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> KGC_Overdrive, ff10 overdrive system plus extra
SortaCool
post Nov 4 2011, 12:39 PM
Post #21



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Type: Designer
Alignment: Lawful Good




umm it works now thanks, i removed the ring menu and battle retry and some...


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----Rune Crystal Series Maker (many Rune Crystal game have been failed maybe 2 or 3, need to make a new one and I'm making it)




I DEVOTED MYSELF TO SUPPORT THIS GAME!!




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Mr. Bubble
post Nov 4 2011, 12:41 PM
Post #22



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Type: Undisclosed
Alignment: Unaligned




He's not using Tankentai, he's using a different sideview script entirely.

SortaCool, in the future, I suggest tinkering around with a new script you decide to use in a fresh project. Then, when you're comfortable with how the script is supposed to work, add the script to your main project. If it doesn't work in your main project, then it is likely some kind of compatibility issue.


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I no longer support Tankentai.
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SortaCool
post Nov 5 2011, 04:22 AM
Post #23



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Type: Designer
Alignment: Lawful Good




QUOTE (Mr. Bubble @ Nov 4 2011, 08:41 PM) *
He's not using Tankentai, he's using a different sideview script entirely.

SortaCool, in the future, I suggest tinkering around with a new script you decide to use in a fresh project. Then, when you're comfortable with how the script is supposed to work, add the script to your main project. If it doesn't work in your main project, then it is likely some kind of compatibility issue.

thanks for the tip! but actually im doing that stuff so.... yeah thanks!


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----Rune Crystal Series Maker (many Rune Crystal game have been failed maybe 2 or 3, need to make a new one and I'm making it)




I DEVOTED MYSELF TO SUPPORT THIS GAME!!




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DragonlordZ
post Jan 9 2012, 08:20 PM
Post #24



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Type: Writer




This script works in ziffe spin command system??
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ChaosRayzor
post Feb 24 2012, 11:48 PM
Post #25



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Type: Undisclosed




This is just what I needed, only question is, is there any way i can limit this to specific characters?
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Dienab
post Feb 25 2012, 10:30 AM
Post #26



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Type: Undisclosed




what about YEM and kgc_overdrive ... when u are on Battle no gauge appears ;/
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Jeneeus Guruman
post Mar 15 2012, 12:26 AM
Post #27


Jeneeus Guruman
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Type: Coder
Alignment: True Neutral




I'm sorry that I cannot understand what the site (even using translators) tell about the terms and agreement on this but is that is this allowed to use it commercially?


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My current script


Game in Progress
Spoiler:

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Under hiatus.

Finished but not yet uploaded and tested.
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ave369
post Mar 15 2012, 05:48 PM
Post #28



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Type: Writer
Alignment: Lawful Good




Is it possible to code states that multiply or divide received OD points? Like Fury and Sadness in FF7?
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habyunghun
post Jun 16 2012, 08:43 PM
Post #29



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Type: Undisclosed




Um,the script won't work.I don't mean it gives me errors,but I mean that even if I add the script to my game,it's the same as NOT having the script,so no bars,no overdrives.
How do I fix this?


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new
post Jun 17 2012, 05:50 AM
Post #30



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Type: Designer
Alignment: Chaotic Evil




@habyunghun: you can fix it by reading the instructions inside the script.. this isnt pulg n play, you need to go to the customization area and also provide the necessary graphics files.


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download here
(Ask before using a bar from someone's sig -Touchfuzzy)
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habyunghun
post Jun 17 2012, 05:30 PM
Post #31



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Type: Undisclosed




QUOTE (new @ Jun 17 2012, 12:50 AM) *
@habyunghun: you can fix it by reading the instructions inside the script.. this isnt pulg n play, you need to go to the customization area and also provide the necessary graphics files.


It works perfectly now!Thank you.I am such an idiot to just skip everything... dry.gif
Thank you for telling me! tongue.gif


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Desire_Angel
post Jul 23 2012, 08:58 PM
Post #32



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Type: Undisclosed




I used to rack my brain over this. I'm glad it was easy for me to understand.
Thank you very much.
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Croix Bartel
post Jul 25 2012, 11:19 AM
Post #33


Eventer, Amateur mapper, newbie scripter.
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Type: Designer
Alignment: Neutral Good




I must be missed something but, the Overdrive gauge only show the Overdrive point to 100% while I expected it can reach to 99999. Because I have a skill that needs 1500 OP, max OP for the gauge to fill up is 1000. But I don't know how to make the OP we've accumulated to show. In short: The usual gauge show percentage. I want it to show the total OP accumulated not the percentage.


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I support:
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Neo-Owen
post Aug 14 2013, 07:59 PM
Post #34



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Type: Undisclosed




I keep receiving an error on line 602 "undefined method 'clear_action_results' for class 'game_battler"'

im kinda new at scripting and i dont know how to fix this, can anyone help me please?
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