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Aug 1 2011, 02:29 PM
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#1
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![]() ![]() Type: Designer |
I know it's not really appropriate to request battle systems, and for that I apologise.
I don't feel however that this will be too much trouble, because from what little scripting I've done in XP I gather this should only take an intermediate scripter a minute or two. At least I hope it's that simple. Basically, all I want is a completely static battle system. All it needs is the enemy displayed, and a static .png of the battle displayed, in front of a background .png. As so, ![]() ![]() Absolutely nothing special about it, just the default attack animations, no movement whatsoever. I've looked around the forums and searched but have had no luck finding something like this, or a system I personally can modify into this. I almost had some luck with Tankentai but it was a bit out of my reach. Thank-you for anybody who can help, or even point me in the right direction. I can probably make a small donation to you if that's allowed. I understand if this is against the rules and must be locked. Regards. This post has been edited by Confessor: Aug 1 2011, 02:32 PM |
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Aug 1 2011, 02:33 PM
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#2
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![]() Has broken out of Staby Rehab! ![]() Type: Undisclosed Alignment: Chaotic Evil |
Just to be clear, you just want to display sprites on the screen as shown, right? Nothing to fancy?
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Aug 1 2011, 02:34 PM
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#3
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![]() ![]() Type: Designer |
Exactly, like in the picture.
As long as they're lined up and I hopefully have control of the monster layout in the RMVX mob editor. That's not really necessary though as long as it ends up looking like the picture. Oh and of course four party members should be able to fit. But yes, no animation or anything fancy like that, just the default battle animations you make in the editor. EDIT: Oh, I suppose that includes the default sprites glowing white/red when they're attacking/being attacked though. The main concern is that it looks and runs as smoothly as possible. This post has been edited by Confessor: Aug 1 2011, 03:11 PM |
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Aug 1 2011, 04:34 PM
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#4
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![]() Has broken out of Staby Rehab! ![]() Type: Undisclosed Alignment: Chaotic Evil |
Tell me what you want changed from this...
Spoiler: It's not 100% finished yet. -------------------- |
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Aug 2 2011, 01:26 AM
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#5
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![]() ![]() Type: Designer |
Wow, that's excellent!
A couple of things if it's okay: • Battle backgrounds... but, I can just use another script for that, right? • If it's not too much trouble, is there a way to put cursors on the party member you're selecting, and then the enemy you're selecting to attack? • Oh, and one last thing, party members glowing red when they've been attacked. If all of that isn't too much trouble, it'd be wonderful, but I really appreciate what you've already done! EDIT: And I've just realised the "Heal" animation when used on a player character displays in the very top-left corner of the screen instead of on the battle, is that fixable? Thank-you. This post has been edited by Confessor: Aug 2 2011, 02:05 AM |
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Aug 2 2011, 02:40 AM
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#6
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![]() ![]() Type: Designer Alignment: Lawful Good |
I've used the DerVWolf's (not sure if that's his name) background scripts for battles. It's absolutely fantastic, very easy to use and compatible with many scripts. If you're interested just message me, I'm not at a compooper right now, so I can't post the script. I think it has what you're looking for.
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Aug 2 2011, 03:22 AM
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#7
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![]() Has broken out of Staby Rehab! ![]() Type: Undisclosed Alignment: Chaotic Evil |
The Flash is made by the attack animation, so you can make a red flash with that. Also, yes to using a different script to battlebacks. I just made the cursor, so it's done. I made a topic, so after it's been approved from the moderation que, you'll find it there (: /me stabs Confessor
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Aug 2 2011, 07:44 AM
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#8
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![]() ![]() Type: Designer |
Thank-you very much for completing this request.
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| Lo-Fi Version | Time is now: 19th May 2013 - 04:08 PM |
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