QUOTE (Pryde @ Jan 25 2012, 01:25 PM)
Allow me to elaborate. Everything post-PS2 doesn't interest me in the tiniest bit. Naturally the whole vertigo thing is a huge influence in what I like and don't like, but I can't help feel abandoned by my favorite developers. Koei has left behind thier R3K series that made them what they are today, and I really don't care what label SquareSoft chooses to slap on their MMO--it just ain't Final Fantasy. I've tried some of the new games out there, and seen others played. To me, THEY ALL LOOK EXACTLY THE SAME. Where's the support for the old-schoolers? There isn't any. The PS3 has some incredible potential--I just don't feel they care.
Suppose your football hater was a former NFL player who lost his legs in an accident. To avoid paying his multi-million contract, his team fires him instead and trumps up bogus charges of drugs/negligence/whatever. Does that put it in a different light or am I just sounding like a troll?
So, to partially deal with your vertigo and partially to never attempt to evolve video games at all, is everybody supposed to just keep making games that have become out of date to suit those who place nostalgia above anything else? Also, what have the new generations of consoles done to you to alter the comparison in order to assume you have been wronged by them? To say all games today look the exact same is what I'd call at least a slight exaggeration, and its not like games didn't have similarities pre-ps2.
So yeah, onto the topic.
Tomba: Due to lack of adequate advertising, limited supply of copies, and being made by a relatively unknown company, not enough people could try it out, and when you do finally try it, it's really not a bad game at all. It was easily my most-rented game at the time, though there was this one PSX game I can't find anywhere with talking dragons... but enough of that.
Not surprised at all the COD nominations in this category. I seriously doubt that COD is the ONLY series of the modern day that is overrated, but because people keep buying a game they supposedly hate, its likely a matter of people blaming people for going with the 'if it ain't broke' ideal. And with a few examples (FF13, Dragon Age 2, Mass Effect 2), many people tend to dislike when change actually DOES occur, so it's a lose lose deal.
Battlefield: (Note anybody who can't notice, I never said COD WASN'T overrated) The fact that the Frostbite 2 engine can put more fractured static meshes into their game than the average game, implement a crapload of particle effects to hide the game breaking the scenery, and walls falling apart in large chunks, it doesn't mean its realistic, it just means its better on the eyes. The sound design is great, and the idea of working it to make it sound as it would if you were actually there. I find it overrated because of all the hype that both bashes its competitors while preaching all its awesome features. A tactic that reminds me of politicians.