi @ Jun 28 2011, 04:09 PM) *
Don't get your hopes down due to lack of replies. I'm sure you've helped a lot of people, they just might not be polite enough to thank you! :3

At the end of the day you were able to help someone out. ^~^


I don't get my hopes down due to the lack of replies, but I feel like I'm missing criticism without a reply.

QUOTE (Goodwytch @ Jun 29 2011, 06:15 AM) *
It's an interesting idea. Thanks for sharing it! smile.gif


Thank you for saying it's interesting. I was going to make it more complex than need be, where you could edit the parameters but then that idea went south when I realized you couldn't change the main player in the game. Also, you're welcome. smile.gif


--------------------
Not going back into RPG making.

Will be more than happy to help with Eventing! Just PM me. I like a challenge.

I'm going into music. I'll be posting some nice tunes for RM'ing at my soundcloud.

Have fun, dudes.
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Seppie
post Jul 12 2011, 10:35 PM
Post #8


Seppie Releigh RPG
Group Icon


Type: Musician
Alignment: Neutral Good




So, has this helped anyone else in the past couple of weeks? I'm curious... And without any true feedback on my tutorials, I'm not sure how I should go about with my next one.


--------------------
Not going back into RPG making.

Will be more than happy to help with Eventing! Just PM me. I like a challenge.

I'm going into music. I'll be posting some nice tunes for RM'ing at my soundcloud.

Have fun, dudes.
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KuroRia
post Jul 13 2011, 11:49 AM
Post #9



Group Icon


Type: Artist
Alignment: Unaligned




Yo, this reminds me somewhat of the Final Fantasy I in GBA! I may not be using it, but it's definitely something of interest and it's definitely something more unique then just giving a protagonist at the beginning. I'm kinda new to the site, btw and this is the first time I've actually commented.

I think the only concern is if the creator will add dialogue for the four protagonists, because that is somewhat time consuming and may require more variable usage. But then again, like in GBA Final Fantasy I, the characters can just have no dialogue at all, so I think it's all good, really! I don't think there's really anything to criticize; I'm interested to see the other tutorial you have. biggrin.gif
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KuroRia
post Jul 13 2011, 11:50 AM
Post #10



Group Icon


Type: Artist
Alignment: Unaligned




Yo, this reminds me somewhat of the Final Fantasy I in GBA! I may not be using it, but it's definitely something of interest and it's definitely something more unique then just giving a protagonist at the beginning. I'm kinda new to the site, btw and this is the first time I've actually commented.

I think the only concern is if the creator will add dialogue for the four protagonists, because that is somewhat time consuming and may require more variable usage. But then again, like in GBA Final Fantasy I, the characters can just have no dialogue at all, so I think it's all good, really! I don't think there's really anything to criticize; I'm interested to see the other tutorial you have. biggrin.gif

(accidental double post)

This post has been edited by KuroRia: Jul 14 2011, 02:57 PM
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KuroRia
post Jul 13 2011, 11:51 AM
Post #11



Group Icon


Type: Artist
Alignment: Unaligned




Crap! I'm sorry! I didn't mean to put it twice! How do I take it off?! D:
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Seppie
post Jul 13 2011, 02:42 PM
Post #12


Seppie Releigh RPG
Group Icon


Type: Musician
Alignment: Neutral Good




QUOTE (KuroRia @ Jul 13 2011, 11:51 AM) *
Crap! I'm sorry! I didn't mean to put it twice! How do I take it off?! D:


Just edit it and say something along the lines of 'accidental doublepost' -- or just click the report button and ask a mod to delete one.

Anyway, the dialogue wouldn't be a problem. I'd be using the \n[1] command for it all. There would be minimal switches too. Just to check whether you were a guy or girl.


--------------------
Not going back into RPG making.

Will be more than happy to help with Eventing! Just PM me. I like a challenge.

I'm going into music. I'll be posting some nice tunes for RM'ing at my soundcloud.

Have fun, dudes.
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Sekunri
post Jul 23 2011, 04:43 PM
Post #13



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Type: Undisclosed




I've actually been considering doing this but didn't quite have an idea of how to go about it.
Thanks for the tutorial Seppie.


--------------------
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Silvain
post Jul 27 2011, 04:47 PM
Post #14



Group Icon


Type: Writer




Fist of all thanks for the work. :-)

But I have a question. It does not concern your tutorial itself, but the consequences from the given choice to pick a character. How do you set up the potraits for dialogs? I don´t think you are using the same faceset for every sprite, don´t you? ^^
Probably it´s beacause I´m pretty new to the RPGmaker that I don´t get how you set this up... The only way I can imagine would be using switches. Like writing/eventing every dialog for every given choice... That would be an incredible amount of work and thus I think there could be an easier way to achieve the same effect... Just that I don´t get it. ^^
So I would be very gratefull if you could answer my question, even if I´m a newbie. ^^
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stingmountain
post Jul 29 2011, 08:01 AM
Post #15



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Type: Designer




Thanks will probably add this too my game at end of first level kinda like on fallout 3.


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iCreativ
post Sep 14 2011, 08:57 PM
Post #16



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Type: Undisclosed




This has helped me a lot!

Thank you very much!
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Seppie
post Oct 2 2011, 01:17 PM
Post #17


Seppie Releigh RPG
Group Icon


Type: Musician
Alignment: Neutral Good




Glad to have helped out. By the way, I'm back to the forums! biggrin.gif Been a long while.


--------------------
Not going back into RPG making.

Will be more than happy to help with Eventing! Just PM me. I like a challenge.

I'm going into music. I'll be posting some nice tunes for RM'ing at my soundcloud.

Have fun, dudes.
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Syx
post Nov 4 2011, 09:55 AM
Post #18


Rusted Souls
Group Icon


Type: Musician
Alignment: Chaotic Neutral




QUOTE (Silvain @ Jul 27 2011, 04:47 PM) *
Fist of all thanks for the work. :-)

But I have a question. It does not concern your tutorial itself, but the consequences from the given choice to pick a character. How do you set up the potraits for dialogs? I don´t think you are using the same faceset for every sprite, don´t you? ^^
Probably it´s beacause I´m pretty new to the RPGmaker that I don´t get how you set this up... The only way I can imagine would be using switches. Like writing/eventing every dialog for every given choice... That would be an incredible amount of work and thus I think there could be an easier way to achieve the same effect... Just that I don´t get it. ^^
So I would be very gratefull if you could answer my question, even if I´m a newbie. ^^


You could achieve this by turning on a switch after you pick the character and class. Just turn on a switch like 'Zachary Magician Dialogue' and use conditional branches in the dialogue. It'd be pretty time consuming, but it would be worth it in the end.


--------------------


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m dutch
post Nov 18 2011, 12:49 AM
Post #19



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Type: Undisclosed




god how many pics did you put in here i cant even load this... really want the help sounds like you did good...
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Syx
post Nov 18 2011, 02:05 AM
Post #20


Rusted Souls
Group Icon


Type: Musician
Alignment: Chaotic Neutral




There are only 9 pictures. It shouldn't be a problem unless you have a really slow internet connection. If you do, click here for a smaller, more loadable version: http://www.rpgmakervx.net/lofiversion/index.php/t46907.html (It's a lo-fi version)

This post has been edited by Asixex: Nov 18 2011, 02:06 AM


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