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> Side-View Battles, FFI-Styled
Rating 4 V
Jet
post Nov 7 2011, 04:46 AM
Post #1


He Who Jets
Group Icon


Type: Coder
Alignment: Lawful Neutral




Side-View Battles
by Jet

Introduction


So, this was my ReStaff release for Nov. 15. I'm sure most of us know what a side-view battle is.
This is a simpler one than most others, though more advanced than Reedo's. I made this to be
a smaller, more efficient, but lighter alternative to Tankentai. No Action Sequences yet, sorry.

Features

- Side-View Battles
- Popup Notifications
- Change sprites based on states
- Highly Customizable
- Highly Compatible
- And More...

Screenshots




Script

http://pastebin.com/raw.php?i=E6wvwUP9

Credit

Jet


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Rosenblack
post Nov 7 2011, 05:12 AM
Post #2


Nachos are good
Group Icon


Type: Designer
Alignment: Neutral Evil




once again a awesome script


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Spoiler:

‎. . . . . . . . . . . . . . . . . . . ________
. . . . . .. . . . . . . . . . . ,.-‘”. . . . . . . . . .``~.,
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. . . . .. . . . . . ..,/. . . . . . . . . . . . . . . . . . . . . . . ”:,
. . . . . . . .. .,?. . . . . . . . . . . . . . . . . . . . . . . . . . .\,
. . . . . . . . . /. . . . . . . . . . . . . . . . . . . . . . . . . . . . ,}
. . . . . . . . ./. . . . . . . . . . . . . . . . . . . . . . . . . . ,:`^`.}
. . . . . . . ./. . . . . . . . . . . . . . . . . . . . . . . . . ,:”. . . ./
. . . . . . .?. . . __. . . . . . . . . . . . . . . . . . . . :`. . . ./
. . . . . . . /__.(. . .“~-,_. . . . . . . . . . . . . . ,:`. . . .. ./
. . . . . . /(_. . ”~,_. . . ..“~,_. . . . . . . . . .,:`. . . . _/
. . . .. .{.._$;_. . .”=,_. . . .“-,_. . . ,.-~-,}, .~”; /. .. .}
. . .. . .((. . .*~_. . . .”=-._. . .“;,,./`. . /” . . . ./. .. ../
. . . .. . .\`~,. . ..“~.,. . . . . . . . . ..`. . .}. . . . . . ../
. . . . . .(. ..`=-,,. . . .`. . . . . . . . . . . ..(. . . ;_,,-”
. . . . . ../.`~,. . ..`-.. . . . . . . . . . . . . . ..\. . /\
. . . . . . \`~.*-,. . . . . . . . . . . . . . . . . ..|,./.....\,__
,,_. . . . . }.>-._\. . . . . . . . . . . . . . . . . .|. . . . . . ..`=~-,
. .. `=~-,_\_. . . `\,. . . . . . . . . . . . . . . . .\
. . . . . . . . . .`=~-,,.\,. . . . . . . . . . . . . . . .\
. . . . . . . . . . . . . . . . `:,, . . . . . . . . . . . . . `\. . . . . . ..__
. . . . . . . . . . . . . . . . . . .`=-,. . . . . . . . . .,%`>--==``
. . . . . . . . . . . . . . . . . . . . _\. . . . . ._,-%. . . ..`\

Spoiler:
I SUPPORT



Spoiler:

My Projects
Leonin Chapter 2
Leonin Online (using Vampyr)
Dark Mirror: Death Walks
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Pinky
post Nov 7 2011, 01:12 PM
Post #3



Group Icon


Type: Artist
Alignment: Chaotic Good




I like this script it's cool. Good job.
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Sonic6676GamingP...
post Nov 7 2011, 09:50 PM
Post #4


The Legendary Pikachu That Can Destroy You All.
Group Icon


Type: Coder
Alignment: Chaotic Neutral




For some reason, I perfer Reedo's Still, But whatever, great script!


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I Support
Spoiler:



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Rayanzord
post Nov 10 2011, 07:19 AM
Post #5



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Type: Undisclosed




Great Jed, my congrulations for you, great script. smile.gif
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HuhJuh
post Nov 10 2011, 08:50 AM
Post #6


New Age Messiah
Group Icon


Type: Designer
Alignment: Chaotic Neutral




This is very cool, I like the way the damage nummerals pop up way better than tankentai's (which i'm using now)
Great script!


--------------------
It's not a merry-go-round, it's a haunted house
And i can't get out.
Like a song of sirens, you're sickly satisfied,
Knowing i can't hide.
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Sanane
post Nov 10 2011, 10:52 AM
Post #7



Group Icon


Type: Designer
Alignment: Chaotic Evil




Great job Jet !
Thank you so much, its really good portable sbs.
And easy. smile.gif
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Sonic23
post Nov 11 2011, 02:48 AM
Post #8



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Type: Undisclosed




Hey, I'm new to this so, where do I put the script?
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fmstwre
post Nov 11 2011, 03:11 AM
Post #9



Group Icon


Type: Designer
Alignment: Lawful Good




This script is superior to the other SBS mainly because of it's compatibility. It's great. Also the Damage Display looks a lot nicer. Kudos Jet.


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Oceano
post Nov 11 2011, 03:29 AM
Post #10


I Shot The Sheriff
Group Icon


Type: Designer
Alignment: Unaligned




Sweet. Nice and simple. Thanks for the release.


--------------------

MISS MAY I
ROSE FUNERAL
EMMURE


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Shinsei12
post Nov 11 2011, 04:10 AM
Post #11



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Type: Writer
Alignment: Chaotic Good




I know this is a very noobish question to ask because im new to scripting but here it goes. The monsters appear at the bottom center of the screen like it would for the default battle system, how do i fix that?


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GrandMaster Nova
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Ronove
post Nov 11 2011, 04:49 PM
Post #12


I do not bite!
Group Icon


Type: Writer
Alignment: True Neutral




Shinsei, have you tried rearranging them in the TROOP tab of the database?

This post has been edited by Ronove: Nov 12 2011, 02:14 PM
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Shinsei12
post Nov 12 2011, 05:08 AM
Post #13



Group Icon


Type: Writer
Alignment: Chaotic Good




Not quite sure what that means really. I was battle testing and a got an error so i think im just going to give up because its just not worth the trouble but i would still love to try to fix it.

This post has been edited by Shinsei12: Nov 12 2011, 05:21 AM


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GrandMaster Nova
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Crulgao
post Nov 12 2011, 07:06 AM
Post #14



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Type: Designer




I got an error on - line 122: NameError occured
uninitialized constant Spriteset_Battle::JSBS
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Ronove
post Nov 12 2011, 02:18 PM
Post #15


I do not bite!
Group Icon


Type: Writer
Alignment: True Neutral




Shinsei, if you look into your database in the program, there are a lot of tabs at the top: Actors, Classes, Skills, etc. The eighth one from the left and next to "Enemies" is the "Troops" tab. There you can rearrange how the monsters are displayed on the screen during battle. The reason your enemies appear right smack dab in the middle is because you never rearranged those enemies. In addition, if you did get an error and want that error fixed, it would also be good to tell Jet what that error was! XD

This post has been edited by Ronove: Nov 12 2011, 02:19 PM
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Jet
post Nov 12 2011, 02:20 PM
Post #16


He Who Jets
Group Icon


Type: Coder
Alignment: Lawful Neutral




QUOTE (Shinsei12 @ Nov 11 2011, 11:08 PM) *
Not quite sure what that means really. I was battle testing and a got an error so i think im just going to give up because its just not worth the trouble but i would still love to try to fix it.


If you're getting an error, then it's an user error, because i have fully tested this. You may want to check the config again.
As for moving troop pictures, go into the "Troops" tab in the database, and move the little enemy pictures around.

QUOTE (Crulgao @ Nov 12 2011, 01:06 AM) *
I got an error on - line 122: NameError occured
uninitialized constant Spriteset_Battle::JSBS


Make sure you copy the ENTIRE script. Line 122 in my script is a commented line, and it's almost another 100 before it gets to the core code.
You must've missed part of the script.


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Roster
post Nov 25 2011, 09:10 PM
Post #17



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Type: Artist




I am trying to create a save file after a battle and the game crashes! Pleasse help!
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Jet
post Nov 25 2011, 11:55 PM
Post #18


He Who Jets
Group Icon


Type: Coder
Alignment: Lawful Neutral




Should be fixed, grab the new version.


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Cavou
post Nov 26 2011, 12:02 AM
Post #19


oLo
Group Icon


Type: Designer
Alignment: Chaotic Neutral




Sweet another side view battle script.I like it.Good job Jet. smile.gif


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/^)>
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Roster
post Nov 26 2011, 11:44 AM
Post #20



Group Icon


Type: Artist




QUOTE (Jet @ Nov 25 2011, 11:55 PM) *
Should be fixed, grab the new version.

Where should i find the new one
[b]EDIT:[b]Now i got it! OK it fixed biggrin.gif I have to say that is cool wink.gif good work dude!(i have your mouse system too and this is very cool!)

This post has been edited by Roster: Nov 26 2011, 11:51 AM
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