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Ace questions are not permitted to be posted. VX questions only, thanks in advance!
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Aug 3 2011, 12:53 AM
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#1
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![]() Grammar Nazi ![]() Type: Writer Alignment: Unaligned |
How do you make a weapon do spirit-based damage?
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Aug 3 2011, 03:19 AM
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#2
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![]() ![]() Type: Designer Alignment: Lawful Good |
This might help.
http://rmrk.net/index.php?topic=42413.0 This script basically makes a weapon use a skill instead of an attack. For example, you could configure, Ice Sword to Cast Ice 100% of the time. For the spirit based attack, have a skill that damages only by spirit and then set the weapon to use that skill. Easy! This post has been edited by CrimsonItsuki: Aug 3 2011, 03:19 AM -------------------- |
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Aug 3 2011, 04:30 AM
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#3
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![]() Grammar Nazi ![]() Type: Writer Alignment: Unaligned |
Oh! How could I not think of that before! I had the idea, but I forgot about the spirit skill. Anyways, thanks!
This post has been edited by Anderson88: Aug 3 2011, 04:30 AM -------------------- |
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Aug 3 2011, 04:37 AM
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#4
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![]() ![]() Type: Writer Alignment: Lawful Good |
Isn't there also a script on here that lets players use weapons and armor as items? Like, it makes it so that you can "use" the Flame Sword to cast Fire II or whatever.
I looked for it for the OP but couldn't find it. By "spirit-based damage," do you mean damage that is calculated by Spirit rather than Attack? Or, do you mean damage that take away from the victim's Spirit score? -------------------- My first tutorial: Moving a Player Through a Door Using a Move Route
"I give thee now a chance to share this world and to rule half of it if thou will now stand beside me. "What sayest thou? "Will the great warrior stand with me?" --The Dragonlord, Dragon Warrior, 1989. |
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Aug 3 2011, 01:32 PM
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#5
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![]() ![]() Type: Designer Alignment: Lawful Good |
I know what you are talking about and I believe that script you are refering to is the KGC Usable Equipment:
This is not my script, and in no way did I edit this. This is strictly made by KGC only. Ask before distribution! Spoiler: -------------------- |
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Aug 3 2011, 02:54 PM
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#6
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![]() Grammar Nazi ![]() Type: Writer Alignment: Unaligned |
Isn't there also a script on here that lets players use weapons and armor as items? Like, it makes it so that you can "use" the Flame Sword to cast Fire II or whatever. I looked for it for the OP but couldn't find it. By "spirit-based damage," do you mean damage that is calculated by Spirit rather than Attack? Or, do you mean damage that take away from the victim's Spirit score? I mean that the damage should be calculated by Spirit. I know what you are talking about and I believe that script you are refering to is the KGC Usable Equipment: This is not my script, and in no way did I edit this. This is strictly made by KGC only. Ask before distribution! Spoiler: I guess it would be great if I could get them both, but the problem is that anyone can use the equipment, even if it is not their class, right? Plus you can't use the equipped item. -------------------- |
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Aug 3 2011, 03:16 PM
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#7
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![]() ![]() Type: Designer Alignment: Lawful Good |
Yes. If the equipment is unequipped then it can be accessed from the inventory and used by anyone. That being said, you could make a specefic skill that the Equipment uses deal only spirit damage, making it more potent if used by a magic user, if you catch my drift. That's what the FF games did. With the two scripts I gave you I'm pretty sure you have the necessary tools at hand. Was there something more you wanted? Be specefic and I can find it. (Probably
This post has been edited by CrimsonItsuki: Aug 3 2011, 03:17 PM -------------------- |
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Aug 3 2011, 07:29 PM
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#8
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![]() Grammar Nazi ![]() Type: Writer Alignment: Unaligned |
Now I can't seem to copy the Weapon Unleash script without it all going on one line.
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Aug 3 2011, 07:34 PM
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#9
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![]() ![]() Type: Designer Alignment: Lawful Good |
OH MY GOD YOURE LIKE SOME SORT OF HUMAN WHO CAN ONLY COPY SCRIPTS ONTO ONE LINE!
Please hold... Full credit goes to TDS for making this script. I am but a humbly messenger. Spoiler: This post has been edited by CrimsonItsuki: Aug 3 2011, 07:35 PM -------------------- |
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Aug 3 2011, 07:36 PM
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#10
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![]() Grammar Nazi ![]() Type: Writer Alignment: Unaligned |
Alright, got it copied now... anyone know why that happens?
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Aug 3 2011, 07:38 PM
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#11
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![]() ![]() Type: Designer Alignment: Lawful Good |
Eh not really. It does happen to me sometimes as well. As long as you copy it correctly and from the proper source everything should be fine. Unless of course, your computer has herpes.
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Aug 3 2011, 07:40 PM
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#12
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![]() Grammar Nazi ![]() Type: Writer Alignment: Unaligned |
Okay, so when I attack with the weapon it will still do spirit-based damage regardless of silence, right..?
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Aug 3 2011, 07:47 PM
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#13
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![]() ![]() Type: Designer Alignment: Lawful Good |
Yes. You will still do that attack when silenced. This post has been edited by CrimsonItsuki: Aug 3 2011, 07:47 PM -------------------- |
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Aug 3 2011, 07:56 PM
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#14
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![]() Grammar Nazi ![]() Type: Writer Alignment: Unaligned |
For KGC's usable equipment, how do you make it so that it uses a skill? Should I just make an item with the exact same properties of the skill?
Also, is there a way to make it so that only the class that can equip the weapon can use it in battle? -------------------- |
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Aug 3 2011, 08:07 PM
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#15
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![]() ![]() Type: Designer Alignment: Lawful Good |
There's a tutorial on how to make the script work in the actual script but I'll help anyway. Basically, you're setting the equipment up to use an item. So that means that "Holy Robe" would have the same effect as potion when used. Keep in mind that they cannot use skills, (although the customization for the two is rather similar).
All the coding you need to make the equipment effect is scripted in the weapons notebox. <itemeffect itemID> ItemID is the number that the item corresponds too. The number can be found to the left of the name. So if you want "Healing Helm" to have the same effect as potion just put the code <itemeffect 1> into the notes textbox of the "Healing Helm". (In this exaple ID:1 belongs to potion). You can also customize what item is used. EDIT: And you can't seclude the item usage by class....maybe some scripter can help us...whose name starts with BigEd... This post has been edited by CrimsonItsuki: Aug 3 2011, 08:14 PM -------------------- |
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Aug 3 2011, 08:09 PM
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#16
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![]() No method: 'stupid_title' found for 'nil:NilClass` ![]() Type: Coder Alignment: Chaotic Good |
Alright, got it copied now... anyone know why that happens? Non-standard (for Windows) line breaks would be my guess... not all platforms use \r\n to signify a line break. Pasting it first into Notepad will normalize them. -------------------- My blog - It's awesome, I assure you
QUOTE While sloppy writing does not invariably mean sloppy thinking, we've generally found the correlation to be strong -- and we have no use for sloppy thinkers. If you can't yet write competently, learn to. - Eric Raymond ---![]() My awards for being so awesome Spoiler: |
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Aug 3 2011, 08:09 PM
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#17
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![]() Grammar Nazi ![]() Type: Writer Alignment: Unaligned |
Yes, that's what I did, though I was just asking if it would work with a skill. Guess that answers my question.
Edit : @BigEd781, when I paste it in Notepad it doesn't skip lines, either. This post has been edited by Anderson88: Aug 3 2011, 08:10 PM -------------------- |
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Aug 3 2011, 08:13 PM
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#18
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![]() No method: 'stupid_title' found for 'nil:NilClass` ![]() Type: Coder Alignment: Chaotic Good |
Edit : @BigEd781, when I paste it in Notepad it doesn't skip lines, either. Yes, I know, that's what I said. -------------------- My blog - It's awesome, I assure you
QUOTE While sloppy writing does not invariably mean sloppy thinking, we've generally found the correlation to be strong -- and we have no use for sloppy thinkers. If you can't yet write competently, learn to. - Eric Raymond ---![]() My awards for being so awesome Spoiler: |
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Aug 3 2011, 08:26 PM
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#19
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![]() Grammar Nazi ![]() Type: Writer Alignment: Unaligned |
Oh whoops, I didn't read that right.
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Aug 3 2011, 08:45 PM
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#20
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![]() ![]() Type: Designer Alignment: Lawful Good |
Is this all you need? Or do you still need help with the whole thing. I feel that I've given you adequete info.
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