iPhone App Directory
RPG Maker VX
 
Gallery Members Search Calendar Help


Welcome Guest ( Log In | Register )

Collapse

>Announcement

2nd Quarter Contest Announcement posted! See the Community Announcements section.

> Note for Early Project Feedback Threads

3 Pages V  < 1 2 3  
Reply to this topicStart new topic
> Castle Oblivion 3, UPDATE: V2.0 DEMOS HAS BEEN RELEASED!
Castle Oblivion 3 DEMO
You do not have permission to view or vote in this poll.
Earthboundfanboy...
post Apr 1 2012, 02:21 PM
Post #41



Group Icon


Type: Spriter
Alignment: Lawful Evil




Yeah do it whenever you're ready.


--------------------


If you are a believer of Jesus Christ and 100% proud of it put this in your signature.
Go to the top of the page
 
+Quote Post
   
luiishu535
post Jul 10 2012, 01:33 PM
Post #42



Group Icon


Type: Designer
Alignment: Neutral Good




NEW VERSION 2.0 DEMO RELEASE!

First off, for you who have downloaded the demo and got the Cave Parallax error, please download this, extract it and then paste it in the gamefile.
Link: Cave Parallax

Since I haven't really announced it here, I thought now was better then never smile.gif

DEMO Release:

This is the new version of the last demo I posted. Some of you might have already played but I knew there were some people who wanted to play but couldn't because the site I submitted the download had been down.

Features:
-About 2 hours of playtime!
-Fixed from bugs and glitches.
-Dungeons, puzzles and tough but balanced battles!
-Minimap system that works 100%
-Added "Erwin's House"! *NEW*

Dowload Link: Download here!

Video:


Enjoy and don't forget to leave some feedback if you've given it a shot! If you're stuck or just having trouble with the demo, feel free to check out:
Clareain_Christopher's Let's Try of the demo!


Game Updates:
I have been criticised about the Demo and there will be stuffs I'll fix for the full release. The two main things are game's pauses and bosses. There won't be as much pauses between dialogues and events in the full release but keep in mind that I won't ditch ALL pauses completely. About the bosses, they will get their HP lowered so that they don't get too long or to draggy. They're still going to be hard, just not as long as they are now.

Now that the demo is up and all that I'll try to get some more progress on the actual game as the time flows. My goal is to complete this game before 2013 and I believe that if I work hard, I'll make it up!

I hope you guys will enjoy the demo or maybe you already played it? Feel free to give me tips and let me know what your thoughts were about it. See ya next time then!

(WORTH MENTIONING: IF YOU'RE CURIOUS ON HOW THE PROJECT IS GOING AND LOOKING FOR UPDATES, CHECK OUT MY TOPIC RPGMAKER.NET! I USE THE GAME PROFILE AS THE MAIN TOPIC FOR THE GAME! DON'T WORRY, I'LL STILL KEEP YOU GUYS HERE UPDATED!)
LINK: CASTLE OBLIVION 3 GAME PROFILE


This post has been edited by luiishu535: Jul 10 2012, 01:36 PM


--------------------

My current project:
Castle Oblivion 3
Go to the top of the page
 
+Quote Post
   

3 Pages V  < 1 2 3
Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

Lo-Fi Version Time is now: 25th May 2013 - 05:36 PM

RPGMakerVX.net is an Privacy Policy, Legal.