Anonymous Agony is a commercial video game focusing on dark, realistic themes. It will be distributed online in an episodic manner
It's setup like a television show, and it will be very heavy on story.
Haze and Clara don't have the best parents in the world, between their regular drug dealings, and other shady activity, but despite this, Haze and Clara
go on living. Haze, an eighteen year old punk just starting starting to grow up holds a deep bitterness for the world as well as his parents. He tries to protect his sister from the evil in the world he has experienced first hand. Clara, a ten year old girl just starting middle school that's very grown up for her age spends most of her free time online chatting with friends.
One day, Haze returns home to find that his younger sister has been raped, Haze discovers soon after that it was by a person she had been talking to online. After much strife, Clara is sent to a mental hospital to recover, Haze begins using his sister's online screen name to lure out other internet predators in hopes of, in his own way, getting revenge on the world.
Anonymous Agony follows the parallel Stories of Haze and Clara.
As Clara heals and heads towards eventual recovery, Haze heads towards his own downfall.
Character Concept--------------------------------------------------In-Game Portrait
_______Haze is an eighteen year old punk that won't hesitate to tell
someone off to their face, be it a regular person, cop, or whoever.
He enjoys rubbing people's faults in their faces, especially
people that refuse to accept them theirselves. Haze knows
who he is and isn't afraid to show it, he rarely lets outside opinions
affect him. Haze can see through most people very well, almost
perfectly. He doesn't believe in selfless action, or sincerity so
when he actually encounters individuals that have these traits he
tends to judge them all wrong.
After an accident that almost took her life, Haze grew very close to
his younger sister Clara, she is the only person he can even
partially emotionally level with. Haze is very protective of his sister,
but doesn't show it directly and instead tries to leave her snarky
hidden warnings about the crappy state of people disguised as
one of his many complaints.
Character Concept---------------------------------------------In-Game Portrait
_______ Clara is an eleven year old girl that's very bright and chipper almost
all the time. She usually only gets angy at Haze for being rude to
people, and ends up using the word "Ass" to describe him more
than his actual name.
Clara can be a little bratty sometimes but even when she tries to hold
a grudge with Haze she usually gives up on it pretty early on. Her
favorite meal is breakfast, and her favorite things TO have are
Juice, Jam, & Eggs.
Character Concept----------------------------------------------------In-Game Portrait
_______ Craig is a middle aged police officer, he rarely has fun and works
almost constantly, even at home. He rarely loses his tired expression
and overworks himself daily.
A case of an assault that gravely injured his wife was left unsolved,
causing him to act over obsessive with cases, further pursuing them
long after his colleagues have given up. His constant serious attitude,
lack of emotion, and robot like work ethic earned him the nickname of
"Robo" with the younger officers in his department.
Underneath all his stress and emotional baggage rests a cop that just
wants desperately to help people and do his part. His selfless desire
to help and his own personal self interests do tend to blend together
uncontrollably a lot. But both are there.Craig Character Trailerhttp://www.youtube.com/watch?v=TDXb1lAAXmo
#1: Simulated chat rooms. Take on the facade of a young girl, and...go fishing.
#2: Fully voice acted story.
#3: Intuitive game play simulating real life.
#4: Detailed decisions will affect the outcome of your actions, plan ahead now.
Get a preview of our original OST with a song performed by Amanda Lee!http://www.youtube.com/watch?v=5znRL8eVKgI...ture=plpp_video
Head over to the project's Kickstarter for much additional information on the project!CLICK HERE
Writer & Director
: Jake CaroCharacter Designer & Logo Designer
: Melody BrownSpriter & Icon Creator: LatoIn-Game Portrait Artist:
-Music Composer: Martin BarrebyCreated By
: Coded Emotion CO.
Project Support Bar for signatures!
Made By: Radscythe
For questions or comments email: Iarudam@hotmail.comCopyright 2012 Coded Emotion.
This post has been edited by Madurai2: Nov 9 2012, 04:08 PM