Alright, first off, make a new skill called "Random Slice" or whatever you want.
Then create a common event with the same name.
alright, now that the basics are set up, let's get on with the actual event. First, click control variables:
Then choose which variable, (I chose 4), you want to use and select the "random" circle. Set the to numbers as 1 ~ 4. Now that that is done, set a conditional branch with the condition that the variable is 1. Then under "else", make another conditional branch with the condition that the variable is 2. Do this several times until you get to four. It should look like this:
Alright, you're nearly done! Now, underneath each conditional branch, choose the actor you want effected and what you want the move to do. This can be done multiple times. Here's what it should look like:
Then, all you do is link the common event and the skill together and viola, you have a random attack move! Enjoy! The demo is attached, so you can just copy it into your game.
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This post has been edited by ShadowSick: Sep 18 2011, 07:18 PM