Announcement
Announcement
| 2nd Quarter Contest Announcement posted! See the Community Announcements section. |
New threads (complete scripts) here will go into a moderation queue. You will not see your thread appear when you create it. A moderator will decide if it will be approved or denied.
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Jan 8 2012, 03:00 PM
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#21
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...now loading... ![]() Type: Designer Alignment: Unaligned |
Wow new you have been striking Gold lately! and a loading bar would be awesome, but if you can do a loading bar couldn't almost any animated imaged be done? Sort of like the splash scene player?
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Jan 12 2012, 03:56 AM
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#22
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![]() Master Eventer, Novice scripter, pathetic spriter ![]() Type: Designer Alignment: Chaotic Good |
Why dont you just remove the fade out from the transfer and put this in the trancefer event
CODE @>set move route: player(repeat) @>show picture @>show animation OPTINAL @>show text OPTINAL include the wait simbles and auto close simble at the end @>wait: X If previous comand not used @>erase picture @>set move route: player(wait) then you can have text an animations and pictures without a complicated script also you dont have to have it on all transfers. to do a normal fade out just fade out and on screen you can also flash by tinting and de tinting. -------------------- Master eventer
Need an unusual event call me and i might be able to make it ex vehicle, pet search number I do take event requests search number 10519195120 Please don't put this number on any of your own posts or topics note: the search number will be on any post I make to aid in searching by author. If I forget to put it on a topic please notify me. I will try to check any posts/PMs around 7:30 AM, 3:00 PM, and after 6 PM most days (time in Pacific Time) The ultimate video game Spoiler: If you are a believer of Jesus Christ, believe he is the only way to heaven, and are 100% proud of it, put this in your sig. |
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Jan 12 2012, 03:13 PM
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#23
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![]() ![]() Type: Designer Alignment: Chaotic Evil |
then try it then, why i actually made it into a script. and say this is even a complicated script? just how many events would that take if you're not lazy to show different pictures everytime. there is a difference with the method you just said.
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Apr 8 2012, 03:33 PM
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#24
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![]() The Final Battle is Never The End ![]() Type: Designer Alignment: Chaotic Neutral |
I think Moghunter made a script similar to this except it only loads when
the player saves and loads the game. And it used a loading bar. -------------------- |
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Apr 14 2012, 09:55 AM
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#25
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![]() Type: Designer Alignment: Chaotic Good |
If you used an animated gif would that work?
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Apr 16 2012, 10:26 AM
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#26
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![]() Type: Undisclosed Alignment: Unaligned |
I'm not EXACTLY sure how to make this work. Does this automatically use one of my "Loading Pictures" as the loading screen for every transfer? Or do I have to set up an event that makes it happen every time?
(is it just plug and play, and it works? Or do i have to do a special configuration?) |
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| Lo-Fi Version | Time is now: 22nd May 2013 - 08:05 PM |
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