Star Stealing Prince Demo Review
This game in terms of mapping is incredible. I LOVE every single map, it's just so eye candy! I mean every single interior map you've done so well. Absolutely brilliant! There is so much custom visual goodness, I like it very much.
The dialogue is also fantastic. The NPCs have very interesting things to say and the flow of how they're saying it goes really well. I'm loving the sprites, a bit too small for my liking, it might be that I've gotten used to the original RTP characters, but oh well, that's just a very very minor problem. Speaking about small, I find the text so tiny. Sometimes I have to make my head zoom into the screen so I can see it better and then I accidentally press shift and skip it! I don't think the shift button to skip text is necessary as I tend to dash everywhere.
The scenes you have created have been made exceptionally well too. I love the movement, the dialogue... It fits nicely, although, the problem I have with it, is that it's very difficult for me to concentrate and read everything being said when it comes to 'too long' dialogue. The parts such as the dream is done perfectly, with the text box moving from top, to middle, to bottom done in short sentences and use of repetition - That type of thing makes me read. I can't say the same for the too long dialogue though. I hope I explained that well enough.
The music... Is also good!!! The type of style you are portraying works really well with the music. A bit more SE would be nice though, perhaps those balloon effects would go better with them... Maybe? Your music also works well with the scenes which is very important. (Well at least a very important key feature to me - If the music doesn't fit properly, then the story doesn't either...)
The eventing is good. I love little tidbits of original eventing such as how you actually go up the stairs! How you fade out and enter through a door! That type of things certainly deserves to be mentioned and I personally congratulate you for that type of thing. I want to see more original ideas like it, I love it VERY much.
That battle system was the worst part for me. Sometimes when you're stuck in a dark cave, especially at the near beginning of the game, dying of poison, don't know where to go, lost with no antidotes... you certainly feel like turning off the game. Well, I had to turn off the game, because I died and forgot to save. That type of thing can be annoying and well, it's most likely just me, but the battle system wasn't visually appealing enough to me so it was a huge turn off.
So all in all, I think your strong points are mapping, scenes and eventing while you lack more Gameplay abilities in my opinion.
Despite the battle system, I thoroughly enjoyed the game. It's VERY different to most VX games.
You get 7/10
from me! Would be an 8, but Gameplay is very important!
If it gets 8/10 , it's usually a supported project for me. (I know, I'm kind of strict... I don't support anything yet XD)
There is only one appearance issue I found. You are very good in keeping the game clean and avoiding bugs:Bug/Glitch