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Jan 29 2012, 03:05 PM
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#1
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![]() ![]() Type: Writer Alignment: Chaotic Neutral |
![]() Abstract - Clear Agyris' name, discover the true conspirators and bring them to justice. Genre- Fantasy Platform- RMVX Story Agyris has always liked to gamble, unfortunately he never knew when to quit. This led him to a string of thefts and cons in order to repay his mounting debts which eventually led to his exile. Now making a fresh start in a foreign kingdom he finds himself wrongly accused of attempted assassination along with his new friend, Orion. Now the two of them must find a way to clear their names whilst combating the forces sent to stop them. Setting The Capital is the thriving heart of the Carthanian Empire, ruled by King Basilius. To the north lie the colonies, home to the hard-nosed Clans. To the west lies the desert citadel of Acre and its surrounding tribes, home to the Argyle, known to most as Desert Walkers, and to the east lies Galbana forest and the Sugoi Mountains, home to the 18 tribes. There is an uneasy peace between the Empire and its surrounding kingdoms; one that depends on Basilius' continued agreement to the Terrenum Treaty. The breaking of this treaty would start an all out war between the three kingdoms and throw the land into chaos. Characters Playable Spoiler: Non-Playable Spoiler: Screenshots Spoiler: Features Story-driven gameplay Yanfly's Skill Overhaul Monster Catching Side Quests Hunts Puzzle Dungeons Collectibles Overdrive Skills Battlecries for bosses and overdrives Achievements (Eventually) Demo Coming Soon! Credits Scripts: Aindra Deity Dr.? hellminor IceDragon Jet KGC Modern_Algebra Munkis OriginalWij Rafidelis Woratana Yanfly Graphics: Celianna Mack Closet Enterbrain Usmui Whitecat Kaduki Tim Wendorf/Urban Squall Counterclockwise Fenixfyre IceDragon Rajawali Junkhut Seedless Grapes Pineda VX Scinaya Paschendale Music: Square Enix Christopher White Ludovico Einaudi Da Buzz Tidequsto Enterbrain Amkrogh89 Note: If I have forgotten to add any credits then I apologise. Please let me know if I have missed any so that I can add it to the list. This post has been edited by Quackadoos: Apr 13 2012, 10:09 AM -------------------- |
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Feb 11 2012, 10:49 PM
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#2
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We do what we must because we can. ![]() Type: Undisclosed Alignment: Chaotic Good |
The mapping is a tiny bit lacking (just from the screenshots I've seen) but I actually really like all of the content you've posted. I can't wait to play and see more!
-------------------- Some funny forum quotes:
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Feb 14 2012, 03:43 AM
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#3
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![]() Type: Designer |
awesome cant wait to play
-------------------- I Support
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Apr 11 2012, 02:50 PM
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#4
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![]() ![]() Type: Writer Alignment: Chaotic Neutral |
Hi. It's been a while since I updated this thread, so here I am with an update.
Thief has undergone a total revamp with some new maps (new, improved, parallaxed maps ![]() ![]() Shiny new maps and a shiny new skill learning system. I've also swapped out two characters for a new droid character named Vega . I plan on having some Vega specific levels to make him more useful.I will try to keep this thread updated from now on. Ciao for now. This post has been edited by Quackadoos: Apr 11 2012, 02:52 PM -------------------- |
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Apr 23 2012, 03:08 PM
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#5
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![]() ![]() Type: Writer Alignment: Chaotic Neutral |
Hi. Quackadoos here with a (not quite) weekly update.
I have to admit that little progress has been made this week, although I've implemented an overdrive system and swapped the YERD battle system for YEM ATB (which wasn't working until about five minutes ago) so that the overdrives work. This week I'm going to try to make some more progress on the story and get a whole lot of mapping done. Ciao for now. -------------------- |
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| Lo-Fi Version | Time is now: 26th May 2013 - 07:13 AM |
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